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game_utils.dart
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Benoît Harrault authoredBenoît Harrault authored
game_utils.dart 1.82 KiB
import 'package:minehunter/provider/data.dart';
import 'package:minehunter/utils/board_animate.dart';
import 'package:minehunter/utils/board_utils.dart';
class GameUtils {
static Future<void> quitGame(Data myProvider) async {
myProvider.updateGameIsRunning(false);
if (BoardUtils.checkGameIsFinished(myProvider)) {
myProvider.resetCurrentSavedState();
}
}
static void startNewGame(Data myProvider) {
print('Starting game: ' + myProvider.parameterSize + ' - ' + myProvider.parameterLevel);
myProvider.updateParameterSize(myProvider.parameterSize);
myProvider.updateMinesCount(BoardUtils.getMinesCount(
myProvider.sizeHorizontal, myProvider.sizeVertical, myProvider.parameterLevel));
myProvider.updateGameIsRunning(true);
BoardUtils.createInitialEmptyBoard(myProvider);
BoardAnimate.startAnimation(myProvider, 'start');
}
static void deleteSavedGame(Data myProvider) {
myProvider.resetCurrentSavedState();
}
static void resumeSavedGame(Data myProvider) {
Map<String, dynamic> savedState = myProvider.getCurrentSavedState();
if (savedState.isNotEmpty) {
try {
myProvider.setParameterValue('level', savedState['level']);
myProvider.setParameterValue('size', savedState['size']);
myProvider.setParameterValue('skin', savedState['skin']);
myProvider.updateCells(
BoardUtils.createBoardFromSavedState(myProvider, savedState['board']));
myProvider.updateGameIsRunning(true);
} catch (e) {
print('Failed to resume game. Will start new one instead.');
myProvider.resetCurrentSavedState();
myProvider.initParametersValues();
startNewGame(myProvider);
}
} else {
myProvider.resetCurrentSavedState();
myProvider.initParametersValues();
startNewGame(myProvider);
}
}
}