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main.dart

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  • parameter_widget.dart 4.29 KiB
    import 'package:flutter/material.dart';
    import 'package:flutter_custom_toolbox/flutter_toolbox.dart';
    
    import 'package:snake/config/default_game_settings.dart';
    import 'package:snake/config/default_global_settings.dart';
    import 'package:snake/models/settings/settings_game.dart';
    import 'package:snake/models/settings/settings_global.dart';
    import 'package:snake/ui/parameters/parameter_painter.dart';
    
    class ParameterWidget extends StatelessWidget {
      const ParameterWidget({
        super.key,
        required this.code,
        required this.value,
        required this.isSelected,
        required this.size,
        required this.gameSettings,
        required this.globalSettings,
        required this.onPressed,
      });
    
      final String code;
      final String value;
      final bool isSelected;
      final double size;
      final GameSettings gameSettings;
      final GlobalSettings globalSettings;
      final VoidCallback onPressed;
    
      static const Color buttonColorActive = Colors.blue;
      static const Color buttonColorInactive = Colors.white;
      static const double buttonBorderWidth = 4.0;
      static const double buttonBorderRadius = 12.0;
    
      @override
      Widget build(BuildContext context) {
        Widget content = const SizedBox.shrink();
    
        switch (code) {
          case DefaultGameSettings.parameterCodeLevel:
            content = getLevelParameterItem();
            break;
          case DefaultGameSettings.parameterCodeSize:
            content = getSizeParameterItem();
            break;
          case DefaultGlobalSettings.parameterCodeSkin:
            content = getSkinParameterItem();
            break;
          default:
            printlog('Unknown parameter: $code/$value');
            content = getUnknownParameterItem();
        }
    
        final Color buttonColor = isSelected ? buttonColorActive : buttonColorInactive;
    
        return Container(
          decoration: BoxDecoration(
            color: buttonColor,
            borderRadius: BorderRadius.circular(buttonBorderRadius),
            border: Border.all(
              color: buttonColor,
              width: buttonBorderWidth,
            ),
          ),
          child: content,
        );
      }
    
      // "unknown" parameter -> simple block with text
      Widget getUnknownParameterItem() {
        return StyledButton.text(
          caption: '$code / $value',
          color: Colors.grey,
          onPressed: null,
        );
      }
    
      Widget getLevelParameterItem() {
        Color backgroundColor = Colors.grey;
    
        switch (value) {
          case DefaultGameSettings.levelValueEasy:
            backgroundColor = Colors.green;
            break;
          case DefaultGameSettings.levelValueMedium:
            backgroundColor = Colors.orange;
            break;
          case DefaultGameSettings.levelValueHard:
            backgroundColor = Colors.red;
            break;
          case DefaultGameSettings.levelValueNightmare:
            backgroundColor = Colors.grey;
            break;
          default:
            printlog('Wrong value for level parameter value: $value');
        }
    
        return StyledButton(
          color: backgroundColor,
          onPressed: onPressed,
          child: CustomPaint(
            size: Size(size, size),
            willChange: false,
            painter: ParameterPainter(
              code: code,
              value: value,
              gameSettings: gameSettings,
              globalSettings: globalSettings,
            ),
            isComplex: true,
          ),
        );
      }
    
      Widget getSizeParameterItem() {
        Color backgroundColor = Colors.grey;
    
        switch (value) {
          case DefaultGameSettings.sizeValueSmall:
            backgroundColor = Colors.green;
            break;
          case DefaultGameSettings.sizeValueMedium:
            backgroundColor = Colors.orange;
            break;
          case DefaultGameSettings.sizeValueLarge:
            backgroundColor = Colors.red;
            break;
          case DefaultGameSettings.sizeValueExtraLarge:
            backgroundColor = Colors.grey;
            break;
          default:
            printlog('Wrong value for size parameter value: $value');
        }
    
        return StyledButton(
          color: backgroundColor,
          onPressed: onPressed,
          child: CustomPaint(
            size: Size(size, size),
            willChange: false,
            painter: ParameterPainter(
              code: code,
              value: value,
              gameSettings: gameSettings,
              globalSettings: globalSettings,
            ),
            isComplex: true,
          ),
        );
      }
    
      Widget getSkinParameterItem() {
        return StyledButton.text(
          caption: '$code/$value',
          color: Colors.green.shade800,
          onPressed: onPressed,
        );
      }
    }