Skip to content
Snippets Groups Projects
Select Git revision
  • c08f268b187ed43ecd18138d1d171e80ae07be32
  • master default protected
  • 61-upgrade-framework-and-dependencies
  • 42-add-allowed-categories-in-settings-page
  • 44-improve-app-metadata
  • 23-add-tip-response-on-clic-on-button
  • Release_1.11.0_55 protected
  • Release_1.10.2_54 protected
  • Release_1.10.1_53 protected
  • Release_1.10.0_52 protected
  • Release_1.9.0_51 protected
  • Release_1.8.0_50 protected
  • Release_1.7.0_49 protected
  • Release_1.6.2_48 protected
  • Release_1.6.1_47 protected
  • Release_1.6.0_46 protected
  • Release_1.5.1_45 protected
  • Release_1.5.0_44 protected
  • Release_1.4.1_43 protected
  • Release_1.4.0_42 protected
  • Release_1.3.1_41 protected
  • Release_1.3.0_40 protected
  • Release_1.2.33_39 protected
  • Release_1.2.32_38 protected
  • Release_1.2.31_37 protected
  • Release_1.2.30_36 protected
26 results

parameter_widget.dart

Blame
  • parameter_widget.dart 4.62 KiB
    import 'package:flutter/material.dart';
    
    import 'package:petitbac/config/default_game_settings.dart';
    import 'package:petitbac/config/default_global_settings.dart';
    import 'package:petitbac/models/settings/settings_game.dart';
    import 'package:petitbac/models/settings/settings_global.dart';
    import 'package:petitbac/ui/helpers/styled_button.dart';
    import 'package:petitbac/ui/parameters/parameter_painter.dart';
    import 'package:petitbac/utils/tools.dart';
    
    class ParameterWidget extends StatelessWidget {
      const ParameterWidget({
        super.key,
        required this.code,
        required this.value,
        required this.isSelected,
        required this.size,
        required this.gameSettings,
        required this.globalSettings,
        required this.onPressed,
      });
    
      final String code;
      final String value;
      final bool isSelected;
      final double size;
      final GameSettings gameSettings;
      final GlobalSettings globalSettings;
      final VoidCallback onPressed;
    
      static const Color buttonColorActive = Colors.blue;
      static const Color buttonColorInactive = Colors.white;
      static const double buttonBorderWidth = 4.0;
      static const double buttonBorderRadius = 12.0;
    
      @override
      Widget build(BuildContext context) {
        Widget content = const SizedBox.shrink();
    
        switch (code) {
          case DefaultGameSettings.parameterCodeItemsCount:
            content = getItemsCountParameterItem(value);
            break;
          case DefaultGameSettings.parameterCodeTimerValue:
            content = getTimerValueParameterItem(value);
            break;
          case DefaultGlobalSettings.parameterCodeSkin:
            content = getSkinParameterItem(value);
            break;
          default:
            printlog('Unknown parameter: $code/$value');
            content = getUnknownParameterItem(value);
        }
    
        final Color buttonColor = isSelected ? buttonColorActive : buttonColorInactive;
    
        return Container(
          decoration: BoxDecoration(
            color: buttonColor,
            borderRadius: BorderRadius.circular(buttonBorderRadius),
            border: Border.all(
              color: buttonColor,
              width: buttonBorderWidth,
            ),
          ),
          child: content,
        );
      }
    
      // "unknown" parameter -> simple block with text
      Widget getUnknownParameterItem(final String value) {
        return StyledButton.text(
          caption: '$code / $value',
          color: Colors.grey,
          onPressed: null,
        );
      }
    
      Widget getItemsCountParameterItem(final String value) {
        Color backgroundColor = Colors.grey;
    
        switch (value) {
          case DefaultGameSettings.itemsCountValueNoLimit:
            backgroundColor = Colors.grey;
            break;
          case DefaultGameSettings.itemsCountValueShort:
            backgroundColor = Colors.green;
            break;
          case DefaultGameSettings.itemsCountValueMedium:
            backgroundColor = Colors.orange;
            break;
          case DefaultGameSettings.itemsCountValueLong:
            backgroundColor = Colors.red;
            break;
          default:
            printlog('Wrong value for itemsCount parameter value: $value');
        }
    
        return StyledButton(
          color: backgroundColor,
          onPressed: onPressed,
          child: CustomPaint(
            size: Size(size, size),
            willChange: false,
            painter: ParameterPainter(
              code: code,
              value: value,
              gameSettings: gameSettings,
              globalSettings: globalSettings,
            ),
            isComplex: true,
          ),
        );
      }
    
      Widget getTimerValueParameterItem(final String value) {
        Color backgroundColor = Colors.grey;
    
        switch (value) {
          case DefaultGameSettings.timerValueNoTimer:
            backgroundColor = Colors.grey;
            break;
          case DefaultGameSettings.timerValueLow:
            backgroundColor = Colors.green;
            break;
          case DefaultGameSettings.timerValueMedium:
            backgroundColor = Colors.orange;
            break;
          case DefaultGameSettings.timerValueHigh:
            backgroundColor = Colors.red;
            break;
          default:
            printlog('Wrong value for itemsCount parameter value: $value');
        }
    
        return StyledButton(
          color: backgroundColor,
          onPressed: onPressed,
          child: CustomPaint(
            size: Size(size, size),
            willChange: false,
            painter: ParameterPainter(
              code: code,
              value: value,
              gameSettings: gameSettings,
              globalSettings: globalSettings,
            ),
            isComplex: true,
          ),
        );
      }
    
      Widget getSkinParameterItem(
        final String value,
      ) {
        return StyledButton(
          color: Colors.green.shade800,
          onPressed: onPressed,
          child: Image(
            image: AssetImage('assets/ui/${DefaultGlobalSettings.parameterCodeSkin}_$value.png'),
            fit: BoxFit.fill,
          ),
        );
      }
    }