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game_utils.dart
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Benoît Harrault authoredBenoît Harrault authored
default_game_settings.dart 2.52 KiB
import 'package:petitbac/utils/tools.dart';
class DefaultGameSettings {
// available game parameters codes
static const String parameterCodeItemsCount = 'itemsCount';
static const String parameterCodeTimerValue = 'timerValue';
static const List<String> availableParameters = [
parameterCodeItemsCount,
parameterCodeTimerValue,
];
// items count: available values
static const String itemsCountValueNoLimit = 'nolimit';
static const String itemsCountValueShort = 'short';
static const String itemsCountValueMedium = 'medium';
static const String itemsCountValueLong = 'long';
static const List<String> allowedItemsCountValues = [
itemsCountValueNoLimit,
itemsCountValueShort,
itemsCountValueMedium,
itemsCountValueLong,
];
// items count: default value
static const String defaultItemsCountValue = itemsCountValueMedium;
// timer value: available values
static const String timerValueNoTimer = 'nolimit';
static const String timerValueLow = 'low';
static const String timerValueMedium = 'medium';
static const String timerValueHigh = 'high';
static const List<String> allowedTimerValues = [
timerValueNoTimer,
timerValueLow,
timerValueMedium,
timerValueHigh,
];
// timer value: default value
static const String defaultTimerValue = timerValueMedium;
// available values from parameter code
static List<String> getAvailableValues(String parameterCode) {
switch (parameterCode) {
case parameterCodeItemsCount:
return DefaultGameSettings.allowedItemsCountValues;
case parameterCodeTimerValue:
return DefaultGameSettings.allowedTimerValues;
}
printlog('Did not find any available value for game parameter "$parameterCode".');
return [];
}
static int getItemsCountValueFromCode(String itemsCountParameterValue) {
const Map<String, int> values = {
DefaultGameSettings.itemsCountValueNoLimit: 0,
DefaultGameSettings.itemsCountValueShort: 5,
DefaultGameSettings.itemsCountValueMedium: 10,
DefaultGameSettings.itemsCountValueLong: 20,
};
return values[itemsCountParameterValue] ??
getItemsCountValueFromCode(DefaultGameSettings.defaultItemsCountValue);
}
static int getTimerValueFromCode(String timerValueParameterValue) {
const Map<String, int> values = {
timerValueNoTimer: 0,
timerValueLow: 5,
timerValueMedium: 30,
timerValueHigh: 90,
};