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Commit 55e18302 authored by Benoît Harrault's avatar Benoît Harrault
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Remove iOS variant

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@1x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@2x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@3x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@1x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@2x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@3x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@1x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@2x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@3x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-60x60@2x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-60x60@3x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@1x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@2x.png

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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png

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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png

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ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png

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ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
\ No newline at end of file
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>
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