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game_question.dart

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  • game_question.dart 1.54 KiB
    import 'package:flutter/material.dart';
    import 'package:flutter_bloc/flutter_bloc.dart';
    
    import 'package:sortgame/cubit/game_cubit.dart';
    import 'package:sortgame/models/data/game_item.dart';
    import 'package:sortgame/models/game.dart';
    import 'package:sortgame/ui/widgets/games/buttons_yes_no.dart';
    import 'package:sortgame/ui/widgets/helpers/outlined_text_widget.dart';
    
    class GameQuestionWidget extends StatelessWidget {
      const GameQuestionWidget({super.key});
    
      @override
      Widget build(BuildContext context) {
        return BlocBuilder<GameCubit, GameState>(
          builder: (BuildContext context, GameState gameState) {
            final Game currentGame = gameState.currentGame;
    
            final GameItem currentGameItem = currentGame.getCurrentGameItem();
    
            return Column(
              children: [
                OutlinedText(
                  text: currentGameItem.item.text,
                  fontSize: 50,
                  textColor: Theme.of(context).colorScheme.onSurface,
                ),
                Container(
                  padding: const EdgeInsets.all(10),
                  margin: const EdgeInsets.all(20),
                  decoration: BoxDecoration(
                    border: Border.all(
                      color: Theme.of(context).colorScheme.surface,
                      width: 8,
                    ),
                    borderRadius: const BorderRadius.all(Radius.circular(20)),
                    color: Theme.of(context).colorScheme.inversePrimary,
                  ),
                  child: GameButtonsYesNo(gameItem: currentGameItem),
                ),
              ],
            );
          },
        );
      }
    }