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screen_parameters.dart

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  • screen_parameters.dart 5.06 KiB
    import 'package:flutter/material.dart';
    import 'package:flutter_bloc/flutter_bloc.dart';
    
    import 'package:sortgame/config/default_game_settings.dart';
    import 'package:sortgame/config/default_global_settings.dart';
    import 'package:sortgame/cubit/game_cubit.dart';
    import 'package:sortgame/cubit/settings_game_cubit.dart';
    import 'package:sortgame/cubit/settings_global_cubit.dart';
    import 'package:sortgame/ui/painters/parameter_painter.dart';
    
    class ScreenParameters extends StatelessWidget {
      const ScreenParameters({super.key});
    
      final double separatorHeight = 8.0;
    
      @override
      Widget build(BuildContext context) {
        final List<Widget> lines = [];
    
        // Game settings
        for (String code in DefaultGameSettings.availableParameters) {
          lines.add(Row(
            mainAxisAlignment: MainAxisAlignment.spaceBetween,
            children: buildParametersLine(
              code: code,
              isGlobal: false,
            ),
          ));
    
          lines.add(SizedBox(height: separatorHeight));
        }
    
        lines.add(SizedBox(height: separatorHeight));
        lines.add(Expanded(child: buildStartNewGameButton()));
        lines.add(SizedBox(height: separatorHeight));
    
        // Global settings
        for (String code in DefaultGlobalSettings.availableParameters) {
          lines.add(Row(
            mainAxisAlignment: MainAxisAlignment.spaceBetween,
            children: buildParametersLine(
              code: code,
              isGlobal: true,
            ),
          ));
    
          lines.add(SizedBox(height: separatorHeight));
        }
    
        return Column(
          children: lines,
        );
      }
    
      List<Widget> buildParametersLine({
        required String code,
        required bool isGlobal,
      }) {
        final List<Widget> parameterButtons = [];
    
        final List<int> availableValues = isGlobal
            ? DefaultGlobalSettings.getAvailableValues(code)
            : DefaultGameSettings.getAvailableValues(code);
    
        for (int value in availableValues) {
          final Widget parameterButton = BlocBuilder<GameSettingsCubit, GameSettingsState>(
            builder: (BuildContext context, GameSettingsState gameSettingsState) {
              return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>(
                builder: (BuildContext context, GlobalSettingsState globalSettingsState) {
                  final GameSettingsCubit gameSettingsCubit =
                      BlocProvider.of<GameSettingsCubit>(context);
                  final GlobalSettingsCubit globalSettingsCubit =
                      BlocProvider.of<GlobalSettingsCubit>(context);
    
                  final int currentValue = isGlobal
                      ? globalSettingsCubit.getParameterValue(code)
                      : gameSettingsCubit.getParameterValue(code);
    
                  final bool isActive = (value == currentValue);
    
                  final double displayWidth = MediaQuery.of(context).size.width;
                  final double itemWidth = displayWidth / availableValues.length - 25;
    
                  return TextButton(
                    child: Container(
                      margin: const EdgeInsets.all(0),
                      padding: const EdgeInsets.all(0),
                      child: CustomPaint(
                        size: Size(itemWidth, itemWidth),
                        willChange: false,
                        painter: ParameterPainter(
                          code: code,
                          value: value,
                          isSelected: isActive,
                          gameSettings: gameSettingsState.settings,
                          globalSettings: globalSettingsState.settings,
                        ),
                        isComplex: true,
                      ),
                    ),
                    onPressed: () => isGlobal
                        ? globalSettingsCubit.setParameterValue(code, value)
                        : gameSettingsCubit.setParameterValue(code, value),
                  );
                },
              );
            },
          );
    
          parameterButtons.add(parameterButton);
        }
    
        return parameterButtons;
      }
    
      Image buildImageWidget(String imageAssetCode) {
        return Image(
          image: AssetImage('assets/icons/$imageAssetCode.png'),
          fit: BoxFit.fill,
        );
      }
    
      Container buildImageContainerWidget(String imageAssetCode) {
        return Container(
          child: buildImageWidget(imageAssetCode),
        );
      }
    
      Column buildDecorationImageWidget() {
        return Column(
          children: [
            TextButton(
              child: buildImageContainerWidget('placeholder'),
              onPressed: () {},
            ),
          ],
        );
      }
    
      Widget buildStartNewGameButton() {
        return BlocBuilder<GameSettingsCubit, GameSettingsState>(
          builder: (BuildContext context, GameSettingsState gameSettingsState) {
            return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>(
              builder: (BuildContext context, GlobalSettingsState globalSettingsState) {
                final GameCubit gameCubit = BlocProvider.of<GameCubit>(context);
    
                return TextButton(
                  child: buildImageContainerWidget('button_start'),
                  onPressed: () => gameCubit.startNewGame(
                    gameSettings: gameSettingsState.settings,
                    globalSettings: globalSettingsState.settings,
                  ),
                );
              },
            );
          },
        );
      }
    }