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board.dart

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  • default_game_settings.dart 1.63 KiB
    import 'package:sortgame/data/fetch_data_helper.dart';
    import 'package:sortgame/utils/tools.dart';
    
    class DefaultGameSettings {
      // available game parameters codes
      static const String parameterCodeItemsCount = 'itemsCount';
      static const String parameterCodeThemeCode = 'themeCode';
      static const List<String> availableParameters = [
        parameterCodeItemsCount,
        parameterCodeThemeCode,
      ];
    
      // items count: available values
      static const String itemsCountValueLow = '5';
      static const String itemsCountValueMedium = '10';
      static const String itemsCountValueHigh = '15';
      static const String itemsCountValueVeryHigh = '20';
      static const List<String> allowedItemsCountValues = [
        itemsCountValueLow,
        itemsCountValueMedium,
        itemsCountValueHigh,
        itemsCountValueVeryHigh,
      ];
      // items count: default value
      static const String defaultItemsCountValue = itemsCountValueMedium;
    
      // theme code: available values
      static List<String> allowedThemeCodeValues = FetchDataHelper().getThemesCodes();
      // theme code: default value
      static const String defaultThemeCodeValue = '';
    
      // available values from parameter code
      static List<String> getAvailableValues(String parameterCode) {
        switch (parameterCode) {
          case parameterCodeItemsCount:
            return DefaultGameSettings.allowedItemsCountValues;
          case parameterCodeThemeCode:
            return DefaultGameSettings.allowedThemeCodeValues;
        }
    
        printlog('Did not find any available value for game parameter "$parameterCode".');
        return [];
      }
    
      // parameters displayed with assets (instead of painter)
      static List<String> displayedWithAssets = [
        //
      ];
    }