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  • 58-upgrade-framework-and-dependencies
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27 results

game_end.dart

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  • game_end.dart 1.53 KiB
    import 'package:flutter/material.dart';
    import 'package:flutter_custom_toolbox/flutter_toolbox.dart';
    
    import 'package:momomotus/cubit/activity/activity_cubit.dart';
    import 'package:momomotus/models/activity/activity.dart';
    import 'package:momomotus/ui/widgets/actions/button_game_quit.dart';
    
    class GameEndWidget extends StatelessWidget {
      const GameEndWidget({super.key});
    
      @override
      Widget build(BuildContext context) {
        return BlocBuilder<ActivityCubit, ActivityState>(
          builder: (BuildContext context, ActivityState activityState) {
            final Activity currentActivity = activityState.currentActivity;
    
            final Image decorationImage = Image(
              image: AssetImage(
                  currentActivity.gameWon ? 'assets/ui/game_win.png' : 'assets/ui/game_fail.png'),
              fit: BoxFit.fill,
            );
    
            return Table(
              defaultColumnWidth: const IntrinsicColumnWidth(),
              defaultVerticalAlignment: TableCellVerticalAlignment.bottom,
              children: [
                TableRow(
                  children: [
                    Column(
                      children: [decorationImage],
                    ),
                    Column(
                      children: [
                        currentActivity.animationInProgress == true
                            ? decorationImage
                            : const QuitGameButton()
                      ],
                    ),
                    Column(
                      children: [decorationImage],
                    ),
                  ],
                ),
              ],
            );
          },
        );
      }
    }