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Benoît Harrault authoredBenoît Harrault authored
home.dart 1.30 KiB
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../layout/game.dart';
import '../layout/parameters.dart';
import '../provider/data.dart';
import '../utils/game_utils.dart';
class Home extends StatelessWidget {
static const String id = 'home';
@override
Widget build(BuildContext context) {
Data myProvider = Provider.of<Data>(context);
List<Widget> menuActions = [];
if (myProvider.gameRunning) {
menuActions = [
FlatButton(
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(4),
border: Border.all(
color: Colors.blue,
width: 4,
),
),
margin: EdgeInsets.all(8),
child: Image(
image: AssetImage('assets/icons/button_back.png'),
fit: BoxFit.fill
),
),
onPressed: () => GameUtils.resetGame(myProvider),
),
];
}
return Scaffold(
appBar: AppBar(
actions: menuActions,
),
body: SafeArea(
child: Center(
child: myProvider.gameRunning
? Game.buildGameWidget(myProvider)
: Parameters.buildParametersSelector(myProvider)
),
)
);
}
}