Select Git revision
button_game_start_new.dart
-
Benoît Harrault authoredBenoît Harrault authored
button_game_start_new.dart 1.42 KiB
import 'package:flutter/material.dart';
import 'package:flutter_custom_toolbox/flutter_toolbox.dart';
import 'package:minehunter/common/cubit/nav/nav_cubit_pages.dart';
import 'package:minehunter/cubit/activity/activity_cubit.dart';
import 'package:minehunter/cubit/settings/settings_activity_cubit.dart';
import 'package:minehunter/cubit/settings/settings_global_cubit.dart';
class StartNewGameButton extends StatelessWidget {
const StartNewGameButton({super.key});
@override
Widget build(BuildContext context) {
return BlocBuilder<ActivitySettingsCubit, ActivitySettingsState>(
builder: (BuildContext context, ActivitySettingsState activitySettingsState) {
return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>(
builder: (BuildContext context, GlobalSettingsState globalSettingsState) {
return StyledButton(
color: Colors.blue,
onPressed: () {
BlocProvider.of<ActivityCubit>(context).startNewActivity(
activitySettings: activitySettingsState.settings,
globalSettings: globalSettingsState.settings,
);
BlocProvider.of<NavCubitPage>(context).goToPageGame();
},
child: const Image(
image: AssetImage('assets/ui/button_start.png'),
fit: BoxFit.fill,
),
);
},
);
},
);
}
}