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game_utils.dart

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  • game_bottom_buttons.dart 1.40 KiB
    import 'package:flutter/material.dart';
    import 'package:flutter_bloc/flutter_bloc.dart';
    
    import 'package:jeweled/cubit/game_cubit.dart';
    
    class GameBottomButtonsWidget extends StatelessWidget {
      const GameBottomButtonsWidget({super.key});
    
      @override
      Widget build(BuildContext context) {
        String decorationImageAssetName = 'assets/icons/game_fail.png';
    
        Widget decorationWidget = TextButton(
          child: Image(
            image: AssetImage(decorationImageAssetName),
            fit: BoxFit.fill,
          ),
          onPressed: () => null,
        );
    
        return Container(
          child: Table(
            defaultColumnWidth: IntrinsicColumnWidth(),
            children: [
              TableRow(
                children: [
                  Column(
                    children: [decorationWidget],
                  ),
                  Column(
                    children: [
                      TextButton(
                        child: Image(
                          image: AssetImage('assets/icons/button_back.png'),
                          fit: BoxFit.fill,
                        ),
                        onPressed: () {
                          final GameCubit gameCubit = BlocProvider.of<GameCubit>(context);
                          gameCubit.quitGame();
                        },
                      )
                    ],
                  ),
                  Column(
                    children: [decorationWidget],
                  ),
                ],
              ),
            ],
          ),
        );
      }
    }