Skip to content
Snippets Groups Projects
Select Git revision
  • 453b6128af44f3fcef03f316bf166bc8c546f665
  • master default protected
  • 56-upgrade-framework-and-dependencies
  • 39-improve-app-metadata
  • 28-add-high-scores
  • 32-add-block-size-limit-parameter
  • 29-use-real-board-painter-to-draw-parameters-items
  • Release_0.9.0_47 protected
  • Release_0.8.2_46 protected
  • Release_0.8.1_45 protected
  • Release_0.8.0_44 protected
  • Release_0.7.0_43 protected
  • Release_0.6.0_42 protected
  • Release_0.5.0_41 protected
  • Release_0.4.2_40 protected
  • Release_0.4.1_39 protected
  • Release_0.4.0_38 protected
  • Release_0.3.1_37 protected
  • Release_0.3.0_36 protected
  • Release_0.2.1_35 protected
  • Release_0.2.0_34 protected
  • Release_0.1.1_33 protected
  • Release_0.1.0_32 protected
  • Release_0.0.31_31 protected
  • Release_0.0.30_30 protected
  • Release_0.0.29_29 protected
  • Release_0.0.28_28 protected
27 results

game_top_indicator.dart

Blame
  • settings_game_cubit.dart 2.08 KiB
    import 'package:equatable/equatable.dart';
    import 'package:flutter/material.dart';
    import 'package:hydrated_bloc/hydrated_bloc.dart';
    
    import 'package:puissance4/config/default_game_settings.dart';
    import 'package:puissance4/models/settings/settings_game.dart';
    
    part 'settings_game_state.dart';
    
    class GameSettingsCubit extends HydratedCubit<GameSettingsState> {
      GameSettingsCubit() : super(GameSettingsState(settings: GameSettings.createDefault()));
    
      void setValues({
        String? gameMode,
        String? size,
      }) {
        emit(
          GameSettingsState(
            settings: GameSettings(
              gameMode: gameMode ?? state.settings.gameMode,
              size: size ?? state.settings.size,
            ),
          ),
        );
      }
    
      String getParameterValue(String code) {
        switch (code) {
          case DefaultGameSettings.parameterCodeGameMode:
            return GameSettings.getGameModeValueFromUnsafe(state.settings.gameMode);
          case DefaultGameSettings.parameterCodeSize:
            return GameSettings.getSizeValueFromUnsafe(state.settings.size);
        }
    
        return '';
      }
    
      void setParameterValue(String code, String value) {
        final String gameMode = code == DefaultGameSettings.parameterCodeGameMode
            ? value
            : getParameterValue(DefaultGameSettings.parameterCodeGameMode);
        final String size = code == DefaultGameSettings.parameterCodeSize
            ? value
            : getParameterValue(DefaultGameSettings.parameterCodeSize);
    
        setValues(
          gameMode: gameMode,
          size: size,
        );
      }
    
      @override
      GameSettingsState? fromJson(Map<String, dynamic> json) {
        final String gameMode = json[DefaultGameSettings.parameterCodeGameMode] as String;
        final String size = json[DefaultGameSettings.parameterCodeSize] as String;
    
        return GameSettingsState(
          settings: GameSettings(
            gameMode: gameMode,
            size: size,
          ),
        );
      }
    
      @override
      Map<String, dynamic>? toJson(GameSettingsState state) {
        return <String, dynamic>{
          DefaultGameSettings.parameterCodeGameMode: state.settings.gameMode,
          DefaultGameSettings.parameterCodeSize: state.settings.size,
        };