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23 results

game.dart

  • game.dart 2.54 KiB
    import 'package:calculus/models/settings/settings_game.dart';
    import 'package:calculus/models/settings/settings_global.dart';
    import 'package:calculus/utils/tools.dart';
    
    class Game {
      Game({
        // Settings
        required this.gameSettings,
        required this.globalSettings,
    
        // State
        this.isRunning = false,
        this.isStarted = false,
        this.isFinished = false,
        this.animationInProgress = false,
    
        // Base data
        required this.items,
    
        // Game data
        this.score = 0,
      });
    
      // Settings
      final GameSettings gameSettings;
      final GlobalSettings globalSettings;
    
      // State
      bool isRunning;
      bool isStarted;
      bool isFinished;
      bool animationInProgress;
    
      // Base data
      final List<String> items;
    
      // Game data
      int score;
    
      factory Game.createEmpty() {
        return Game(
          gameSettings: GameSettings.createDefault(),
          globalSettings: GlobalSettings.createDefault(),
          items: [],
        );
      }
    
      factory Game.createNew({
        GameSettings? gameSettings,
        GlobalSettings? globalSettings,
      }) {
        final GameSettings newGameSettings = gameSettings ?? GameSettings.createDefault();
        final GlobalSettings newGlobalSettings = globalSettings ?? GlobalSettings.createDefault();
    
        return Game(
          // Settings
          gameSettings: newGameSettings,
          globalSettings: newGlobalSettings,
          // State
          isRunning: true,
          // Base data
          items: [],
        );
      }
    
      bool get canBeResumed => isStarted && !isFinished;
    
      bool get gameWon => isRunning && isStarted && isFinished;
    
      void dump() {