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page_settings.dart
game_utils.dart 4.69 KiB
import '../provider/data.dart';
import '../utils/board_animate.dart';
import '../utils/board_utils.dart';
class GameUtils {
static Future<void> quitGame(Data myProvider) async {
myProvider.updateGameIsRunning(false);
if (BoardUtils.checkBoardIsSolved(myProvider)) {
myProvider.resetCurrentSavedState();
}
}
static Future<void> startNewGame(Data myProvider) async {
myProvider.updateParameterSize(myProvider.parameterSize);
myProvider.updateGameIsRunning(true);
myProvider.resetGivenTipsCount();
myProvider.shuffleCellValues();
myProvider.updateCells(BoardUtils.createEmptyBoard(
myProvider.blockSizeHorizontal * myProvider.blockSizeVertical));
BoardUtils.pickGrid(myProvider);
BoardAnimate.startAnimation(myProvider, 'start');
}
static void deleteSavedGame(Data myProvider) {
myProvider.resetCurrentSavedState();
}
static void resumeSavedGame(Data myProvider) {
Map<String, dynamic> savedState = myProvider.getCurrentSavedState();
if (savedState.isNotEmpty) {
try {
myProvider.setParameterValue('level', savedState['level']);
myProvider.setParameterValue('size', savedState['size']);
myProvider.setParameterValue('skin', savedState['skin']);
myProvider.setGivenTipsCount(savedState['tipsCount']);
myProvider.updateShowConflicts(savedState['showConflicts']);
myProvider.setShuffleCellValues(savedState['shuffledCellValues']);
myProvider.updateCells(
BoardUtils.createBoardFromSavedState(myProvider, savedState['boardValues']));
myProvider.updateGameIsRunning(true);
} catch (e) {
print('Failed to resume game. Will start new one instead.');
myProvider.resetCurrentSavedState();
myProvider.initParametersValues();
startNewGame(myProvider);
}
} else {
myProvider.resetCurrentSavedState();
myProvider.initParametersValues();
startNewGame(myProvider);
}
}
static void showTip(Data myProvider) {
if (myProvider.currentCellCol == null || myProvider.currentCellRow == null) {
// no selected cell -> pick one
GameUtils.helpSelectCell(myProvider);
} else {
// currently selected cell -> set value
GameUtils.helpFillCell(myProvider);
}
myProvider.increaseGivenTipsCount();
}
static void helpSelectCell(Data myProvider) {
List cells = myProvider.cells;
int blockSizeHorizontal = myProvider.blockSizeHorizontal;
int blockSizeVertical = myProvider.blockSizeVertical;
// pick one of wrong value cells, if found
List wrongValueCells = BoardUtils.getCellsWithWrongValue(
cells, myProvider.cellsSolved, blockSizeHorizontal, blockSizeVertical);
if (wrongValueCells.length != 0) {
GameUtils.pickRandomFromList(myProvider, wrongValueCells);
return;
}
// pick one of conflicting cells, if found
List conflictingCells = BoardUtils.getCellsWithUniqueAvailableValue(
cells, blockSizeHorizontal, blockSizeVertical);
if (conflictingCells.length != 0) {
GameUtils.pickRandomFromList(myProvider, conflictingCells);
return;
}
// pick one form cells with unique non-conflicting candidate value
List candidateCells = BoardUtils.getCellsWithUniqueAvailableValue(
cells, blockSizeHorizontal, blockSizeVertical);
if (candidateCells.length != 0) {
GameUtils.pickRandomFromList(myProvider, candidateCells);
return;
}
}
static void pickRandomFromList(Data myProvider, List cellsCoordinates) {
if (cellsCoordinates.length > 0) {
cellsCoordinates.shuffle();
List cell = cellsCoordinates[0];
myProvider.selectCell(cell[0], cell[1]);
}
}
static void helpFillCell(Data myProvider) {
List cells = myProvider.cells;
int blockSizeHorizontal = myProvider.blockSizeHorizontal;
int blockSizeVertical = myProvider.blockSizeVertical;
int boardSize = blockSizeHorizontal * blockSizeVertical;
// Will clean cell if no eligible value found
int eligibleValue = 0;
// ensure there is only one eligible value for this cell
int allowedValuesCount = 0;
for (var value = 1; value <= boardSize; value++) {
if (BoardUtils.isValueAllowed(cells, blockSizeHorizontal, blockSizeVertical,
myProvider.currentCellCol, myProvider.currentCellRow, value)) {
allowedValuesCount++;
eligibleValue = value;
}
}
myProvider.updateCellValue(myProvider.currentCellCol, myProvider.currentCellRow,
allowedValuesCount == 1 ? eligibleValue : 0);
myProvider.selectCell(null, null);
if (BoardUtils.checkBoardIsSolved(myProvider)) {
myProvider.resetCurrentSavedState();
BoardAnimate.startAnimation(myProvider, 'win');
}
}
}