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game_pick_word.dart
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Benoît Harrault authoredBenoît Harrault authored
theme_card.dart 1.37 KiB
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:hangman/cubit/theme_cubit.dart';
class ThemeCard extends StatelessWidget {
const ThemeCard({
super.key,
required this.mode,
required this.icon,
});
final IconData icon;
final ThemeMode mode;
@override
Widget build(BuildContext context) {
return BlocBuilder<ThemeCubit, ThemeModeState>(
builder: (BuildContext context, ThemeModeState state) {
return Card(
elevation: 2,
shadowColor: Theme.of(context).colorScheme.shadow,
color: state.themeMode == mode
? Theme.of(context).colorScheme.primary
: Theme.of(context).colorScheme.surface,
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(12)),
),
margin: const EdgeInsets.all(5),
child: InkWell(
onTap: () => BlocProvider.of<ThemeCubit>(context).getTheme(
ThemeModeState(themeMode: mode),
),
borderRadius: const BorderRadius.all(Radius.circular(12)),
child: Icon(
icon,
size: 32,
color: state.themeMode != mode
? Theme.of(context).colorScheme.primary
: Colors.white,
),
),
);
},
);
}
}