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game_pick_word.dart

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  • theme_card.dart 1.37 KiB
    import 'package:flutter/material.dart';
    import 'package:flutter_bloc/flutter_bloc.dart';
    
    import 'package:hangman/cubit/theme_cubit.dart';
    
    class ThemeCard extends StatelessWidget {
      const ThemeCard({
        super.key,
        required this.mode,
        required this.icon,
      });
    
      final IconData icon;
      final ThemeMode mode;
    
      @override
      Widget build(BuildContext context) {
        return BlocBuilder<ThemeCubit, ThemeModeState>(
          builder: (BuildContext context, ThemeModeState state) {
            return Card(
              elevation: 2,
              shadowColor: Theme.of(context).colorScheme.shadow,
              color: state.themeMode == mode
                  ? Theme.of(context).colorScheme.primary
                  : Theme.of(context).colorScheme.surface,
              shape: const RoundedRectangleBorder(
                borderRadius: BorderRadius.all(Radius.circular(12)),
              ),
              margin: const EdgeInsets.all(5),
              child: InkWell(
                onTap: () => BlocProvider.of<ThemeCubit>(context).getTheme(
                  ThemeModeState(themeMode: mode),
                ),
                borderRadius: const BorderRadius.all(Radius.circular(12)),
                child: Icon(
                  icon,
                  size: 32,
                  color: state.themeMode != mode
                      ? Theme.of(context).colorScheme.primary
                      : Colors.white,
                ),
              ),
            );
          },
        );
      }
    }