From c268c087677727f0a852523e075442f79cc07dda Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Beno=C3=AEt=20Harrault?= <benoit@harrault.fr> Date: Tue, 22 Oct 2024 23:48:22 +0200 Subject: [PATCH] Normalize Activity application architecture --- assets/translations/en.json | 3 + assets/translations/fr.json | 3 + .../metadata/android/en-US/changelogs/28.txt | 1 + .../metadata/android/fr-FR/changelogs/28.txt | 1 + lib/common/config/activity_page.dart | 50 +++++ lib/common/config/screen.dart | 55 ++++++ lib/common/cubit/nav/nav_cubit_pages.dart | 33 ++++ lib/common/cubit/nav/nav_cubit_screens.dart | 37 ++++ lib/common/ui/nav/bottom_nav_bar.dart | 46 +++++ .../ui/nav}/global_app_bar.dart | 37 ++-- .../ui/pages/game.dart} | 16 +- lib/common/ui/pages/parameters.dart | 148 +++++++++++++++ .../ui/parameters/parameter_painter.dart | 12 +- .../ui/parameters/parameter_widget.dart | 27 +-- .../ui/screens/about.dart} | 4 +- lib/common/ui/screens/activity.dart | 18 ++ .../ui/screens/settings.dart} | 4 +- lib/config/application_config.dart | 3 + ...gs.dart => default_activity_settings.dart} | 6 +- lib/config/menu.dart | 52 ------ lib/cubit/activity/activity_cubit.dart | 175 ++++++++++++++++++ lib/cubit/activity/activity_state.dart | 15 ++ lib/cubit/game_cubit.dart | 175 ------------------ lib/cubit/game_state.dart | 15 -- lib/cubit/nav_cubit.dart | 37 ---- .../settings/settings_activity_cubit.dart | 72 +++++++ .../settings/settings_activity_state.dart | 15 ++ .../{ => settings}/settings_global_cubit.dart | 0 .../{ => settings}/settings_global_state.dart | 0 lib/cubit/settings_game_cubit.dart | 71 ------- lib/cubit/settings_game_state.dart | 15 -- lib/main.dart | 36 +++- .../game.dart => activity/activity.dart} | 53 +++--- lib/models/{game => activity}/board.dart | 0 lib/models/settings/settings_activity.dart | 55 ++++++ lib/models/settings/settings_game.dart | 55 ------ lib/robot/robot_player.dart | 8 +- lib/ui/layouts/parameters_layout.dart | 141 -------------- lib/ui/screens/page_game.dart | 24 --- lib/ui/skeleton.dart | 37 ++-- .../actions/button_delete_saved_game.dart | 4 +- lib/ui/widgets/actions/button_game_quit.dart | 7 +- .../actions/button_game_start_new.dart | 17 +- .../actions/button_resume_saved_game.dart | 7 +- lib/ui/widgets/game/game_board.dart | 17 +- lib/ui/widgets/game/game_bottom.dart | 14 +- lib/ui/widgets/game/game_end.dart | 22 +-- pubspec.lock | 8 +- pubspec.yaml | 2 +- 49 files changed, 917 insertions(+), 736 deletions(-) create mode 100644 fastlane/metadata/android/en-US/changelogs/28.txt create mode 100644 fastlane/metadata/android/fr-FR/changelogs/28.txt create mode 100644 lib/common/config/activity_page.dart create mode 100644 lib/common/config/screen.dart create mode 100644 lib/common/cubit/nav/nav_cubit_pages.dart create mode 100644 lib/common/cubit/nav/nav_cubit_screens.dart create mode 100644 lib/common/ui/nav/bottom_nav_bar.dart rename lib/{ui/widgets => common/ui/nav}/global_app_bar.dart (60%) rename lib/{ui/layouts/game_layout.dart => common/ui/pages/game.dart} (65%) create mode 100644 lib/common/ui/pages/parameters.dart rename lib/{ => common}/ui/parameters/parameter_painter.dart (89%) rename lib/{ => common}/ui/parameters/parameter_widget.dart (80%) rename lib/{ui/screens/page_about.dart => common/ui/screens/about.dart} (93%) create mode 100644 lib/common/ui/screens/activity.dart rename lib/{ui/screens/page_settings.dart => common/ui/screens/settings.dart} (87%) create mode 100644 lib/config/application_config.dart rename lib/config/{default_game_settings.dart => default_activity_settings.dart} (90%) delete mode 100644 lib/config/menu.dart create mode 100644 lib/cubit/activity/activity_cubit.dart create mode 100644 lib/cubit/activity/activity_state.dart delete mode 100644 lib/cubit/game_cubit.dart delete mode 100644 lib/cubit/game_state.dart delete mode 100644 lib/cubit/nav_cubit.dart create mode 100644 lib/cubit/settings/settings_activity_cubit.dart create mode 100644 lib/cubit/settings/settings_activity_state.dart rename lib/cubit/{ => settings}/settings_global_cubit.dart (100%) rename lib/cubit/{ => settings}/settings_global_state.dart (100%) delete mode 100644 lib/cubit/settings_game_cubit.dart delete mode 100644 lib/cubit/settings_game_state.dart rename lib/models/{game/game.dart => activity/activity.dart} (81%) rename lib/models/{game => activity}/board.dart (100%) create mode 100644 lib/models/settings/settings_activity.dart delete mode 100644 lib/models/settings/settings_game.dart delete mode 100644 lib/ui/layouts/parameters_layout.dart delete mode 100644 lib/ui/screens/page_game.dart diff --git a/assets/translations/en.json b/assets/translations/en.json index 82d188f..39213cc 100644 --- a/assets/translations/en.json +++ b/assets/translations/en.json @@ -1,6 +1,9 @@ { "app_name": "4 in a row", + "page_home": "Home", + "page_game": "Game", + "settings_title": "Settings", "settings_label_theme": "Theme mode", diff --git a/assets/translations/fr.json b/assets/translations/fr.json index 472a7d9..fbee3d7 100644 --- a/assets/translations/fr.json +++ b/assets/translations/fr.json @@ -1,6 +1,9 @@ { "app_name": "Puissance 4", + "page_home": "Accueil", + "page_game": "Jeu", + "settings_title": "Réglages", "settings_label_theme": "Thème de couleurs", diff --git a/fastlane/metadata/android/en-US/changelogs/28.txt b/fastlane/metadata/android/en-US/changelogs/28.txt new file mode 100644 index 0000000..ac2c90e --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/28.txt @@ -0,0 +1 @@ +Normalize Activity application architecture. diff --git a/fastlane/metadata/android/fr-FR/changelogs/28.txt b/fastlane/metadata/android/fr-FR/changelogs/28.txt new file mode 100644 index 0000000..1d6843d --- /dev/null +++ b/fastlane/metadata/android/fr-FR/changelogs/28.txt @@ -0,0 +1 @@ +Harmonisation des applications en Activity. diff --git a/lib/common/config/activity_page.dart b/lib/common/config/activity_page.dart new file mode 100644 index 0000000..8701777 --- /dev/null +++ b/lib/common/config/activity_page.dart @@ -0,0 +1,50 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/common/ui/pages/game.dart'; +import 'package:puissance4/common/ui/pages/parameters.dart'; + +class ActivityPageItem { + final String code; + final Icon icon; + final Widget page; + + const ActivityPageItem({ + required this.code, + required this.icon, + required this.page, + }); +} + +class ActivityPage { + static const bool displayBottomNavBar = false; + + static const indexHome = 0; + static const pageHome = ActivityPageItem( + code: 'page_home', + icon: Icon(UniconsLine.home), + page: PageParameters(), + ); + + static const indexGame = 1; + static const pageGame = ActivityPageItem( + code: 'page_game', + icon: Icon(UniconsLine.star), + page: PageGame(), + ); + + static const Map<int, ActivityPageItem> items = { + indexHome: pageHome, + indexGame: pageGame, + }; + + static int defaultPageIndex = indexHome; + + static bool isIndexAllowed(int pageIndex) { + return items.keys.contains(pageIndex); + } + + static Widget getWidget(int pageIndex) { + return items[pageIndex]?.page ?? pageHome.page; + } +} diff --git a/lib/common/config/screen.dart b/lib/common/config/screen.dart new file mode 100644 index 0000000..ee3c5a0 --- /dev/null +++ b/lib/common/config/screen.dart @@ -0,0 +1,55 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/common/ui/screens/about.dart'; +import 'package:puissance4/common/ui/screens/activity.dart'; +import 'package:puissance4/common/ui/screens/settings.dart'; + +class ScreenItem { + final String code; + final Icon icon; + final Widget screen; + + const ScreenItem({ + required this.code, + required this.icon, + required this.screen, + }); +} + +class Screen { + static const indexActivity = 0; + static const screenActivity = ScreenItem( + code: 'screen_activity', + icon: Icon(UniconsLine.home), + screen: ScreenActivity(), + ); + + static const indexSettings = 1; + static const screenSettings = ScreenItem( + code: 'screen_settings', + icon: Icon(UniconsLine.setting), + screen: ScreenSettings(), + ); + + static const indexAbout = 2; + static const screenAbout = ScreenItem( + code: 'screen_about', + icon: Icon(UniconsLine.info_circle), + screen: ScreenAbout(), + ); + + static Map<int, ScreenItem> items = { + indexActivity: screenActivity, + indexSettings: screenSettings, + indexAbout: screenAbout, + }; + + static bool isIndexAllowed(int screenIndex) { + return items.keys.contains(screenIndex); + } + + static Widget getWidget(int screenIndex) { + return items[screenIndex]?.screen ?? screenActivity.screen; + } +} diff --git a/lib/common/cubit/nav/nav_cubit_pages.dart b/lib/common/cubit/nav/nav_cubit_pages.dart new file mode 100644 index 0000000..b24c3b9 --- /dev/null +++ b/lib/common/cubit/nav/nav_cubit_pages.dart @@ -0,0 +1,33 @@ +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/common/config/activity_page.dart'; + +class NavCubitPage extends HydratedCubit<int> { + NavCubitPage() : super(0); + + void updateIndex(int index) { + if (ActivityPage.isIndexAllowed(index)) { + emit(index); + } else { + emit(ActivityPage.indexHome); + } + } + + void goToPageHome() { + updateIndex(ActivityPage.indexHome); + } + + void goToPageGame() { + updateIndex(ActivityPage.indexGame); + } + + @override + int fromJson(Map<String, dynamic> json) { + return ActivityPage.indexHome; + } + + @override + Map<String, dynamic>? toJson(int state) { + return <String, int>{'index': state}; + } +} diff --git a/lib/common/cubit/nav/nav_cubit_screens.dart b/lib/common/cubit/nav/nav_cubit_screens.dart new file mode 100644 index 0000000..ada848e --- /dev/null +++ b/lib/common/cubit/nav/nav_cubit_screens.dart @@ -0,0 +1,37 @@ +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/common/config/screen.dart'; + +class NavCubitScreen extends HydratedCubit<int> { + NavCubitScreen() : super(0); + + void updateIndex(int index) { + if (Screen.isIndexAllowed(index)) { + emit(index); + } else { + goToScreenActivity(); + } + } + + void goToScreenActivity() { + emit(Screen.indexActivity); + } + + void goToScreenSettings() { + emit(Screen.indexSettings); + } + + void goToScreenAbout() { + emit(Screen.indexAbout); + } + + @override + int fromJson(Map<String, dynamic> json) { + return Screen.indexActivity; + } + + @override + Map<String, dynamic>? toJson(int state) { + return <String, int>{'index': state}; + } +} diff --git a/lib/common/ui/nav/bottom_nav_bar.dart b/lib/common/ui/nav/bottom_nav_bar.dart new file mode 100644 index 0000000..116a284 --- /dev/null +++ b/lib/common/ui/nav/bottom_nav_bar.dart @@ -0,0 +1,46 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/common/config/activity_page.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_pages.dart'; + +class BottomNavBar extends StatelessWidget { + const BottomNavBar({super.key}); + + @override + Widget build(BuildContext context) { + return Card( + margin: const EdgeInsets.only(top: 1, right: 4, left: 4), + elevation: 4, + shadowColor: Theme.of(context).colorScheme.shadow, + color: Theme.of(context).colorScheme.surfaceContainerHighest, + shape: const RoundedRectangleBorder( + borderRadius: BorderRadius.only( + topLeft: Radius.circular(16), + topRight: Radius.circular(16), + ), + ), + child: BlocBuilder<NavCubitPage, int>(builder: (BuildContext context, int state) { + final List<BottomNavigationBarItem> items = []; + + ActivityPage.items.forEach((int pageIndex, ActivityPageItem item) { + items.add(BottomNavigationBarItem( + icon: item.icon, + label: tr(item.code), + )); + }); + + return BottomNavigationBar( + currentIndex: state, + onTap: (int index) => BlocProvider.of<NavCubitPage>(context).updateIndex(index), + type: BottomNavigationBarType.fixed, + elevation: 0, + backgroundColor: Colors.transparent, + selectedItemColor: Theme.of(context).colorScheme.primary, + unselectedItemColor: Theme.of(context).textTheme.bodySmall!.color, + items: items, + ); + }), + ); + } +} diff --git a/lib/ui/widgets/global_app_bar.dart b/lib/common/ui/nav/global_app_bar.dart similarity index 60% rename from lib/ui/widgets/global_app_bar.dart rename to lib/common/ui/nav/global_app_bar.dart index 917f88f..9f5be6c 100644 --- a/lib/ui/widgets/global_app_bar.dart +++ b/lib/common/ui/nav/global_app_bar.dart @@ -1,30 +1,33 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/config/menu.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; -import 'package:puissance4/cubit/nav_cubit.dart'; -import 'package:puissance4/models/game/game.dart'; +import 'package:puissance4/common/config/screen.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_pages.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_screens.dart'; + +import 'package:puissance4/cubit/activity/activity_cubit.dart'; +import 'package:puissance4/models/activity/activity.dart'; class GlobalAppBar extends StatelessWidget implements PreferredSizeWidget { const GlobalAppBar({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - return BlocBuilder<NavCubit, int>( + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + return BlocBuilder<NavCubitScreen, int>( builder: (BuildContext context, int pageIndex) { - final Game currentGame = gameState.currentGame; + final Activity currentActivity = activityState.currentActivity; final List<Widget> menuActions = []; - if (currentGame.isRunning && !currentGame.isFinished) { + if (currentActivity.isRunning && !currentActivity.isFinished) { menuActions.add(StyledButton( color: Colors.red, onPressed: () {}, onLongPress: () { - BlocProvider.of<GameCubit>(context).quitGame(); + BlocProvider.of<ActivityCubit>(context).quitActivity(); + BlocProvider.of<NavCubitPage>(context).goToPageHome(); }, child: const Image( image: AssetImage('assets/ui/button_back.png'), @@ -32,38 +35,38 @@ class GlobalAppBar extends StatelessWidget implements PreferredSizeWidget { ), )); } else { - if (pageIndex == Menu.indexGame) { + if (pageIndex == Screen.indexActivity) { // go to Settings page menuActions.add(ElevatedButton( onPressed: () { - BlocProvider.of<NavCubit>(context).goToSettingsPage(); + BlocProvider.of<NavCubitScreen>(context).goToScreenSettings(); }, style: ElevatedButton.styleFrom( shape: const CircleBorder(), ), - child: Menu.menuItemSettings.icon, + child: Screen.screenSettings.icon, )); // go to About page menuActions.add(ElevatedButton( onPressed: () { - BlocProvider.of<NavCubit>(context).goToAboutPage(); + BlocProvider.of<NavCubitScreen>(context).goToScreenAbout(); }, style: ElevatedButton.styleFrom( shape: const CircleBorder(), ), - child: Menu.menuItemAbout.icon, + child: Screen.screenAbout.icon, )); } else { // back to Home page menuActions.add(ElevatedButton( onPressed: () { - BlocProvider.of<NavCubit>(context).goToGamePage(); + BlocProvider.of<NavCubitScreen>(context).goToScreenActivity(); }, style: ElevatedButton.styleFrom( shape: const CircleBorder(), ), - child: Menu.menuItemGame.icon, + child: Screen.screenActivity.icon, )); } } diff --git a/lib/ui/layouts/game_layout.dart b/lib/common/ui/pages/game.dart similarity index 65% rename from lib/ui/layouts/game_layout.dart rename to lib/common/ui/pages/game.dart index df31c4e..3b18a75 100644 --- a/lib/ui/layouts/game_layout.dart +++ b/lib/common/ui/pages/game.dart @@ -1,20 +1,20 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; -import 'package:puissance4/models/game/game.dart'; +import 'package:puissance4/cubit/activity/activity_cubit.dart'; +import 'package:puissance4/models/activity/activity.dart'; import 'package:puissance4/ui/widgets/game/game_board.dart'; import 'package:puissance4/ui/widgets/game/game_bottom.dart'; import 'package:puissance4/ui/widgets/game/game_end.dart'; -class GameLayout extends StatelessWidget { - const GameLayout({super.key}); +class PageGame extends StatelessWidget { + const PageGame({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; return Container( alignment: AlignmentDirectional.topCenter, @@ -28,7 +28,7 @@ class GameLayout extends StatelessWidget { const SizedBox(height: 16), const GameBottomWidget(), const Expanded(child: SizedBox.shrink()), - currentGame.isFinished ? const GameEndWidget() : const SizedBox.shrink(), + currentActivity.isFinished ? const GameEndWidget() : const SizedBox.shrink(), ], ), ); diff --git a/lib/common/ui/pages/parameters.dart b/lib/common/ui/pages/parameters.dart new file mode 100644 index 0000000..a7d0f6b --- /dev/null +++ b/lib/common/ui/pages/parameters.dart @@ -0,0 +1,148 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/common/ui/parameters/parameter_widget.dart'; + +import 'package:puissance4/config/default_activity_settings.dart'; +import 'package:puissance4/config/default_global_settings.dart'; +import 'package:puissance4/cubit/activity/activity_cubit.dart'; +import 'package:puissance4/cubit/settings/settings_activity_cubit.dart'; +import 'package:puissance4/cubit/settings/settings_global_cubit.dart'; +import 'package:puissance4/models/activity/activity.dart'; +import 'package:puissance4/ui/widgets/actions/button_delete_saved_game.dart'; +import 'package:puissance4/ui/widgets/actions/button_game_start_new.dart'; +import 'package:puissance4/ui/widgets/actions/button_resume_saved_game.dart'; + +class PageParameters extends StatelessWidget { + const PageParameters({super.key}); + + final double separatorHeight = 8.0; + + @override + Widget build(BuildContext context) { + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; + + final List<Widget> lines = []; + + // Game settings + for (String code in DefaultActivitySettings.availableParameters) { + lines.add(Row( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + children: buildParametersLine( + code: code, + isGlobal: false, + ), + )); + + lines.add(SizedBox(height: separatorHeight)); + } + + lines.add(Expanded( + child: SizedBox(height: separatorHeight), + )); + + if (currentActivity.canBeResumed == false) { + // Start new game + lines.add( + const AspectRatio( + aspectRatio: 3, + child: StartNewGameButton(), + ), + ); + } else { + // Resume game + lines.add(const AspectRatio( + aspectRatio: 3, + child: ResumeSavedGameButton(), + )); + // Delete saved game + lines.add(SizedBox.square( + dimension: MediaQuery.of(context).size.width / 5, + child: const DeleteSavedGameButton(), + )); + } + + lines.add(SizedBox(height: separatorHeight)); + + // Global settings + for (String code in DefaultGlobalSettings.availableParameters) { + lines.add(Row( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + children: buildParametersLine( + code: code, + isGlobal: true, + ), + )); + + lines.add(SizedBox(height: separatorHeight)); + } + + return Column( + children: lines, + ); + }, + ); + } + + List<Widget> buildParametersLine({ + required String code, + required bool isGlobal, + }) { + final List<Widget> parameterButtons = []; + + final List<String> availableValues = isGlobal + ? DefaultGlobalSettings.getAvailableValues(code) + : DefaultActivitySettings.getAvailableValues(code); + + if (availableValues.length <= 1) { + return []; + } + + for (String value in availableValues) { + final Widget parameterButton = BlocBuilder<ActivitySettingsCubit, ActivitySettingsState>( + builder: (BuildContext context, ActivitySettingsState activitySettingsState) { + return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>( + builder: (BuildContext context, GlobalSettingsState globalSettingsState) { + final ActivitySettingsCubit activitySettingsCubit = + BlocProvider.of<ActivitySettingsCubit>(context); + final GlobalSettingsCubit globalSettingsCubit = + BlocProvider.of<GlobalSettingsCubit>(context); + + final String currentValue = isGlobal + ? globalSettingsCubit.getParameterValue(code) + : activitySettingsCubit.getParameterValue(code); + + final bool isSelected = (value == currentValue); + + final double displayWidth = MediaQuery.of(context).size.width; + final double itemWidth = displayWidth / availableValues.length - 4; + + return SizedBox.square( + dimension: itemWidth, + child: ParameterWidget( + code: code, + value: value, + isSelected: isSelected, + size: itemWidth, + activitySettings: activitySettingsState.settings, + globalSettings: globalSettingsState.settings, + onPressed: () { + isGlobal + ? globalSettingsCubit.setParameterValue(code, value) + : activitySettingsCubit.setParameterValue(code, value); + }, + ), + ); + }, + ); + }, + ); + + parameterButtons.add(parameterButton); + } + + return parameterButtons; + } +} diff --git a/lib/ui/parameters/parameter_painter.dart b/lib/common/ui/parameters/parameter_painter.dart similarity index 89% rename from lib/ui/parameters/parameter_painter.dart rename to lib/common/ui/parameters/parameter_painter.dart index 922291c..7a5f365 100644 --- a/lib/ui/parameters/parameter_painter.dart +++ b/lib/common/ui/parameters/parameter_painter.dart @@ -3,21 +3,21 @@ import 'dart:math'; import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/config/default_game_settings.dart'; -import 'package:puissance4/models/settings/settings_game.dart'; +import 'package:puissance4/config/default_activity_settings.dart'; +import 'package:puissance4/models/settings/settings_activity.dart'; import 'package:puissance4/models/settings/settings_global.dart'; class ParameterPainter extends CustomPainter { const ParameterPainter({ required this.code, required this.value, - required this.gameSettings, + required this.activitySettings, required this.globalSettings, }); final String code; final String value; - final GameSettings gameSettings; + final ActivitySettings activitySettings; final GlobalSettings globalSettings; @override @@ -27,7 +27,7 @@ class ParameterPainter extends CustomPainter { // content switch (code) { - case DefaultGameSettings.parameterCodeSize: + case DefaultActivitySettings.parameterCodeSize: paintSizeParameterItem(canvas, canvasSize); break; default: @@ -80,7 +80,7 @@ class ParameterPainter extends CustomPainter { int gridWidth = 1; switch (value) { - case DefaultGameSettings.sizeValueMedium: + case DefaultActivitySettings.sizeValueMedium: gridWidth = 3; break; default: diff --git a/lib/ui/parameters/parameter_widget.dart b/lib/common/ui/parameters/parameter_widget.dart similarity index 80% rename from lib/ui/parameters/parameter_widget.dart rename to lib/common/ui/parameters/parameter_widget.dart index f64e5ec..3983e62 100644 --- a/lib/ui/parameters/parameter_widget.dart +++ b/lib/common/ui/parameters/parameter_widget.dart @@ -1,10 +1,11 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/config/default_game_settings.dart'; -import 'package:puissance4/models/settings/settings_game.dart'; +import 'package:puissance4/common/ui/parameters/parameter_painter.dart'; + +import 'package:puissance4/config/default_activity_settings.dart'; +import 'package:puissance4/models/settings/settings_activity.dart'; import 'package:puissance4/models/settings/settings_global.dart'; -import 'package:puissance4/ui/parameters/parameter_painter.dart'; class ParameterWidget extends StatelessWidget { const ParameterWidget({ @@ -13,7 +14,7 @@ class ParameterWidget extends StatelessWidget { required this.value, required this.isSelected, required this.size, - required this.gameSettings, + required this.activitySettings, required this.globalSettings, required this.onPressed, }); @@ -22,7 +23,7 @@ class ParameterWidget extends StatelessWidget { final String value; final bool isSelected; final double size; - final GameSettings gameSettings; + final ActivitySettings activitySettings; final GlobalSettings globalSettings; final VoidCallback onPressed; @@ -36,10 +37,10 @@ class ParameterWidget extends StatelessWidget { Widget content = const SizedBox.shrink(); switch (code) { - case DefaultGameSettings.parameterCodeGameMode: + case DefaultActivitySettings.parameterCodeGameMode: content = getGameModeParameterItem(); break; - case DefaultGameSettings.parameterCodeSize: + case DefaultActivitySettings.parameterCodeSize: content = getSizeParameterItem(value); break; default: @@ -76,19 +77,19 @@ class ParameterWidget extends StatelessWidget { Color baseColor = Colors.grey; switch (value) { - case DefaultGameSettings.gameModeHumanVsHuman: + case DefaultActivitySettings.gameModeHumanVsHuman: text = '🧑 🧑'; baseColor = Colors.green; break; - case DefaultGameSettings.gameModeHumanVsRobot: + case DefaultActivitySettings.gameModeHumanVsRobot: text = '🧑 🤖'; baseColor = Colors.pink; break; - case DefaultGameSettings.gameModeRobotVsHuman: + case DefaultActivitySettings.gameModeRobotVsHuman: text = '🤖 🧑'; baseColor = Colors.pink; break; - case DefaultGameSettings.gameModeRobotVsRobot: + case DefaultActivitySettings.gameModeRobotVsRobot: text = '🤖 🤖'; baseColor = Colors.brown; break; @@ -106,7 +107,7 @@ class ParameterWidget extends StatelessWidget { Color backgroundColor = Colors.grey; switch (value) { - case DefaultGameSettings.sizeValueMedium: + case DefaultActivitySettings.sizeValueMedium: backgroundColor = Colors.orange; break; default: @@ -122,7 +123,7 @@ class ParameterWidget extends StatelessWidget { painter: ParameterPainter( code: code, value: value, - gameSettings: gameSettings, + activitySettings: activitySettings, globalSettings: globalSettings, ), isComplex: true, diff --git a/lib/ui/screens/page_about.dart b/lib/common/ui/screens/about.dart similarity index 93% rename from lib/ui/screens/page_about.dart rename to lib/common/ui/screens/about.dart index ab73e30..f7a14a9 100644 --- a/lib/ui/screens/page_about.dart +++ b/lib/common/ui/screens/about.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -class PageAbout extends StatelessWidget { - const PageAbout({super.key}); +class ScreenAbout extends StatelessWidget { + const ScreenAbout({super.key}); @override Widget build(BuildContext context) { diff --git a/lib/common/ui/screens/activity.dart b/lib/common/ui/screens/activity.dart new file mode 100644 index 0000000..c409f19 --- /dev/null +++ b/lib/common/ui/screens/activity.dart @@ -0,0 +1,18 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/common/config/activity_page.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_pages.dart'; + +class ScreenActivity extends StatelessWidget { + const ScreenActivity({super.key}); + + @override + Widget build(BuildContext context) { + return BlocBuilder<NavCubitPage, int>( + builder: (BuildContext context, int pageIndex) { + return ActivityPage.getWidget(pageIndex); + }, + ); + } +} diff --git a/lib/ui/screens/page_settings.dart b/lib/common/ui/screens/settings.dart similarity index 87% rename from lib/ui/screens/page_settings.dart rename to lib/common/ui/screens/settings.dart index 50964ef..7981b1c 100644 --- a/lib/ui/screens/page_settings.dart +++ b/lib/common/ui/screens/settings.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -class PageSettings extends StatelessWidget { - const PageSettings({super.key}); +class ScreenSettings extends StatelessWidget { + const ScreenSettings({super.key}); @override Widget build(BuildContext context) { diff --git a/lib/config/application_config.dart b/lib/config/application_config.dart new file mode 100644 index 0000000..5fe9dc4 --- /dev/null +++ b/lib/config/application_config.dart @@ -0,0 +1,3 @@ +class ApplicationConfig { + static const String appTitle = 'Puissance4'; +} diff --git a/lib/config/default_game_settings.dart b/lib/config/default_activity_settings.dart similarity index 90% rename from lib/config/default_game_settings.dart rename to lib/config/default_activity_settings.dart index 7214590..6097ba9 100644 --- a/lib/config/default_game_settings.dart +++ b/lib/config/default_activity_settings.dart @@ -1,6 +1,6 @@ import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -class DefaultGameSettings { +class DefaultActivitySettings { // available game parameters codes static const String parameterCodeGameMode = 'gameMode'; static const String parameterCodeSize = 'size'; @@ -35,9 +35,9 @@ class DefaultGameSettings { static List<String> getAvailableValues(String parameterCode) { switch (parameterCode) { case parameterCodeGameMode: - return DefaultGameSettings.allowedGameModeValues; + return DefaultActivitySettings.allowedGameModeValues; case parameterCodeSize: - return DefaultGameSettings.allowedSizeValues; + return DefaultActivitySettings.allowedSizeValues; } printlog('Did not find any available value for game parameter "$parameterCode".'); diff --git a/lib/config/menu.dart b/lib/config/menu.dart deleted file mode 100644 index f66eb02..0000000 --- a/lib/config/menu.dart +++ /dev/null @@ -1,52 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:puissance4/ui/screens/page_about.dart'; -import 'package:puissance4/ui/screens/page_game.dart'; -import 'package:puissance4/ui/screens/page_settings.dart'; - -class MenuItem { - final Icon icon; - final Widget page; - - const MenuItem({ - required this.icon, - required this.page, - }); -} - -class Menu { - static const indexGame = 0; - static const menuItemGame = MenuItem( - icon: Icon(UniconsLine.home), - page: PageGame(), - ); - - static const indexSettings = 1; - static const menuItemSettings = MenuItem( - icon: Icon(UniconsLine.setting), - page: PageSettings(), - ); - - static const indexAbout = 2; - static const menuItemAbout = MenuItem( - icon: Icon(UniconsLine.info_circle), - page: PageAbout(), - ); - - static Map<int, MenuItem> items = { - indexGame: menuItemGame, - indexSettings: menuItemSettings, - indexAbout: menuItemAbout, - }; - - static bool isIndexAllowed(int pageIndex) { - return items.keys.contains(pageIndex); - } - - static Widget getPageWidget(int pageIndex) { - return items[pageIndex]?.page ?? menuItemGame.page; - } - - static int itemsCount = Menu.items.length; -} diff --git a/lib/cubit/activity/activity_cubit.dart b/lib/cubit/activity/activity_cubit.dart new file mode 100644 index 0000000..c20751f --- /dev/null +++ b/lib/cubit/activity/activity_cubit.dart @@ -0,0 +1,175 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/models/activity/activity.dart'; +import 'package:puissance4/models/settings/settings_activity.dart'; +import 'package:puissance4/models/settings/settings_global.dart'; +import 'package:puissance4/robot/robot_player.dart'; + +part 'activity_state.dart'; + +class ActivityCubit extends HydratedCubit<ActivityState> { + ActivityCubit() + : super(ActivityState( + currentActivity: Activity.createNull(), + )); + + void updateState(Activity activity) { + emit(ActivityState( + currentActivity: activity, + )); + } + + void refresh() { + final Activity activity = Activity( + // Settings + activitySettings: state.currentActivity.activitySettings, + globalSettings: state.currentActivity.globalSettings, + // State + isRunning: state.currentActivity.isRunning, + isStarted: state.currentActivity.isStarted, + isFinished: state.currentActivity.isFinished, + animationInProgress: state.currentActivity.animationInProgress, + // Base data + board: state.currentActivity.board, + sizeHorizontal: state.currentActivity.sizeHorizontal, + sizeVertical: state.currentActivity.sizeVertical, + // Game data + currentPlayer: state.currentActivity.currentPlayer, + ); + // game.dump(); + + updateState(activity); + } + + void startNewActivity({ + required ActivitySettings activitySettings, + required GlobalSettings globalSettings, + }) { + final Activity newActivity = Activity.createNew( + // Settings + activitySettings: activitySettings, + globalSettings: globalSettings, + ); + + newActivity.dump(); + + updateState(newActivity); + refresh(); + + robotPlay(); + } + + void quitActivity() { + state.currentActivity.isRunning = false; + refresh(); + } + + void resumeSavedActivity() { + state.currentActivity.isRunning = true; + refresh(); + } + + void deleteSavedActivity() { + state.currentActivity.isRunning = false; + state.currentActivity.isFinished = true; + refresh(); + } + + void toggleCurrentPlayer() { + state.currentActivity.currentPlayer = 3 - state.currentActivity.currentPlayer; + refresh(); + + robotPlay(); + } + + void robotPlay() async { + if (!state.currentActivity.isFinished && !state.currentActivity.isCurrentPlayerHuman()) { + final int? pickedCell = RobotPlayer.pickColumn(state.currentActivity); + await Future.delayed(const Duration(milliseconds: 500)); + + if (pickedCell != null) { + tapOnColumn(col: pickedCell); + } + } + } + + void tapOnColumn({required int col}) async { + printlog('tap on column: $col'); + + if (!state.currentActivity.isMoveAllowed(col: col)) { + printlog('not allowed'); + return; + } + + state.currentActivity.animationInProgress = true; + refresh(); + + await dropCoin(col: col); + + if (state.currentActivity.connected4()) { + printlog('user connected 4'); + state.currentActivity.isFinished = true; + refresh(); + } + if (!state.currentActivity.canPlay()) { + printlog('user has no more move to play'); + state.currentActivity.isFinished = true; + refresh(); + } + + state.currentActivity.animationInProgress = false; + if (state.currentActivity.isFinished == false) { + toggleCurrentPlayer(); + } + + refresh(); + } + + // put coin on top cell + // and make it fall until bottom or other coin + Future<void> dropCoin({required int col}) async { + int currentRow = 0; + + do { + if (currentRow > 0) { + state.currentActivity.board.setCellValue( + row: currentRow - 1, + col: col, + value: 0, + ); + } + state.currentActivity.board.setCellValue( + row: currentRow++, + col: col, + value: state.currentActivity.currentPlayer, + ); + refresh(); + + await Future.delayed(const Duration(milliseconds: 50)); + } while (currentRow < state.currentActivity.sizeVertical && + state.currentActivity.board.getCellValue( + row: currentRow, + col: col, + ) == + 0); + + refresh(); + } + + @override + ActivityState? fromJson(Map<String, dynamic> json) { + final Activity currentActivity = json['currentActivity'] as Activity; + + return ActivityState( + currentActivity: currentActivity, + ); + } + + @override + Map<String, dynamic>? toJson(ActivityState state) { + return <String, dynamic>{ + 'currentActivity': state.currentActivity.toJson(), + }; + } +} diff --git a/lib/cubit/activity/activity_state.dart b/lib/cubit/activity/activity_state.dart new file mode 100644 index 0000000..887b45e --- /dev/null +++ b/lib/cubit/activity/activity_state.dart @@ -0,0 +1,15 @@ +part of 'activity_cubit.dart'; + +@immutable +class ActivityState extends Equatable { + const ActivityState({ + required this.currentActivity, + }); + + final Activity currentActivity; + + @override + List<dynamic> get props => <dynamic>[ + currentActivity, + ]; +} diff --git a/lib/cubit/game_cubit.dart b/lib/cubit/game_cubit.dart deleted file mode 100644 index cd3590d..0000000 --- a/lib/cubit/game_cubit.dart +++ /dev/null @@ -1,175 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:puissance4/models/game/game.dart'; -import 'package:puissance4/models/settings/settings_game.dart'; -import 'package:puissance4/models/settings/settings_global.dart'; -import 'package:puissance4/robot/robot_player.dart'; - -part 'game_state.dart'; - -class GameCubit extends HydratedCubit<GameState> { - GameCubit() - : super(GameState( - currentGame: Game.createNull(), - )); - - void updateState(Game game) { - emit(GameState( - currentGame: game, - )); - } - - void refresh() { - final Game game = Game( - // Settings - gameSettings: state.currentGame.gameSettings, - globalSettings: state.currentGame.globalSettings, - // State - isRunning: state.currentGame.isRunning, - isStarted: state.currentGame.isStarted, - isFinished: state.currentGame.isFinished, - animationInProgress: state.currentGame.animationInProgress, - // Base data - board: state.currentGame.board, - sizeHorizontal: state.currentGame.sizeHorizontal, - sizeVertical: state.currentGame.sizeVertical, - // Game data - currentPlayer: state.currentGame.currentPlayer, - ); - // game.dump(); - - updateState(game); - } - - void startNewGame({ - required GameSettings gameSettings, - required GlobalSettings globalSettings, - }) { - final Game newGame = Game.createNew( - // Settings - gameSettings: gameSettings, - globalSettings: globalSettings, - ); - - newGame.dump(); - - updateState(newGame); - refresh(); - - robotPlay(); - } - - void quitGame() { - state.currentGame.isRunning = false; - refresh(); - } - - void resumeSavedGame() { - state.currentGame.isRunning = true; - refresh(); - } - - void deleteSavedGame() { - state.currentGame.isRunning = false; - state.currentGame.isFinished = true; - refresh(); - } - - void toggleCurrentPlayer() { - state.currentGame.currentPlayer = 3 - state.currentGame.currentPlayer; - refresh(); - - robotPlay(); - } - - void robotPlay() async { - if (!state.currentGame.isFinished && !state.currentGame.isCurrentPlayerHuman()) { - final int? pickedCell = RobotPlayer.pickColumn(state.currentGame); - await Future.delayed(const Duration(milliseconds: 500)); - - if (pickedCell != null) { - tapOnColumn(col: pickedCell); - } - } - } - - void tapOnColumn({required int col}) async { - printlog('tap on column: $col'); - - if (!state.currentGame.isMoveAllowed(col: col)) { - printlog('not allowed'); - return; - } - - state.currentGame.animationInProgress = true; - refresh(); - - await dropCoin(col: col); - - if (state.currentGame.connected4()) { - printlog('user connected 4'); - state.currentGame.isFinished = true; - refresh(); - } - if (!state.currentGame.canPlay()) { - printlog('user has no more move to play'); - state.currentGame.isFinished = true; - refresh(); - } - - state.currentGame.animationInProgress = false; - if (state.currentGame.isFinished == false) { - toggleCurrentPlayer(); - } - - refresh(); - } - - // put coin on top cell - // and make it fall until bottom or other coin - Future<void> dropCoin({required int col}) async { - int currentRow = 0; - - do { - if (currentRow > 0) { - state.currentGame.board.setCellValue( - row: currentRow - 1, - col: col, - value: 0, - ); - } - state.currentGame.board.setCellValue( - row: currentRow++, - col: col, - value: state.currentGame.currentPlayer, - ); - refresh(); - - await Future.delayed(const Duration(milliseconds: 50)); - } while (currentRow < state.currentGame.sizeVertical && - state.currentGame.board.getCellValue( - row: currentRow, - col: col, - ) == - 0); - - refresh(); - } - - @override - GameState? fromJson(Map<String, dynamic> json) { - final Game currentGame = json['currentGame'] as Game; - - return GameState( - currentGame: currentGame, - ); - } - - @override - Map<String, dynamic>? toJson(GameState state) { - return <String, dynamic>{ - 'currentGame': state.currentGame.toJson(), - }; - } -} diff --git a/lib/cubit/game_state.dart b/lib/cubit/game_state.dart deleted file mode 100644 index 00e2116..0000000 --- a/lib/cubit/game_state.dart +++ /dev/null @@ -1,15 +0,0 @@ -part of 'game_cubit.dart'; - -@immutable -class GameState extends Equatable { - const GameState({ - required this.currentGame, - }); - - final Game currentGame; - - @override - List<dynamic> get props => <dynamic>[ - currentGame, - ]; -} diff --git a/lib/cubit/nav_cubit.dart b/lib/cubit/nav_cubit.dart deleted file mode 100644 index 61666cc..0000000 --- a/lib/cubit/nav_cubit.dart +++ /dev/null @@ -1,37 +0,0 @@ -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:puissance4/config/menu.dart'; - -class NavCubit extends HydratedCubit<int> { - NavCubit() : super(0); - - void updateIndex(int index) { - if (Menu.isIndexAllowed(index)) { - emit(index); - } else { - goToGamePage(); - } - } - - void goToGamePage() { - emit(Menu.indexGame); - } - - void goToSettingsPage() { - emit(Menu.indexSettings); - } - - void goToAboutPage() { - emit(Menu.indexAbout); - } - - @override - int fromJson(Map<String, dynamic> json) { - return Menu.indexGame; - } - - @override - Map<String, dynamic>? toJson(int state) { - return <String, int>{'pageIndex': state}; - } -} diff --git a/lib/cubit/settings/settings_activity_cubit.dart b/lib/cubit/settings/settings_activity_cubit.dart new file mode 100644 index 0000000..dc7eba8 --- /dev/null +++ b/lib/cubit/settings/settings_activity_cubit.dart @@ -0,0 +1,72 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/config/default_activity_settings.dart'; +import 'package:puissance4/models/settings/settings_activity.dart'; + +part 'settings_activity_state.dart'; + +class ActivitySettingsCubit extends HydratedCubit<ActivitySettingsState> { + ActivitySettingsCubit() + : super(ActivitySettingsState(settings: ActivitySettings.createDefault())); + + void setValues({ + String? gameMode, + String? size, + }) { + emit( + ActivitySettingsState( + settings: ActivitySettings( + gameMode: gameMode ?? state.settings.gameMode, + size: size ?? state.settings.size, + ), + ), + ); + } + + String getParameterValue(String code) { + switch (code) { + case DefaultActivitySettings.parameterCodeGameMode: + return ActivitySettings.getGameModeValueFromUnsafe(state.settings.gameMode); + case DefaultActivitySettings.parameterCodeSize: + return ActivitySettings.getSizeValueFromUnsafe(state.settings.size); + } + + return ''; + } + + void setParameterValue(String code, String value) { + final String gameMode = code == DefaultActivitySettings.parameterCodeGameMode + ? value + : getParameterValue(DefaultActivitySettings.parameterCodeGameMode); + final String size = code == DefaultActivitySettings.parameterCodeSize + ? value + : getParameterValue(DefaultActivitySettings.parameterCodeSize); + + setValues( + gameMode: gameMode, + size: size, + ); + } + + @override + ActivitySettingsState? fromJson(Map<String, dynamic> json) { + final String gameMode = json[DefaultActivitySettings.parameterCodeGameMode] as String; + final String size = json[DefaultActivitySettings.parameterCodeSize] as String; + + return ActivitySettingsState( + settings: ActivitySettings( + gameMode: gameMode, + size: size, + ), + ); + } + + @override + Map<String, dynamic>? toJson(ActivitySettingsState state) { + return <String, dynamic>{ + DefaultActivitySettings.parameterCodeGameMode: state.settings.gameMode, + DefaultActivitySettings.parameterCodeSize: state.settings.size, + }; + } +} diff --git a/lib/cubit/settings/settings_activity_state.dart b/lib/cubit/settings/settings_activity_state.dart new file mode 100644 index 0000000..2b2de42 --- /dev/null +++ b/lib/cubit/settings/settings_activity_state.dart @@ -0,0 +1,15 @@ +part of 'settings_activity_cubit.dart'; + +@immutable +class ActivitySettingsState extends Equatable { + const ActivitySettingsState({ + required this.settings, + }); + + final ActivitySettings settings; + + @override + List<dynamic> get props => <dynamic>[ + settings, + ]; +} diff --git a/lib/cubit/settings_global_cubit.dart b/lib/cubit/settings/settings_global_cubit.dart similarity index 100% rename from lib/cubit/settings_global_cubit.dart rename to lib/cubit/settings/settings_global_cubit.dart diff --git a/lib/cubit/settings_global_state.dart b/lib/cubit/settings/settings_global_state.dart similarity index 100% rename from lib/cubit/settings_global_state.dart rename to lib/cubit/settings/settings_global_state.dart diff --git a/lib/cubit/settings_game_cubit.dart b/lib/cubit/settings_game_cubit.dart deleted file mode 100644 index f42a2f9..0000000 --- a/lib/cubit/settings_game_cubit.dart +++ /dev/null @@ -1,71 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:puissance4/config/default_game_settings.dart'; -import 'package:puissance4/models/settings/settings_game.dart'; - -part 'settings_game_state.dart'; - -class GameSettingsCubit extends HydratedCubit<GameSettingsState> { - GameSettingsCubit() : super(GameSettingsState(settings: GameSettings.createDefault())); - - void setValues({ - String? gameMode, - String? size, - }) { - emit( - GameSettingsState( - settings: GameSettings( - gameMode: gameMode ?? state.settings.gameMode, - size: size ?? state.settings.size, - ), - ), - ); - } - - String getParameterValue(String code) { - switch (code) { - case DefaultGameSettings.parameterCodeGameMode: - return GameSettings.getGameModeValueFromUnsafe(state.settings.gameMode); - case DefaultGameSettings.parameterCodeSize: - return GameSettings.getSizeValueFromUnsafe(state.settings.size); - } - - return ''; - } - - void setParameterValue(String code, String value) { - final String gameMode = code == DefaultGameSettings.parameterCodeGameMode - ? value - : getParameterValue(DefaultGameSettings.parameterCodeGameMode); - final String size = code == DefaultGameSettings.parameterCodeSize - ? value - : getParameterValue(DefaultGameSettings.parameterCodeSize); - - setValues( - gameMode: gameMode, - size: size, - ); - } - - @override - GameSettingsState? fromJson(Map<String, dynamic> json) { - final String gameMode = json[DefaultGameSettings.parameterCodeGameMode] as String; - final String size = json[DefaultGameSettings.parameterCodeSize] as String; - - return GameSettingsState( - settings: GameSettings( - gameMode: gameMode, - size: size, - ), - ); - } - - @override - Map<String, dynamic>? toJson(GameSettingsState state) { - return <String, dynamic>{ - DefaultGameSettings.parameterCodeGameMode: state.settings.gameMode, - DefaultGameSettings.parameterCodeSize: state.settings.size, - }; - } -} diff --git a/lib/cubit/settings_game_state.dart b/lib/cubit/settings_game_state.dart deleted file mode 100644 index 5acd85b..0000000 --- a/lib/cubit/settings_game_state.dart +++ /dev/null @@ -1,15 +0,0 @@ -part of 'settings_game_cubit.dart'; - -@immutable -class GameSettingsState extends Equatable { - const GameSettingsState({ - required this.settings, - }); - - final GameSettings settings; - - @override - List<dynamic> get props => <dynamic>[ - settings, - ]; -} diff --git a/lib/main.dart b/lib/main.dart index 85ece07..f9cd76d 100644 --- a/lib/main.dart +++ b/lib/main.dart @@ -4,10 +4,13 @@ import 'package:flutter/material.dart'; import 'package:flutter/services.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; -import 'package:puissance4/cubit/nav_cubit.dart'; -import 'package:puissance4/cubit/settings_game_cubit.dart'; -import 'package:puissance4/cubit/settings_global_cubit.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_pages.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_screens.dart'; + +import 'package:puissance4/config/application_config.dart'; +import 'package:puissance4/cubit/activity/activity_cubit.dart'; +import 'package:puissance4/cubit/settings/settings_activity_cubit.dart'; +import 'package:puissance4/cubit/settings/settings_global_cubit.dart'; import 'package:puissance4/ui/skeleton.dart'; void main() async { @@ -45,17 +48,30 @@ class MyApp extends StatelessWidget { return MultiBlocProvider( providers: [ - BlocProvider<NavCubit>(create: (context) => NavCubit()), + // default providers + BlocProvider<NavCubitPage>( + create: (context) => NavCubitPage(), + ), + BlocProvider<NavCubitScreen>( + create: (context) => NavCubitScreen(), + ), BlocProvider<ApplicationThemeModeCubit>( - create: (context) => ApplicationThemeModeCubit()), - BlocProvider<GameCubit>(create: (context) => GameCubit()), - BlocProvider<GlobalSettingsCubit>(create: (context) => GlobalSettingsCubit()), - BlocProvider<GameSettingsCubit>(create: (context) => GameSettingsCubit()), + create: (context) => ApplicationThemeModeCubit(), + ), + BlocProvider<ActivityCubit>( + create: (context) => ActivityCubit(), + ), + BlocProvider<GlobalSettingsCubit>( + create: (context) => GlobalSettingsCubit(), + ), + BlocProvider<ActivitySettingsCubit>( + create: (context) => ActivitySettingsCubit(), + ), ], child: BlocBuilder<ApplicationThemeModeCubit, ApplicationThemeModeState>( builder: (BuildContext context, ApplicationThemeModeState state) { return MaterialApp( - title: 'Puissance4', + title: ApplicationConfig.appTitle, home: const SkeletonScreen(), // Theme stuff diff --git a/lib/models/game/game.dart b/lib/models/activity/activity.dart similarity index 81% rename from lib/models/game/game.dart rename to lib/models/activity/activity.dart index 886ef97..3b8c235 100644 --- a/lib/models/game/game.dart +++ b/lib/models/activity/activity.dart @@ -1,14 +1,14 @@ import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/config/default_game_settings.dart'; -import 'package:puissance4/models/game/board.dart'; -import 'package:puissance4/models/settings/settings_game.dart'; +import 'package:puissance4/config/default_activity_settings.dart'; +import 'package:puissance4/models/activity/board.dart'; +import 'package:puissance4/models/settings/settings_activity.dart'; import 'package:puissance4/models/settings/settings_global.dart'; -class Game { - Game({ +class Activity { + Activity({ // Settings - required this.gameSettings, + required this.activitySettings, required this.globalSettings, // State @@ -27,7 +27,7 @@ class Game { }); // Settings - final GameSettings gameSettings; + final ActivitySettings activitySettings; final GlobalSettings globalSettings; // State @@ -44,10 +44,10 @@ class Game { // Game data int currentPlayer; - factory Game.createNull() { - return Game( + factory Activity.createNull() { + return Activity( // Settings - gameSettings: GameSettings.createDefault(), + activitySettings: ActivitySettings.createDefault(), globalSettings: GlobalSettings.createDefault(), // Base data board: Board.createNull(), @@ -58,15 +58,16 @@ class Game { ); } - factory Game.createNew({ - GameSettings? gameSettings, + factory Activity.createNew({ + ActivitySettings? activitySettings, GlobalSettings? globalSettings, }) { - final GameSettings newGameSettings = gameSettings ?? GameSettings.createDefault(); + final ActivitySettings newActivitySettings = + activitySettings ?? ActivitySettings.createDefault(); final GlobalSettings newGlobalSettings = globalSettings ?? GlobalSettings.createDefault(); - final int sizeHorizontal = int.parse(newGameSettings.size.split('x')[0]); - final int sizeVertical = int.parse(newGameSettings.size.split('x')[1]); + final int sizeHorizontal = int.parse(newActivitySettings.size.split('x')[0]); + final int sizeVertical = int.parse(newActivitySettings.size.split('x')[1]); // Create empty board (it will be mined after first hit) final BoardCells board = []; @@ -78,9 +79,9 @@ class Game { board.add(row); } - return Game( + return Activity( // Settings - gameSettings: newGameSettings, + activitySettings: newActivitySettings, globalSettings: newGlobalSettings, // State isRunning: true, @@ -166,14 +167,14 @@ class Game { } bool isPlayerHuman(int playerIndex) { - switch (gameSettings.gameMode) { - case DefaultGameSettings.gameModeHumanVsHuman: + switch (activitySettings.gameMode) { + case DefaultActivitySettings.gameModeHumanVsHuman: return true; - case DefaultGameSettings.gameModeHumanVsRobot: + case DefaultActivitySettings.gameModeHumanVsRobot: return (playerIndex == 1); - case DefaultGameSettings.gameModeRobotVsHuman: + case DefaultActivitySettings.gameModeRobotVsHuman: return (playerIndex == 2); - case DefaultGameSettings.gameModeRobotVsRobot: + case DefaultActivitySettings.gameModeRobotVsRobot: return false; default: } @@ -188,9 +189,9 @@ class Game { printlog(''); printlog('## Current game dump:'); printlog(''); - printlog('$Game:'); + printlog('$Activity:'); printlog(' Settings'); - gameSettings.dump(); + activitySettings.dump(); globalSettings.dump(); printlog(' State'); printlog(' isRunning: $isRunning'); @@ -205,13 +206,13 @@ class Game { @override String toString() { - return '$Game(${toJson()})'; + return '$Activity(${toJson()})'; } Map<String, dynamic>? toJson() { return <String, dynamic>{ // Settings - 'gameSettings': gameSettings.toJson(), + 'activitySettings': activitySettings.toJson(), 'globalSettings': globalSettings.toJson(), // State 'isRunning': isRunning, diff --git a/lib/models/game/board.dart b/lib/models/activity/board.dart similarity index 100% rename from lib/models/game/board.dart rename to lib/models/activity/board.dart diff --git a/lib/models/settings/settings_activity.dart b/lib/models/settings/settings_activity.dart new file mode 100644 index 0000000..7550504 --- /dev/null +++ b/lib/models/settings/settings_activity.dart @@ -0,0 +1,55 @@ +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:puissance4/config/default_activity_settings.dart'; + +class ActivitySettings { + final String gameMode; + final String size; + + ActivitySettings({ + required this.gameMode, + required this.size, + }); + + static String getGameModeValueFromUnsafe(String gameMode) { + if (DefaultActivitySettings.allowedGameModeValues.contains(gameMode)) { + return gameMode; + } + + return DefaultActivitySettings.defaultGameModeValue; + } + + static String getSizeValueFromUnsafe(String size) { + if (DefaultActivitySettings.allowedSizeValues.contains(size)) { + return size; + } + + return DefaultActivitySettings.defaultSizeValue; + } + + factory ActivitySettings.createDefault() { + return ActivitySettings( + gameMode: DefaultActivitySettings.defaultGameModeValue, + size: DefaultActivitySettings.defaultSizeValue, + ); + } + + void dump() { + printlog('$ActivitySettings:'); + printlog(' ${DefaultActivitySettings.parameterCodeGameMode}: $gameMode'); + printlog(' ${DefaultActivitySettings.parameterCodeSize}: $size'); + printlog(''); + } + + @override + String toString() { + return '$ActivitySettings(${toJson()})'; + } + + Map<String, dynamic>? toJson() { + return <String, dynamic>{ + DefaultActivitySettings.parameterCodeGameMode: gameMode, + DefaultActivitySettings.parameterCodeSize: size, + }; + } +} diff --git a/lib/models/settings/settings_game.dart b/lib/models/settings/settings_game.dart deleted file mode 100644 index 24930b3..0000000 --- a/lib/models/settings/settings_game.dart +++ /dev/null @@ -1,55 +0,0 @@ -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:puissance4/config/default_game_settings.dart'; - -class GameSettings { - final String gameMode; - final String size; - - GameSettings({ - required this.gameMode, - required this.size, - }); - - static String getGameModeValueFromUnsafe(String gameMode) { - if (DefaultGameSettings.allowedGameModeValues.contains(gameMode)) { - return gameMode; - } - - return DefaultGameSettings.defaultGameModeValue; - } - - static String getSizeValueFromUnsafe(String size) { - if (DefaultGameSettings.allowedSizeValues.contains(size)) { - return size; - } - - return DefaultGameSettings.defaultSizeValue; - } - - factory GameSettings.createDefault() { - return GameSettings( - gameMode: DefaultGameSettings.defaultGameModeValue, - size: DefaultGameSettings.defaultSizeValue, - ); - } - - void dump() { - printlog('$GameSettings:'); - printlog(' ${DefaultGameSettings.parameterCodeGameMode}: $gameMode'); - printlog(' ${DefaultGameSettings.parameterCodeSize}: $size'); - printlog(''); - } - - @override - String toString() { - return '$GameSettings(${toJson()})'; - } - - Map<String, dynamic>? toJson() { - return <String, dynamic>{ - DefaultGameSettings.parameterCodeGameMode: gameMode, - DefaultGameSettings.parameterCodeSize: size, - }; - } -} diff --git a/lib/robot/robot_player.dart b/lib/robot/robot_player.dart index 89fdc61..8f6ff51 100644 --- a/lib/robot/robot_player.dart +++ b/lib/robot/robot_player.dart @@ -1,11 +1,11 @@ -import 'package:puissance4/models/game/game.dart'; +import 'package:puissance4/models/activity/activity.dart'; class RobotPlayer { - static int? pickColumn(Game currentGame) { + static int? pickColumn(Activity currentActivity) { List<int> allowedColumns = []; - for (int columnIndex = 0; columnIndex < currentGame.sizeHorizontal; columnIndex++) { - if (currentGame.isMoveAllowed(col: columnIndex)) { + for (int columnIndex = 0; columnIndex < currentActivity.sizeHorizontal; columnIndex++) { + if (currentActivity.isMoveAllowed(col: columnIndex)) { allowedColumns.add(columnIndex); } } diff --git a/lib/ui/layouts/parameters_layout.dart b/lib/ui/layouts/parameters_layout.dart deleted file mode 100644 index 7de767c..0000000 --- a/lib/ui/layouts/parameters_layout.dart +++ /dev/null @@ -1,141 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:puissance4/config/default_game_settings.dart'; -import 'package:puissance4/config/default_global_settings.dart'; -import 'package:puissance4/cubit/settings_game_cubit.dart'; -import 'package:puissance4/cubit/settings_global_cubit.dart'; -import 'package:puissance4/ui/parameters/parameter_widget.dart'; -import 'package:puissance4/ui/widgets/actions/button_delete_saved_game.dart'; -import 'package:puissance4/ui/widgets/actions/button_game_start_new.dart'; -import 'package:puissance4/ui/widgets/actions/button_resume_saved_game.dart'; - -class ParametersLayout extends StatelessWidget { - const ParametersLayout({super.key, required this.canResume}); - - final bool canResume; - - final double separatorHeight = 8.0; - - @override - Widget build(BuildContext context) { - final List<Widget> lines = []; - - // Game settings - for (String code in DefaultGameSettings.availableParameters) { - lines.add(Row( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - children: buildParametersLine( - code: code, - isGlobal: false, - ), - )); - - lines.add(SizedBox(height: separatorHeight)); - } - - lines.add(Expanded( - child: SizedBox(height: separatorHeight), - )); - - if (canResume == false) { - // Start new game - lines.add( - const AspectRatio( - aspectRatio: 3, - child: StartNewGameButton(), - ), - ); - } else { - // Resume game - lines.add(const AspectRatio( - aspectRatio: 3, - child: ResumeSavedGameButton(), - )); - // Delete saved game - lines.add(SizedBox.square( - dimension: MediaQuery.of(context).size.width / 5, - child: const DeleteSavedGameButton(), - )); - } - - lines.add(SizedBox(height: separatorHeight)); - - // Global settings - for (String code in DefaultGlobalSettings.availableParameters) { - lines.add(Row( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - children: buildParametersLine( - code: code, - isGlobal: true, - ), - )); - - lines.add(SizedBox(height: separatorHeight)); - } - - return Column( - children: lines, - ); - } - - List<Widget> buildParametersLine({ - required String code, - required bool isGlobal, - }) { - final List<Widget> parameterButtons = []; - - final List<String> availableValues = isGlobal - ? DefaultGlobalSettings.getAvailableValues(code) - : DefaultGameSettings.getAvailableValues(code); - - if (availableValues.length <= 1) { - return []; - } - - for (String value in availableValues) { - final Widget parameterButton = BlocBuilder<GameSettingsCubit, GameSettingsState>( - builder: (BuildContext context, GameSettingsState gameSettingsState) { - return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>( - builder: (BuildContext context, GlobalSettingsState globalSettingsState) { - final GameSettingsCubit gameSettingsCubit = - BlocProvider.of<GameSettingsCubit>(context); - final GlobalSettingsCubit globalSettingsCubit = - BlocProvider.of<GlobalSettingsCubit>(context); - - final String currentValue = isGlobal - ? globalSettingsCubit.getParameterValue(code) - : gameSettingsCubit.getParameterValue(code); - - final bool isSelected = (value == currentValue); - - final double displayWidth = MediaQuery.of(context).size.width; - final double itemWidth = displayWidth / availableValues.length - 4; - - return SizedBox.square( - dimension: itemWidth, - child: ParameterWidget( - code: code, - value: value, - isSelected: isSelected, - size: itemWidth, - gameSettings: gameSettingsState.settings, - globalSettings: globalSettingsState.settings, - onPressed: () { - isGlobal - ? globalSettingsCubit.setParameterValue(code, value) - : gameSettingsCubit.setParameterValue(code, value); - }, - ), - ); - }, - ); - }, - ); - - parameterButtons.add(parameterButton); - } - - return parameterButtons; - } -} diff --git a/lib/ui/screens/page_game.dart b/lib/ui/screens/page_game.dart deleted file mode 100644 index 2b50d66..0000000 --- a/lib/ui/screens/page_game.dart +++ /dev/null @@ -1,24 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:puissance4/cubit/game_cubit.dart'; -import 'package:puissance4/models/game/game.dart'; -import 'package:puissance4/ui/layouts/parameters_layout.dart'; -import 'package:puissance4/ui/layouts/game_layout.dart'; - -class PageGame extends StatelessWidget { - const PageGame({super.key}); - - @override - Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; - - return currentGame.isRunning - ? const GameLayout() - : ParametersLayout(canResume: currentGame.canBeResumed); - }, - ); - } -} diff --git a/lib/ui/skeleton.dart b/lib/ui/skeleton.dart index 017bab4..dcc1dac 100644 --- a/lib/ui/skeleton.dart +++ b/lib/ui/skeleton.dart @@ -1,34 +1,37 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/config/menu.dart'; -import 'package:puissance4/cubit/nav_cubit.dart'; -import 'package:puissance4/ui/widgets/global_app_bar.dart'; +import 'package:puissance4/common/config/activity_page.dart'; +import 'package:puissance4/common/config/screen.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_screens.dart'; +import 'package:puissance4/common/ui/nav/global_app_bar.dart'; +import 'package:puissance4/common/ui/nav/bottom_nav_bar.dart'; class SkeletonScreen extends StatelessWidget { const SkeletonScreen({super.key}); @override Widget build(BuildContext context) { - return Scaffold( - appBar: const GlobalAppBar(), - extendBodyBehindAppBar: false, - body: Material( - color: Theme.of(context).colorScheme.surface, - child: BlocBuilder<NavCubit, int>( - builder: (BuildContext context, int pageIndex) { - return Padding( + return BlocBuilder<NavCubitScreen, int>( + builder: (BuildContext context, int screenIndex) { + return Scaffold( + appBar: const GlobalAppBar(), + extendBodyBehindAppBar: false, + body: Material( + color: Theme.of(context).colorScheme.surface, + child: Padding( padding: const EdgeInsets.only( top: 8, left: 2, right: 2, ), - child: Menu.getPageWidget(pageIndex), - ); - }, - ), - ), - backgroundColor: Theme.of(context).colorScheme.surface, + child: Screen.getWidget(screenIndex), + ), + ), + backgroundColor: Theme.of(context).colorScheme.surface, + bottomNavigationBar: ActivityPage.displayBottomNavBar ? const BottomNavBar() : null, + ); + }, ); } } diff --git a/lib/ui/widgets/actions/button_delete_saved_game.dart b/lib/ui/widgets/actions/button_delete_saved_game.dart index 0c493af..a806996 100644 --- a/lib/ui/widgets/actions/button_delete_saved_game.dart +++ b/lib/ui/widgets/actions/button_delete_saved_game.dart @@ -1,7 +1,7 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; +import 'package:puissance4/cubit/activity/activity_cubit.dart'; class DeleteSavedGameButton extends StatelessWidget { const DeleteSavedGameButton({super.key}); @@ -11,7 +11,7 @@ class DeleteSavedGameButton extends StatelessWidget { return StyledButton( color: Colors.grey, onPressed: () { - BlocProvider.of<GameCubit>(context).deleteSavedGame(); + BlocProvider.of<ActivityCubit>(context).deleteSavedActivity(); }, child: const Image( image: AssetImage('assets/ui/button_delete_saved_game.png'), diff --git a/lib/ui/widgets/actions/button_game_quit.dart b/lib/ui/widgets/actions/button_game_quit.dart index 06304e4..6a2ccf9 100644 --- a/lib/ui/widgets/actions/button_game_quit.dart +++ b/lib/ui/widgets/actions/button_game_quit.dart @@ -1,7 +1,9 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_pages.dart'; + +import 'package:puissance4/cubit/activity/activity_cubit.dart'; class QuitGameButton extends StatelessWidget { const QuitGameButton({super.key}); @@ -11,7 +13,8 @@ class QuitGameButton extends StatelessWidget { return StyledButton( color: Colors.red, onPressed: () { - BlocProvider.of<GameCubit>(context).quitGame(); + BlocProvider.of<ActivityCubit>(context).quitActivity(); + BlocProvider.of<NavCubitPage>(context).goToPageHome(); }, child: const Image( image: AssetImage('assets/ui/button_back.png'), diff --git a/lib/ui/widgets/actions/button_game_start_new.dart b/lib/ui/widgets/actions/button_game_start_new.dart index 428e00e..fecbbe3 100644 --- a/lib/ui/widgets/actions/button_game_start_new.dart +++ b/lib/ui/widgets/actions/button_game_start_new.dart @@ -1,26 +1,29 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; -import 'package:puissance4/cubit/settings_game_cubit.dart'; -import 'package:puissance4/cubit/settings_global_cubit.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_pages.dart'; + +import 'package:puissance4/cubit/activity/activity_cubit.dart'; +import 'package:puissance4/cubit/settings/settings_activity_cubit.dart'; +import 'package:puissance4/cubit/settings/settings_global_cubit.dart'; class StartNewGameButton extends StatelessWidget { const StartNewGameButton({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameSettingsCubit, GameSettingsState>( - builder: (BuildContext context, GameSettingsState gameSettingsState) { + return BlocBuilder<ActivitySettingsCubit, ActivitySettingsState>( + builder: (BuildContext context, ActivitySettingsState activitySettingsState) { return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>( builder: (BuildContext context, GlobalSettingsState globalSettingsState) { return StyledButton( color: Colors.blue, onPressed: () { - BlocProvider.of<GameCubit>(context).startNewGame( - gameSettings: gameSettingsState.settings, + BlocProvider.of<ActivityCubit>(context).startNewActivity( + activitySettings: activitySettingsState.settings, globalSettings: globalSettingsState.settings, ); + BlocProvider.of<NavCubitPage>(context).goToPageGame(); }, child: const Image( image: AssetImage('assets/ui/button_start.png'), diff --git a/lib/ui/widgets/actions/button_resume_saved_game.dart b/lib/ui/widgets/actions/button_resume_saved_game.dart index ef22002..995aee9 100644 --- a/lib/ui/widgets/actions/button_resume_saved_game.dart +++ b/lib/ui/widgets/actions/button_resume_saved_game.dart @@ -1,7 +1,9 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; +import 'package:puissance4/common/cubit/nav/nav_cubit_pages.dart'; + +import 'package:puissance4/cubit/activity/activity_cubit.dart'; class ResumeSavedGameButton extends StatelessWidget { const ResumeSavedGameButton({super.key}); @@ -11,7 +13,8 @@ class ResumeSavedGameButton extends StatelessWidget { return StyledButton( color: Colors.blue, onPressed: () { - BlocProvider.of<GameCubit>(context).resumeSavedGame(); + BlocProvider.of<ActivityCubit>(context).resumeSavedActivity(); + BlocProvider.of<NavCubitPage>(context).goToPageGame(); }, child: const Image( image: AssetImage('assets/ui/button_resume_game.png'), diff --git a/lib/ui/widgets/game/game_board.dart b/lib/ui/widgets/game/game_board.dart index f52ea4a..0aeb71a 100644 --- a/lib/ui/widgets/game/game_board.dart +++ b/lib/ui/widgets/game/game_board.dart @@ -1,7 +1,7 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; +import 'package:puissance4/cubit/activity/activity_cubit.dart'; class GameBoardWidget extends StatelessWidget { const GameBoardWidget({super.key}); @@ -9,12 +9,13 @@ class GameBoardWidget extends StatelessWidget { @override Widget build(BuildContext context) { return Center( - child: BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { + child: BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { final Color borderColor = Theme.of(context).colorScheme.onSurface; Widget cellContent({required int row, required int col}) { - final cellValue = gameState.currentGame.board.getCellValue(row: row, col: col); + final cellValue = + activityState.currentActivity.board.getCellValue(row: row, col: col); final Color color = cellValue == 0 ? Colors.grey : (cellValue == 1 ? Colors.yellow : Colors.red); @@ -23,7 +24,7 @@ class GameBoardWidget extends StatelessWidget { child: StyledButton( color: color, onPressed: () { - BlocProvider.of<GameCubit>(context).tapOnColumn(col: col); + BlocProvider.of<ActivityCubit>(context).tapOnColumn(col: col); }, child: SizedBox.shrink(), ), @@ -44,10 +45,12 @@ class GameBoardWidget extends StatelessWidget { child: Table( defaultColumnWidth: const IntrinsicColumnWidth(), children: [ - for (int row = 0; row < gameState.currentGame.sizeVertical; row++) + for (int row = 0; row < activityState.currentActivity.sizeVertical; row++) TableRow( children: [ - for (int col = 0; col < gameState.currentGame.sizeHorizontal; col++) + for (int col = 0; + col < activityState.currentActivity.sizeHorizontal; + col++) Column( children: [cellContent(row: row, col: col)], ), diff --git a/lib/ui/widgets/game/game_bottom.dart b/lib/ui/widgets/game/game_bottom.dart index 06ebc20..736a431 100644 --- a/lib/ui/widgets/game/game_bottom.dart +++ b/lib/ui/widgets/game/game_bottom.dart @@ -1,21 +1,21 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; -import 'package:puissance4/models/game/game.dart'; +import 'package:puissance4/cubit/activity/activity_cubit.dart'; +import 'package:puissance4/models/activity/activity.dart'; class GameBottomWidget extends StatelessWidget { const GameBottomWidget({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; - final Color color = currentGame.currentPlayer == 0 + final Color color = currentActivity.currentPlayer == 0 ? Colors.grey - : (currentGame.currentPlayer == 1 ? Colors.yellow : Colors.red); + : (currentActivity.currentPlayer == 1 ? Colors.yellow : Colors.red); return StyledButton( color: color, diff --git a/lib/ui/widgets/game/game_end.dart b/lib/ui/widgets/game/game_end.dart index 8a500a6..6808b46 100644 --- a/lib/ui/widgets/game/game_end.dart +++ b/lib/ui/widgets/game/game_end.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:puissance4/cubit/game_cubit.dart'; -import 'package:puissance4/models/game/game.dart'; +import 'package:puissance4/cubit/activity/activity_cubit.dart'; +import 'package:puissance4/models/activity/activity.dart'; import 'package:puissance4/ui/widgets/actions/button_game_quit.dart'; class GameEndWidget extends StatelessWidget { @@ -10,20 +10,20 @@ class GameEndWidget extends StatelessWidget { @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; - final bool connected4 = currentGame.connected4(); + final bool connected4 = currentActivity.connected4(); - final String player1ImageAsset = (currentGame.currentPlayer == 1 && connected4) + final String player1ImageAsset = (currentActivity.currentPlayer == 1 && connected4) ? 'assets/ui/game_win.png' - : (currentGame.currentPlayer == 2 && connected4) + : (currentActivity.currentPlayer == 2 && connected4) ? 'assets/ui/game_fail.png' : 'assets/ui/game_draw.png'; - final String player2ImageAsset = (currentGame.currentPlayer == 2 && connected4) + final String player2ImageAsset = (currentActivity.currentPlayer == 2 && connected4) ? 'assets/ui/game_win.png' - : (currentGame.currentPlayer == 1 && connected4) + : (currentActivity.currentPlayer == 1 && connected4) ? 'assets/ui/game_fail.png' : 'assets/ui/game_draw.png'; @@ -50,7 +50,7 @@ class GameEndWidget extends StatelessWidget { Column(children: [player1Image]), Column( children: [ - currentGame.animationInProgress + currentActivity.animationInProgress ? Image( image: const AssetImage('assets/ui/placeholder.png'), fit: BoxFit.fill, diff --git a/pubspec.lock b/pubspec.lock index 011ee2e..5f7d30f 100644 --- a/pubspec.lock +++ b/pubspec.lock @@ -245,10 +245,10 @@ packages: dependency: transitive description: name: path_provider - sha256: fec0d61223fba3154d87759e3cc27fe2c8dc498f6386c6d6fc80d1afdd1bf378 + sha256: "50c5dd5b6e1aaf6fb3a78b33f6aa3afca52bf903a8a5298f53101fdaee55bbcd" url: "https://pub.dev" source: hosted - version: "2.1.4" + version: "2.1.5" path_provider_android: dependency: transitive description: @@ -442,10 +442,10 @@ packages: dependency: transitive description: name: win32 - sha256: "2735daae5150e8b1dfeb3eb0544b4d3af0061e9e82cef063adcd583bdae4306a" + sha256: "10169d3934549017f0ae278ccb07f828f9d6ea21573bab0fb77b0e1ef0fce454" url: "https://pub.dev" source: hosted - version: "5.7.0" + version: "5.7.2" xdg_directories: dependency: transitive description: diff --git a/pubspec.yaml b/pubspec.yaml index 2760099..78e0cd6 100644 --- a/pubspec.yaml +++ b/pubspec.yaml @@ -3,7 +3,7 @@ description: puissance4 publish_to: "none" -version: 1.3.1+27 +version: 1.4.0+28 environment: sdk: "^3.0.0" -- GitLab