import 'package:flutter/material.dart'; import 'package:flutter_bloc/flutter_bloc.dart'; import 'package:tetrisdual/cubit/game_cubit.dart'; import 'package:tetrisdual/models/game/game.dart'; import 'package:tetrisdual/ui/layouts/game_layout.dart'; import 'package:tetrisdual/ui/layouts/parameters_layout.dart'; class PageGame extends StatelessWidget { const PageGame({super.key}); @override Widget build(BuildContext context) { return BlocBuilder<GameCubit, GameState>( builder: (BuildContext context, GameState gameState) { final Game currentGame = gameState.currentGame; return currentGame.isRunning ? const GameLayout() : ParametersLayout(canResume: currentGame.canBeResumed); }, ); } }