import 'package:tetrisdual/provider/data.dart'; class GameUtils { static Future<void> quitGame(Data myProvider) async { myProvider.updateGameIsRunning(false); } static Future<void> startNewGame(Data myProvider) async { print('Starting game'); myProvider.resetGame(); myProvider.enableRandomPlayer(); myProvider.getCurrentPlayer().pickRandomTetrimino(); myProvider.updateGameIsRunning(true); } }