import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; import 'package:suguru/cubit/activity/activity_cubit.dart'; import 'package:suguru/models/activity/cell.dart'; import 'package:suguru/models/activity/cell_location.dart'; import 'package:suguru/models/activity/activity.dart'; import 'package:suguru/ui/widgets/game/cell_update.dart'; class SelectCellValueBar extends StatelessWidget { const SelectCellValueBar({super.key}); @override Widget build(BuildContext context) { return BlocBuilder<ActivityCubit, ActivityState>( builder: (BuildContext context, ActivityState activityState) { final Activity activity = activityState.currentActivity; final bool isUpdatableCellSelected = (activity.selectedCell != null) ? !activity.selectedCell!.isFixed : false; final int maxValue = activity.board.getMaxValueForBlock(activity.selectedCell?.blockId); const int fixedItemsCountPerLine = 6; return Container( margin: const EdgeInsets.all(2), padding: const EdgeInsets.all(2), child: Table( defaultColumnWidth: const IntrinsicColumnWidth(), children: [ TableRow( children: [ for (int value = 0; value < fixedItemsCountPerLine; value++) Column( children: [ CellWidgetUpdate( cell: Cell( location: CellLocation.go(1, value), blockId: '', value: isUpdatableCellSelected ? (value <= maxValue ? value : 0) : -1, isFixed: false, ), ), ], ), ], ), ], ), ); }, ); } }