diff --git a/android/gradle.properties b/android/gradle.properties index 5fd636cdab1cf17ed40a924a7f13b1cec07197b4..2e50444856ad0bbef968b2c791f8f67e9a0c2f17 100644 --- a/android/gradle.properties +++ b/android/gradle.properties @@ -1,5 +1,5 @@ org.gradle.jvmargs=-Xmx1536M android.useAndroidX=true android.enableJetifier=true -app.versionName=0.1.0 -app.versionCode=49 +app.versionName=0.1.1 +app.versionCode=50 diff --git a/fastlane/metadata/android/en-US/changelogs/50.txt b/fastlane/metadata/android/en-US/changelogs/50.txt new file mode 100644 index 0000000000000000000000000000000000000000..b18c846f79c85b696896e7692da908635f0822c4 --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/50.txt @@ -0,0 +1 @@ +Move restart game button to first place, triggered with long press diff --git a/fastlane/metadata/android/fr-FR/changelogs/50.txt b/fastlane/metadata/android/fr-FR/changelogs/50.txt new file mode 100644 index 0000000000000000000000000000000000000000..47be09e3fc8c7a1ee0308baae23a1f5dfc0aea10 --- /dev/null +++ b/fastlane/metadata/android/fr-FR/changelogs/50.txt @@ -0,0 +1 @@ +Déplacement du bouton de retour au menu en première position, activation par appui long diff --git a/lib/screens/home.dart b/lib/screens/home.dart index 8b05ae8c43e43c07acbb6d2820b517bbd5a01293..7e8e6d47672229b33b1f03d8389f73e7979a3b04 100644 --- a/lib/screens/home.dart +++ b/lib/screens/home.dart @@ -76,6 +76,24 @@ class _HomeState extends State<Home> { if (myProvider.gameIsRunning) { menuActions = [ + FlatButton( + child: Container( + decoration: BoxDecoration( + borderRadius: BorderRadius.circular(4), + border: Border.all( + color: Colors.blue, + width: 4, + ), + ), + margin: EdgeInsets.all(8), + child: Image( + image: AssetImage('assets/icons/button_back.png'), + fit: BoxFit.fill + ), + ), + onLongPress: () => GameUtils.resetGame(myProvider), + ), + Spacer(flex: 6), FlatButton( child: Container( decoration: BoxDecoration( @@ -108,6 +126,7 @@ class _HomeState extends State<Home> { ), onPressed: () => GameUtils.showTip(myProvider), ), + Spacer(), FlatButton( child: Container( decoration: BoxDecoration( @@ -127,23 +146,6 @@ class _HomeState extends State<Home> { myProvider.toggleShowConflicts(); }, ), - FlatButton( - child: Container( - decoration: BoxDecoration( - borderRadius: BorderRadius.circular(4), - border: Border.all( - color: Colors.blue, - width: 4, - ), - ), - margin: EdgeInsets.all(8), - child: Image( - image: AssetImage('assets/icons/button_back.png'), - fit: BoxFit.fill - ), - ), - onPressed: () => GameUtils.resetGame(myProvider), - ), ]; }