import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; import 'package:sortgame/data/fetch_data_helper.dart'; class DefaultActivitySettings { // available game parameters codes static const String parameterCodeItemsCount = 'itemsCount'; static const String parameterCodeThemeCode = 'themeCode'; static const List<String> availableParameters = [ parameterCodeItemsCount, parameterCodeThemeCode, ]; // items count: available values static const String itemsCountValueLow = '5'; static const String itemsCountValueMedium = '10'; static const String itemsCountValueHigh = '15'; static const String itemsCountValueVeryHigh = '20'; static const List<String> allowedItemsCountValues = [ itemsCountValueLow, itemsCountValueMedium, itemsCountValueHigh, itemsCountValueVeryHigh, ]; // items count: default value static const String defaultItemsCountValue = itemsCountValueMedium; // theme code: available values static List<String> allowedThemeCodeValues = FetchDataHelper().getThemesCodes(); // theme code: default value static const String defaultThemeCodeValue = ''; // available values from parameter code static List<String> getAvailableValues(String parameterCode) { switch (parameterCode) { case parameterCodeItemsCount: return DefaultActivitySettings.allowedItemsCountValues; case parameterCodeThemeCode: return DefaultActivitySettings.allowedThemeCodeValues; } printlog('Did not find any available value for game parameter "$parameterCode".'); return []; } }