From d755815e55e3bf8cb8e453f3308a7b41d58891ec Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Beno=C3=AEt=20Harrault?= <benoit@harrault.fr> Date: Tue, 22 Oct 2024 23:55:56 +0200 Subject: [PATCH] Normalize Activity application architecture --- assets/translations/en.json | 3 + assets/translations/fr.json | 3 + .../metadata/android/en-US/changelogs/25.txt | 1 + .../metadata/android/fr-FR/changelogs/25.txt | 1 + lib/common/config/activity_page.dart | 50 ++++++ lib/common/config/screen.dart | 55 +++++++ lib/common/cubit/nav/nav_cubit_pages.dart | 33 ++++ lib/common/cubit/nav/nav_cubit_screens.dart | 37 +++++ lib/common/ui/nav/bottom_nav_bar.dart | 46 ++++++ .../ui/nav}/global_app_bar.dart | 37 +++-- .../ui/pages/game.dart} | 16 +- lib/common/ui/pages/parameters.dart | 148 ++++++++++++++++++ .../ui/parameters/parameter_painter.dart | 27 ++-- .../ui/parameters/parameter_widget.dart | 15 +- .../ui/screens/about.dart} | 4 +- lib/common/ui/screens/activity.dart | 18 +++ .../ui/screens/settings.dart} | 4 +- lib/config/application_config.dart | 3 + ...gs.dart => default_activity_settings.dart} | 4 +- lib/config/menu.dart | 52 ------ lib/cubit/activity/activity_cubit.dart | 144 +++++++++++++++++ lib/cubit/activity/activity_state.dart | 15 ++ lib/cubit/game_cubit.dart | 144 ----------------- lib/cubit/game_state.dart | 15 -- lib/cubit/nav_cubit.dart | 37 ----- .../settings/settings_activity_cubit.dart | 61 ++++++++ .../settings/settings_activity_state.dart | 15 ++ .../{ => settings}/settings_global_cubit.dart | 0 .../{ => settings}/settings_global_state.dart | 0 lib/cubit/settings_game_cubit.dart | 60 ------- lib/cubit/settings_game_state.dart | 15 -- lib/main.dart | 36 +++-- .../game.dart => activity/activity.dart} | 41 ++--- lib/models/{game => activity}/board.dart | 10 +- lib/models/{game => activity}/cell.dart | 2 +- .../{game => activity}/cell_location.dart | 0 lib/models/settings/settings_activity.dart | 42 +++++ lib/models/settings/settings_game.dart | 42 ----- lib/ui/game/game_end.dart | 14 +- lib/ui/game/game_top.dart | 14 +- lib/ui/layouts/parameters_layout.dart | 141 ----------------- lib/ui/screens/page_game.dart | 24 --- lib/ui/skeleton.dart | 37 +++-- .../actions/button_delete_saved_game.dart | 4 +- lib/ui/widgets/actions/button_game_quit.dart | 7 +- .../actions/button_game_start_new.dart | 17 +- .../actions/button_resume_saved_game.dart | 7 +- lib/ui/widgets/game/game_board.dart | 12 +- lib/ui/widgets/game/tile_widget.dart | 50 +++--- pubspec.lock | 8 +- pubspec.yaml | 2 +- 51 files changed, 876 insertions(+), 697 deletions(-) create mode 100644 fastlane/metadata/android/en-US/changelogs/25.txt create mode 100644 fastlane/metadata/android/fr-FR/changelogs/25.txt create mode 100644 lib/common/config/activity_page.dart create mode 100644 lib/common/config/screen.dart create mode 100644 lib/common/cubit/nav/nav_cubit_pages.dart create mode 100644 lib/common/cubit/nav/nav_cubit_screens.dart create mode 100644 lib/common/ui/nav/bottom_nav_bar.dart rename lib/{ui/widgets => common/ui/nav}/global_app_bar.dart (60%) rename lib/{ui/layouts/game_layout.dart => common/ui/pages/game.dart} (64%) create mode 100644 lib/common/ui/pages/parameters.dart rename lib/{ => common}/ui/parameters/parameter_painter.dart (86%) rename lib/{ => common}/ui/parameters/parameter_widget.dart (86%) rename lib/{ui/screens/page_about.dart => common/ui/screens/about.dart} (93%) create mode 100644 lib/common/ui/screens/activity.dart rename lib/{ui/screens/page_settings.dart => common/ui/screens/settings.dart} (87%) create mode 100644 lib/config/application_config.dart rename lib/config/{default_game_settings.dart => default_activity_settings.dart} (91%) delete mode 100644 lib/config/menu.dart create mode 100644 lib/cubit/activity/activity_cubit.dart create mode 100644 lib/cubit/activity/activity_state.dart delete mode 100644 lib/cubit/game_cubit.dart delete mode 100644 lib/cubit/game_state.dart delete mode 100644 lib/cubit/nav_cubit.dart create mode 100644 lib/cubit/settings/settings_activity_cubit.dart create mode 100644 lib/cubit/settings/settings_activity_state.dart rename lib/cubit/{ => settings}/settings_global_cubit.dart (100%) rename lib/cubit/{ => settings}/settings_global_state.dart (100%) delete mode 100644 lib/cubit/settings_game_cubit.dart delete mode 100644 lib/cubit/settings_game_state.dart rename lib/models/{game/game.dart => activity/activity.dart} (80%) rename lib/models/{game => activity}/board.dart (93%) rename lib/models/{game => activity}/cell.dart (92%) rename lib/models/{game => activity}/cell_location.dart (100%) create mode 100644 lib/models/settings/settings_activity.dart delete mode 100644 lib/models/settings/settings_game.dart delete mode 100644 lib/ui/layouts/parameters_layout.dart delete mode 100644 lib/ui/screens/page_game.dart diff --git a/assets/translations/en.json b/assets/translations/en.json index daff9b7..a7220f7 100644 --- a/assets/translations/en.json +++ b/assets/translations/en.json @@ -1,6 +1,9 @@ { "app_name": "Solitaire", + "page_home": "Home", + "page_game": "Game", + "settings_title": "Settings", "settings_label_theme": "Theme mode", diff --git a/assets/translations/fr.json b/assets/translations/fr.json index ebc19d9..190a545 100644 --- a/assets/translations/fr.json +++ b/assets/translations/fr.json @@ -1,6 +1,9 @@ { "app_name": "Solitaire", + "page_home": "Accueil", + "page_game": "Jeu", + "settings_title": "Réglages", "settings_label_theme": "Thème de couleurs", diff --git a/fastlane/metadata/android/en-US/changelogs/25.txt b/fastlane/metadata/android/en-US/changelogs/25.txt new file mode 100644 index 0000000..ac2c90e --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/25.txt @@ -0,0 +1 @@ +Normalize Activity application architecture. diff --git a/fastlane/metadata/android/fr-FR/changelogs/25.txt b/fastlane/metadata/android/fr-FR/changelogs/25.txt new file mode 100644 index 0000000..1d6843d --- /dev/null +++ b/fastlane/metadata/android/fr-FR/changelogs/25.txt @@ -0,0 +1 @@ +Harmonisation des applications en Activity. diff --git a/lib/common/config/activity_page.dart b/lib/common/config/activity_page.dart new file mode 100644 index 0000000..db2308f --- /dev/null +++ b/lib/common/config/activity_page.dart @@ -0,0 +1,50 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/common/ui/pages/game.dart'; +import 'package:solitaire/common/ui/pages/parameters.dart'; + +class ActivityPageItem { + final String code; + final Icon icon; + final Widget page; + + const ActivityPageItem({ + required this.code, + required this.icon, + required this.page, + }); +} + +class ActivityPage { + static const bool displayBottomNavBar = false; + + static const indexHome = 0; + static const pageHome = ActivityPageItem( + code: 'page_home', + icon: Icon(UniconsLine.home), + page: PageParameters(), + ); + + static const indexGame = 1; + static const pageGame = ActivityPageItem( + code: 'page_game', + icon: Icon(UniconsLine.star), + page: PageGame(), + ); + + static const Map<int, ActivityPageItem> items = { + indexHome: pageHome, + indexGame: pageGame, + }; + + static int defaultPageIndex = indexHome; + + static bool isIndexAllowed(int pageIndex) { + return items.keys.contains(pageIndex); + } + + static Widget getWidget(int pageIndex) { + return items[pageIndex]?.page ?? pageHome.page; + } +} diff --git a/lib/common/config/screen.dart b/lib/common/config/screen.dart new file mode 100644 index 0000000..676c2b8 --- /dev/null +++ b/lib/common/config/screen.dart @@ -0,0 +1,55 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/common/ui/screens/about.dart'; +import 'package:solitaire/common/ui/screens/activity.dart'; +import 'package:solitaire/common/ui/screens/settings.dart'; + +class ScreenItem { + final String code; + final Icon icon; + final Widget screen; + + const ScreenItem({ + required this.code, + required this.icon, + required this.screen, + }); +} + +class Screen { + static const indexActivity = 0; + static const screenActivity = ScreenItem( + code: 'screen_activity', + icon: Icon(UniconsLine.home), + screen: ScreenActivity(), + ); + + static const indexSettings = 1; + static const screenSettings = ScreenItem( + code: 'screen_settings', + icon: Icon(UniconsLine.setting), + screen: ScreenSettings(), + ); + + static const indexAbout = 2; + static const screenAbout = ScreenItem( + code: 'screen_about', + icon: Icon(UniconsLine.info_circle), + screen: ScreenAbout(), + ); + + static Map<int, ScreenItem> items = { + indexActivity: screenActivity, + indexSettings: screenSettings, + indexAbout: screenAbout, + }; + + static bool isIndexAllowed(int screenIndex) { + return items.keys.contains(screenIndex); + } + + static Widget getWidget(int screenIndex) { + return items[screenIndex]?.screen ?? screenActivity.screen; + } +} diff --git a/lib/common/cubit/nav/nav_cubit_pages.dart b/lib/common/cubit/nav/nav_cubit_pages.dart new file mode 100644 index 0000000..34a6337 --- /dev/null +++ b/lib/common/cubit/nav/nav_cubit_pages.dart @@ -0,0 +1,33 @@ +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/common/config/activity_page.dart'; + +class NavCubitPage extends HydratedCubit<int> { + NavCubitPage() : super(0); + + void updateIndex(int index) { + if (ActivityPage.isIndexAllowed(index)) { + emit(index); + } else { + emit(ActivityPage.indexHome); + } + } + + void goToPageHome() { + updateIndex(ActivityPage.indexHome); + } + + void goToPageGame() { + updateIndex(ActivityPage.indexGame); + } + + @override + int fromJson(Map<String, dynamic> json) { + return ActivityPage.indexHome; + } + + @override + Map<String, dynamic>? toJson(int state) { + return <String, int>{'index': state}; + } +} diff --git a/lib/common/cubit/nav/nav_cubit_screens.dart b/lib/common/cubit/nav/nav_cubit_screens.dart new file mode 100644 index 0000000..706f53d --- /dev/null +++ b/lib/common/cubit/nav/nav_cubit_screens.dart @@ -0,0 +1,37 @@ +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/common/config/screen.dart'; + +class NavCubitScreen extends HydratedCubit<int> { + NavCubitScreen() : super(0); + + void updateIndex(int index) { + if (Screen.isIndexAllowed(index)) { + emit(index); + } else { + goToScreenActivity(); + } + } + + void goToScreenActivity() { + emit(Screen.indexActivity); + } + + void goToScreenSettings() { + emit(Screen.indexSettings); + } + + void goToScreenAbout() { + emit(Screen.indexAbout); + } + + @override + int fromJson(Map<String, dynamic> json) { + return Screen.indexActivity; + } + + @override + Map<String, dynamic>? toJson(int state) { + return <String, int>{'index': state}; + } +} diff --git a/lib/common/ui/nav/bottom_nav_bar.dart b/lib/common/ui/nav/bottom_nav_bar.dart new file mode 100644 index 0000000..24ff3b3 --- /dev/null +++ b/lib/common/ui/nav/bottom_nav_bar.dart @@ -0,0 +1,46 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/common/config/activity_page.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_pages.dart'; + +class BottomNavBar extends StatelessWidget { + const BottomNavBar({super.key}); + + @override + Widget build(BuildContext context) { + return Card( + margin: const EdgeInsets.only(top: 1, right: 4, left: 4), + elevation: 4, + shadowColor: Theme.of(context).colorScheme.shadow, + color: Theme.of(context).colorScheme.surfaceContainerHighest, + shape: const RoundedRectangleBorder( + borderRadius: BorderRadius.only( + topLeft: Radius.circular(16), + topRight: Radius.circular(16), + ), + ), + child: BlocBuilder<NavCubitPage, int>(builder: (BuildContext context, int state) { + final List<BottomNavigationBarItem> items = []; + + ActivityPage.items.forEach((int pageIndex, ActivityPageItem item) { + items.add(BottomNavigationBarItem( + icon: item.icon, + label: tr(item.code), + )); + }); + + return BottomNavigationBar( + currentIndex: state, + onTap: (int index) => BlocProvider.of<NavCubitPage>(context).updateIndex(index), + type: BottomNavigationBarType.fixed, + elevation: 0, + backgroundColor: Colors.transparent, + selectedItemColor: Theme.of(context).colorScheme.primary, + unselectedItemColor: Theme.of(context).textTheme.bodySmall!.color, + items: items, + ); + }), + ); + } +} diff --git a/lib/ui/widgets/global_app_bar.dart b/lib/common/ui/nav/global_app_bar.dart similarity index 60% rename from lib/ui/widgets/global_app_bar.dart rename to lib/common/ui/nav/global_app_bar.dart index d595722..6e11cd1 100644 --- a/lib/ui/widgets/global_app_bar.dart +++ b/lib/common/ui/nav/global_app_bar.dart @@ -1,30 +1,33 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/config/menu.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; -import 'package:solitaire/cubit/nav_cubit.dart'; -import 'package:solitaire/models/game/game.dart'; +import 'package:solitaire/common/config/screen.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_pages.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_screens.dart'; + +import 'package:solitaire/cubit/activity/activity_cubit.dart'; +import 'package:solitaire/models/activity/activity.dart'; class GlobalAppBar extends StatelessWidget implements PreferredSizeWidget { const GlobalAppBar({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - return BlocBuilder<NavCubit, int>( + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + return BlocBuilder<NavCubitScreen, int>( builder: (BuildContext context, int pageIndex) { - final Game currentGame = gameState.currentGame; + final Activity currentActivity = activityState.currentActivity; final List<Widget> menuActions = []; - if (currentGame.isRunning && !currentGame.isFinished) { + if (currentActivity.isRunning && !currentActivity.isFinished) { menuActions.add(StyledButton( color: Colors.red, onPressed: () {}, onLongPress: () { - BlocProvider.of<GameCubit>(context).quitGame(); + BlocProvider.of<ActivityCubit>(context).quitActivity(); + BlocProvider.of<NavCubitPage>(context).goToPageHome(); }, child: const Image( image: AssetImage('assets/ui/button_back.png'), @@ -32,38 +35,38 @@ class GlobalAppBar extends StatelessWidget implements PreferredSizeWidget { ), )); } else { - if (pageIndex == Menu.indexGame) { + if (pageIndex == Screen.indexActivity) { // go to Settings page menuActions.add(ElevatedButton( onPressed: () { - BlocProvider.of<NavCubit>(context).goToSettingsPage(); + BlocProvider.of<NavCubitScreen>(context).goToScreenSettings(); }, style: ElevatedButton.styleFrom( shape: const CircleBorder(), ), - child: Menu.menuItemSettings.icon, + child: Screen.screenSettings.icon, )); // go to About page menuActions.add(ElevatedButton( onPressed: () { - BlocProvider.of<NavCubit>(context).goToAboutPage(); + BlocProvider.of<NavCubitScreen>(context).goToScreenAbout(); }, style: ElevatedButton.styleFrom( shape: const CircleBorder(), ), - child: Menu.menuItemAbout.icon, + child: Screen.screenAbout.icon, )); } else { // back to Home page menuActions.add(ElevatedButton( onPressed: () { - BlocProvider.of<NavCubit>(context).goToGamePage(); + BlocProvider.of<NavCubitScreen>(context).goToScreenActivity(); }, style: ElevatedButton.styleFrom( shape: const CircleBorder(), ), - child: Menu.menuItemGame.icon, + child: Screen.screenActivity.icon, )); } } diff --git a/lib/ui/layouts/game_layout.dart b/lib/common/ui/pages/game.dart similarity index 64% rename from lib/ui/layouts/game_layout.dart rename to lib/common/ui/pages/game.dart index fc248c7..3413b6a 100644 --- a/lib/ui/layouts/game_layout.dart +++ b/lib/common/ui/pages/game.dart @@ -1,20 +1,20 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; -import 'package:solitaire/models/game/game.dart'; +import 'package:solitaire/cubit/activity/activity_cubit.dart'; +import 'package:solitaire/models/activity/activity.dart'; import 'package:solitaire/ui/game/game_end.dart'; import 'package:solitaire/ui/game/game_top.dart'; import 'package:solitaire/ui/widgets/game/game_board.dart'; -class GameLayout extends StatelessWidget { - const GameLayout({super.key}); +class PageGame extends StatelessWidget { + const PageGame({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; return Container( alignment: AlignmentDirectional.topCenter, @@ -28,7 +28,7 @@ class GameLayout extends StatelessWidget { const GameBoardWidget(), const SizedBox(height: 8), const Expanded(child: SizedBox.shrink()), - currentGame.isFinished ? const GameEndWidget() : const SizedBox.shrink(), + currentActivity.isFinished ? const GameEndWidget() : const SizedBox.shrink(), ], ), ); diff --git a/lib/common/ui/pages/parameters.dart b/lib/common/ui/pages/parameters.dart new file mode 100644 index 0000000..588bd8a --- /dev/null +++ b/lib/common/ui/pages/parameters.dart @@ -0,0 +1,148 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/common/ui/parameters/parameter_widget.dart'; + +import 'package:solitaire/config/default_activity_settings.dart'; +import 'package:solitaire/config/default_global_settings.dart'; +import 'package:solitaire/cubit/activity/activity_cubit.dart'; +import 'package:solitaire/cubit/settings/settings_activity_cubit.dart'; +import 'package:solitaire/cubit/settings/settings_global_cubit.dart'; +import 'package:solitaire/models/activity/activity.dart'; +import 'package:solitaire/ui/widgets/actions/button_delete_saved_game.dart'; +import 'package:solitaire/ui/widgets/actions/button_game_start_new.dart'; +import 'package:solitaire/ui/widgets/actions/button_resume_saved_game.dart'; + +class PageParameters extends StatelessWidget { + const PageParameters({super.key}); + + final double separatorHeight = 8.0; + + @override + Widget build(BuildContext context) { + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; + + final List<Widget> lines = []; + + // Game settings + for (String code in DefaultActivitySettings.availableParameters) { + lines.add(Row( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + children: buildParametersLine( + code: code, + isGlobal: false, + ), + )); + + lines.add(SizedBox(height: separatorHeight)); + } + + lines.add(Expanded( + child: SizedBox(height: separatorHeight), + )); + + if (currentActivity.canBeResumed == false) { + // Start new game + lines.add( + const AspectRatio( + aspectRatio: 3, + child: StartNewGameButton(), + ), + ); + } else { + // Resume game + lines.add(const AspectRatio( + aspectRatio: 3, + child: ResumeSavedGameButton(), + )); + // Delete saved game + lines.add(SizedBox.square( + dimension: MediaQuery.of(context).size.width / 5, + child: const DeleteSavedGameButton(), + )); + } + + lines.add(SizedBox(height: separatorHeight)); + + // Global settings + for (String code in DefaultGlobalSettings.availableParameters) { + lines.add(Row( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + children: buildParametersLine( + code: code, + isGlobal: true, + ), + )); + + lines.add(SizedBox(height: separatorHeight)); + } + + return Column( + children: lines, + ); + }, + ); + } + + List<Widget> buildParametersLine({ + required String code, + required bool isGlobal, + }) { + final List<Widget> parameterButtons = []; + + final List<String> availableValues = isGlobal + ? DefaultGlobalSettings.getAvailableValues(code) + : DefaultActivitySettings.getAvailableValues(code); + + if (availableValues.length <= 1) { + return []; + } + + for (String value in availableValues) { + final Widget parameterButton = BlocBuilder<ActivitySettingsCubit, ActivitySettingsState>( + builder: (BuildContext context, ActivitySettingsState activitySettingsState) { + return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>( + builder: (BuildContext context, GlobalSettingsState globalSettingsState) { + final ActivitySettingsCubit activitySettingsCubit = + BlocProvider.of<ActivitySettingsCubit>(context); + final GlobalSettingsCubit globalSettingsCubit = + BlocProvider.of<GlobalSettingsCubit>(context); + + final String currentValue = isGlobal + ? globalSettingsCubit.getParameterValue(code) + : activitySettingsCubit.getParameterValue(code); + + final bool isSelected = (value == currentValue); + + final double displayWidth = MediaQuery.of(context).size.width; + final double itemWidth = displayWidth / availableValues.length - 4; + + return SizedBox.square( + dimension: itemWidth, + child: ParameterWidget( + code: code, + value: value, + isSelected: isSelected, + size: itemWidth, + activitySettings: activitySettingsState.settings, + globalSettings: globalSettingsState.settings, + onPressed: () { + isGlobal + ? globalSettingsCubit.setParameterValue(code, value) + : activitySettingsCubit.setParameterValue(code, value); + }, + ), + ); + }, + ); + }, + ); + + parameterButtons.add(parameterButton); + } + + return parameterButtons; + } +} diff --git a/lib/ui/parameters/parameter_painter.dart b/lib/common/ui/parameters/parameter_painter.dart similarity index 86% rename from lib/ui/parameters/parameter_painter.dart rename to lib/common/ui/parameters/parameter_painter.dart index e8a9960..9518b6d 100644 --- a/lib/ui/parameters/parameter_painter.dart +++ b/lib/common/ui/parameters/parameter_painter.dart @@ -3,25 +3,26 @@ import 'dart:math'; import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/config/default_game_settings.dart'; -import 'package:solitaire/data/game_data.dart'; -import 'package:solitaire/models/game/board.dart'; -import 'package:solitaire/models/game/cell.dart'; -import 'package:solitaire/models/game/cell_location.dart'; -import 'package:solitaire/models/settings/settings_game.dart'; +import 'package:solitaire/config/default_activity_settings.dart'; +import 'package:solitaire/models/settings/settings_activity.dart'; import 'package:solitaire/models/settings/settings_global.dart'; +import 'package:solitaire/data/game_data.dart'; +import 'package:solitaire/models/activity/board.dart'; +import 'package:solitaire/models/activity/cell.dart'; +import 'package:solitaire/models/activity/cell_location.dart'; + class ParameterPainter extends CustomPainter { const ParameterPainter({ required this.code, required this.value, - required this.gameSettings, + required this.activitySettings, required this.globalSettings, }); final String code; final String value; - final GameSettings gameSettings; + final ActivitySettings activitySettings; final GlobalSettings globalSettings; @override @@ -31,7 +32,7 @@ class ParameterPainter extends CustomPainter { // content switch (code) { - case DefaultGameSettings.parameterCodeLayout: + case DefaultActivitySettings.parameterCodeLayout: paintLayoutParameterItem(canvas, canvasSize); break; default: @@ -85,16 +86,16 @@ class ParameterPainter extends CustomPainter { Color gridBackgroundColor = Colors.grey; switch (value) { - case DefaultGameSettings.layoutValueFrench: + case DefaultActivitySettings.layoutValueFrench: gridBackgroundColor = Colors.green; break; - case DefaultGameSettings.layoutValueGerman: + case DefaultActivitySettings.layoutValueGerman: gridBackgroundColor = Colors.orange; break; - case DefaultGameSettings.layoutValueEnglish: + case DefaultActivitySettings.layoutValueEnglish: gridBackgroundColor = Colors.red; break; - case DefaultGameSettings.layoutValueDiamond: + case DefaultActivitySettings.layoutValueDiamond: gridBackgroundColor = Colors.purple; break; default: diff --git a/lib/ui/parameters/parameter_widget.dart b/lib/common/ui/parameters/parameter_widget.dart similarity index 86% rename from lib/ui/parameters/parameter_widget.dart rename to lib/common/ui/parameters/parameter_widget.dart index a3d3762..67990d6 100644 --- a/lib/ui/parameters/parameter_widget.dart +++ b/lib/common/ui/parameters/parameter_widget.dart @@ -1,11 +1,12 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/config/default_game_settings.dart'; +import 'package:solitaire/common/ui/parameters/parameter_painter.dart'; + +import 'package:solitaire/config/default_activity_settings.dart'; import 'package:solitaire/config/default_global_settings.dart'; -import 'package:solitaire/models/settings/settings_game.dart'; +import 'package:solitaire/models/settings/settings_activity.dart'; import 'package:solitaire/models/settings/settings_global.dart'; -import 'package:solitaire/ui/parameters/parameter_painter.dart'; class ParameterWidget extends StatelessWidget { const ParameterWidget({ @@ -14,7 +15,7 @@ class ParameterWidget extends StatelessWidget { required this.value, required this.isSelected, required this.size, - required this.gameSettings, + required this.activitySettings, required this.globalSettings, required this.onPressed, }); @@ -23,7 +24,7 @@ class ParameterWidget extends StatelessWidget { final String value; final bool isSelected; final double size; - final GameSettings gameSettings; + final ActivitySettings activitySettings; final GlobalSettings globalSettings; final VoidCallback onPressed; @@ -37,7 +38,7 @@ class ParameterWidget extends StatelessWidget { Widget content = const SizedBox.shrink(); switch (code) { - case DefaultGameSettings.parameterCodeLayout: + case DefaultActivitySettings.parameterCodeLayout: content = getLayoutParameterItem(); break; case DefaultGlobalSettings.parameterCodeSkin: @@ -84,7 +85,7 @@ class ParameterWidget extends StatelessWidget { painter: ParameterPainter( code: code, value: value, - gameSettings: gameSettings, + activitySettings: activitySettings, globalSettings: globalSettings, ), isComplex: true, diff --git a/lib/ui/screens/page_about.dart b/lib/common/ui/screens/about.dart similarity index 93% rename from lib/ui/screens/page_about.dart rename to lib/common/ui/screens/about.dart index ab73e30..f7a14a9 100644 --- a/lib/ui/screens/page_about.dart +++ b/lib/common/ui/screens/about.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -class PageAbout extends StatelessWidget { - const PageAbout({super.key}); +class ScreenAbout extends StatelessWidget { + const ScreenAbout({super.key}); @override Widget build(BuildContext context) { diff --git a/lib/common/ui/screens/activity.dart b/lib/common/ui/screens/activity.dart new file mode 100644 index 0000000..5302e2a --- /dev/null +++ b/lib/common/ui/screens/activity.dart @@ -0,0 +1,18 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/common/config/activity_page.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_pages.dart'; + +class ScreenActivity extends StatelessWidget { + const ScreenActivity({super.key}); + + @override + Widget build(BuildContext context) { + return BlocBuilder<NavCubitPage, int>( + builder: (BuildContext context, int pageIndex) { + return ActivityPage.getWidget(pageIndex); + }, + ); + } +} diff --git a/lib/ui/screens/page_settings.dart b/lib/common/ui/screens/settings.dart similarity index 87% rename from lib/ui/screens/page_settings.dart rename to lib/common/ui/screens/settings.dart index 50964ef..7981b1c 100644 --- a/lib/ui/screens/page_settings.dart +++ b/lib/common/ui/screens/settings.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -class PageSettings extends StatelessWidget { - const PageSettings({super.key}); +class ScreenSettings extends StatelessWidget { + const ScreenSettings({super.key}); @override Widget build(BuildContext context) { diff --git a/lib/config/application_config.dart b/lib/config/application_config.dart new file mode 100644 index 0000000..439169a --- /dev/null +++ b/lib/config/application_config.dart @@ -0,0 +1,3 @@ +class ApplicationConfig { + static const String appTitle = 'Solitaire'; +} diff --git a/lib/config/default_game_settings.dart b/lib/config/default_activity_settings.dart similarity index 91% rename from lib/config/default_game_settings.dart rename to lib/config/default_activity_settings.dart index 35a0011..84c073c 100644 --- a/lib/config/default_game_settings.dart +++ b/lib/config/default_activity_settings.dart @@ -1,6 +1,6 @@ import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -class DefaultGameSettings { +class DefaultActivitySettings { // available game parameters codes static const String parameterCodeLayout = 'layout'; static const List<String> availableParameters = [ @@ -25,7 +25,7 @@ class DefaultGameSettings { static List<String> getAvailableValues(String parameterCode) { switch (parameterCode) { case parameterCodeLayout: - return DefaultGameSettings.allowedLayoutValues; + return DefaultActivitySettings.allowedLayoutValues; } printlog('Did not find any available value for game parameter "$parameterCode".'); diff --git a/lib/config/menu.dart b/lib/config/menu.dart deleted file mode 100644 index e41d980..0000000 --- a/lib/config/menu.dart +++ /dev/null @@ -1,52 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:solitaire/ui/screens/page_about.dart'; -import 'package:solitaire/ui/screens/page_game.dart'; -import 'package:solitaire/ui/screens/page_settings.dart'; - -class MenuItem { - final Icon icon; - final Widget page; - - const MenuItem({ - required this.icon, - required this.page, - }); -} - -class Menu { - static const indexGame = 0; - static const menuItemGame = MenuItem( - icon: Icon(UniconsLine.home), - page: PageGame(), - ); - - static const indexSettings = 1; - static const menuItemSettings = MenuItem( - icon: Icon(UniconsLine.setting), - page: PageSettings(), - ); - - static const indexAbout = 2; - static const menuItemAbout = MenuItem( - icon: Icon(UniconsLine.info_circle), - page: PageAbout(), - ); - - static Map<int, MenuItem> items = { - indexGame: menuItemGame, - indexSettings: menuItemSettings, - indexAbout: menuItemAbout, - }; - - static bool isIndexAllowed(int pageIndex) { - return items.keys.contains(pageIndex); - } - - static Widget getPageWidget(int pageIndex) { - return items[pageIndex]?.page ?? menuItemGame.page; - } - - static int itemsCount = Menu.items.length; -} diff --git a/lib/cubit/activity/activity_cubit.dart b/lib/cubit/activity/activity_cubit.dart new file mode 100644 index 0000000..4e658b1 --- /dev/null +++ b/lib/cubit/activity/activity_cubit.dart @@ -0,0 +1,144 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/models/activity/cell_location.dart'; +import 'package:solitaire/models/activity/activity.dart'; +import 'package:solitaire/models/settings/settings_activity.dart'; +import 'package:solitaire/models/settings/settings_global.dart'; + +part 'activity_state.dart'; + +class ActivityCubit extends HydratedCubit<ActivityState> { + ActivityCubit() + : super(ActivityState( + currentActivity: Activity.createEmpty(), + )); + + void updateState(Activity activity) { + emit(ActivityState( + currentActivity: activity, + )); + } + + void refresh() { + final Activity activity = Activity( + // Settings + activitySettings: state.currentActivity.activitySettings, + globalSettings: state.currentActivity.globalSettings, + // State + isRunning: state.currentActivity.isRunning, + isStarted: state.currentActivity.isStarted, + isFinished: state.currentActivity.isFinished, + animationInProgress: state.currentActivity.animationInProgress, + // Base data + board: state.currentActivity.board, + // Game data + movesCount: state.currentActivity.movesCount, + remainingPegsCount: state.currentActivity.remainingPegsCount, + allowedMovesCount: state.currentActivity.allowedMovesCount, + ); + // game.dump(); + + updateState(activity); + } + + void startNewActivity({ + required ActivitySettings activitySettings, + required GlobalSettings globalSettings, + }) { + final Activity newActivity = Activity.createNew( + // Settings + activitySettings: activitySettings, + globalSettings: globalSettings, + ); + + newActivity.dump(); + + updateState(newActivity); + + updateRemainingPegsCount(newActivity.countRemainingPegs()); + updateAllowedMovesCount(newActivity.countAllowedMoves()); + + refresh(); + } + + void quitActivity() { + state.currentActivity.isRunning = false; + refresh(); + } + + void resumeSavedActivity() { + state.currentActivity.isRunning = true; + refresh(); + } + + void deleteSavedActivity() { + state.currentActivity.isRunning = false; + state.currentActivity.isFinished = true; + refresh(); + } + + void updatePegValue(CellLocation location, bool hasPeg) { + state.currentActivity.board.cells[location.row][location.col].hasPeg = hasPeg; + refresh(); + } + + void incrementMovesCount() { + state.currentActivity.isStarted = true; + state.currentActivity.movesCount++; + refresh(); + } + + void updateRemainingPegsCount(int count) { + state.currentActivity.remainingPegsCount = count; + refresh(); + } + + void updateAllowedMovesCount(int count) { + state.currentActivity.allowedMovesCount = count; + if (count == 0) { + state.currentActivity.isFinished = true; + } + + refresh(); + } + + void move({ + required Activity currentActivity, + required List<int> source, + required List<int> target, + }) { + printlog('Move from $source to $target'); + final int sourceCol = source[0]; + final int sourceRow = source[1]; + final int targetCol = target[0]; + final int targetRow = target[1]; + + final int middleRow = (sourceRow + ((targetRow - sourceRow) / 2)).round(); + final int middleCol = (sourceCol + ((targetCol - sourceCol) / 2)).round(); + + updatePegValue(CellLocation.go(sourceRow, sourceCol), false); + updatePegValue(CellLocation.go(targetRow, targetCol), true); + updatePegValue(CellLocation.go(middleRow, middleCol), false); + + incrementMovesCount(); + updateRemainingPegsCount(currentActivity.countRemainingPegs()); + updateAllowedMovesCount(currentActivity.countAllowedMoves()); + } + + @override + ActivityState? fromJson(Map<String, dynamic> json) { + final Activity currentActivity = json['currentActivity'] as Activity; + + return ActivityState( + currentActivity: currentActivity, + ); + } + + @override + Map<String, dynamic>? toJson(ActivityState state) { + return <String, dynamic>{ + 'currentActivity': state.currentActivity.toJson(), + }; + } +} diff --git a/lib/cubit/activity/activity_state.dart b/lib/cubit/activity/activity_state.dart new file mode 100644 index 0000000..887b45e --- /dev/null +++ b/lib/cubit/activity/activity_state.dart @@ -0,0 +1,15 @@ +part of 'activity_cubit.dart'; + +@immutable +class ActivityState extends Equatable { + const ActivityState({ + required this.currentActivity, + }); + + final Activity currentActivity; + + @override + List<dynamic> get props => <dynamic>[ + currentActivity, + ]; +} diff --git a/lib/cubit/game_cubit.dart b/lib/cubit/game_cubit.dart deleted file mode 100644 index fe1f9ae..0000000 --- a/lib/cubit/game_cubit.dart +++ /dev/null @@ -1,144 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:solitaire/models/game/cell_location.dart'; -import 'package:solitaire/models/game/game.dart'; -import 'package:solitaire/models/settings/settings_game.dart'; -import 'package:solitaire/models/settings/settings_global.dart'; - -part 'game_state.dart'; - -class GameCubit extends HydratedCubit<GameState> { - GameCubit() - : super(GameState( - currentGame: Game.createEmpty(), - )); - - void updateState(Game game) { - emit(GameState( - currentGame: game, - )); - } - - void refresh() { - final Game game = Game( - // Settings - gameSettings: state.currentGame.gameSettings, - globalSettings: state.currentGame.globalSettings, - // State - isRunning: state.currentGame.isRunning, - isStarted: state.currentGame.isStarted, - isFinished: state.currentGame.isFinished, - animationInProgress: state.currentGame.animationInProgress, - // Base data - board: state.currentGame.board, - // Game data - movesCount: state.currentGame.movesCount, - remainingPegsCount: state.currentGame.remainingPegsCount, - allowedMovesCount: state.currentGame.allowedMovesCount, - ); - // game.dump(); - - updateState(game); - } - - void startNewGame({ - required GameSettings gameSettings, - required GlobalSettings globalSettings, - }) { - final Game newGame = Game.createNew( - // Settings - gameSettings: gameSettings, - globalSettings: globalSettings, - ); - - newGame.dump(); - - updateState(newGame); - - updateRemainingPegsCount(newGame.countRemainingPegs()); - updateAllowedMovesCount(newGame.countAllowedMoves()); - - refresh(); - } - - void quitGame() { - state.currentGame.isRunning = false; - refresh(); - } - - void resumeSavedGame() { - state.currentGame.isRunning = true; - refresh(); - } - - void deleteSavedGame() { - state.currentGame.isRunning = false; - state.currentGame.isFinished = true; - refresh(); - } - - void updatePegValue(CellLocation location, bool hasPeg) { - state.currentGame.board.cells[location.row][location.col].hasPeg = hasPeg; - refresh(); - } - - void incrementMovesCount() { - state.currentGame.isStarted = true; - state.currentGame.movesCount++; - refresh(); - } - - void updateRemainingPegsCount(int count) { - state.currentGame.remainingPegsCount = count; - refresh(); - } - - void updateAllowedMovesCount(int count) { - state.currentGame.allowedMovesCount = count; - if (count == 0) { - state.currentGame.isFinished = true; - } - - refresh(); - } - - void move({ - required Game currentGame, - required List<int> source, - required List<int> target, - }) { - printlog('Move from $source to $target'); - final int sourceCol = source[0]; - final int sourceRow = source[1]; - final int targetCol = target[0]; - final int targetRow = target[1]; - - final int middleRow = (sourceRow + ((targetRow - sourceRow) / 2)).round(); - final int middleCol = (sourceCol + ((targetCol - sourceCol) / 2)).round(); - - updatePegValue(CellLocation.go(sourceRow, sourceCol), false); - updatePegValue(CellLocation.go(targetRow, targetCol), true); - updatePegValue(CellLocation.go(middleRow, middleCol), false); - - incrementMovesCount(); - updateRemainingPegsCount(currentGame.countRemainingPegs()); - updateAllowedMovesCount(currentGame.countAllowedMoves()); - } - - @override - GameState? fromJson(Map<String, dynamic> json) { - final Game currentGame = json['currentGame'] as Game; - - return GameState( - currentGame: currentGame, - ); - } - - @override - Map<String, dynamic>? toJson(GameState state) { - return <String, dynamic>{ - 'currentGame': state.currentGame.toJson(), - }; - } -} diff --git a/lib/cubit/game_state.dart b/lib/cubit/game_state.dart deleted file mode 100644 index 00e2116..0000000 --- a/lib/cubit/game_state.dart +++ /dev/null @@ -1,15 +0,0 @@ -part of 'game_cubit.dart'; - -@immutable -class GameState extends Equatable { - const GameState({ - required this.currentGame, - }); - - final Game currentGame; - - @override - List<dynamic> get props => <dynamic>[ - currentGame, - ]; -} diff --git a/lib/cubit/nav_cubit.dart b/lib/cubit/nav_cubit.dart deleted file mode 100644 index 55732ae..0000000 --- a/lib/cubit/nav_cubit.dart +++ /dev/null @@ -1,37 +0,0 @@ -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:solitaire/config/menu.dart'; - -class NavCubit extends HydratedCubit<int> { - NavCubit() : super(0); - - void updateIndex(int index) { - if (Menu.isIndexAllowed(index)) { - emit(index); - } else { - goToGamePage(); - } - } - - void goToGamePage() { - emit(Menu.indexGame); - } - - void goToSettingsPage() { - emit(Menu.indexSettings); - } - - void goToAboutPage() { - emit(Menu.indexAbout); - } - - @override - int fromJson(Map<String, dynamic> json) { - return Menu.indexGame; - } - - @override - Map<String, dynamic>? toJson(int state) { - return <String, int>{'pageIndex': state}; - } -} diff --git a/lib/cubit/settings/settings_activity_cubit.dart b/lib/cubit/settings/settings_activity_cubit.dart new file mode 100644 index 0000000..c4e4037 --- /dev/null +++ b/lib/cubit/settings/settings_activity_cubit.dart @@ -0,0 +1,61 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/config/default_activity_settings.dart'; +import 'package:solitaire/models/settings/settings_activity.dart'; + +part 'settings_activity_state.dart'; + +class ActivitySettingsCubit extends HydratedCubit<ActivitySettingsState> { + ActivitySettingsCubit() + : super(ActivitySettingsState(settings: ActivitySettings.createDefault())); + + void setValues({ + String? layout, + }) { + emit( + ActivitySettingsState( + settings: ActivitySettings( + layout: layout ?? state.settings.layout, + ), + ), + ); + } + + String getParameterValue(String code) { + switch (code) { + case DefaultActivitySettings.parameterCodeLayout: + return ActivitySettings.getLayoutValueFromUnsafe(state.settings.layout); + } + + return ''; + } + + void setParameterValue(String code, String value) { + final String layout = code == DefaultActivitySettings.parameterCodeLayout + ? value + : getParameterValue(DefaultActivitySettings.parameterCodeLayout); + + setValues( + layout: layout, + ); + } + + @override + ActivitySettingsState? fromJson(Map<String, dynamic> json) { + final String layout = json[DefaultActivitySettings.parameterCodeLayout] as String; + + return ActivitySettingsState( + settings: ActivitySettings( + layout: layout, + ), + ); + } + + @override + Map<String, dynamic>? toJson(ActivitySettingsState state) { + return <String, dynamic>{ + DefaultActivitySettings.parameterCodeLayout: state.settings.layout, + }; + } +} diff --git a/lib/cubit/settings/settings_activity_state.dart b/lib/cubit/settings/settings_activity_state.dart new file mode 100644 index 0000000..2b2de42 --- /dev/null +++ b/lib/cubit/settings/settings_activity_state.dart @@ -0,0 +1,15 @@ +part of 'settings_activity_cubit.dart'; + +@immutable +class ActivitySettingsState extends Equatable { + const ActivitySettingsState({ + required this.settings, + }); + + final ActivitySettings settings; + + @override + List<dynamic> get props => <dynamic>[ + settings, + ]; +} diff --git a/lib/cubit/settings_global_cubit.dart b/lib/cubit/settings/settings_global_cubit.dart similarity index 100% rename from lib/cubit/settings_global_cubit.dart rename to lib/cubit/settings/settings_global_cubit.dart diff --git a/lib/cubit/settings_global_state.dart b/lib/cubit/settings/settings_global_state.dart similarity index 100% rename from lib/cubit/settings_global_state.dart rename to lib/cubit/settings/settings_global_state.dart diff --git a/lib/cubit/settings_game_cubit.dart b/lib/cubit/settings_game_cubit.dart deleted file mode 100644 index 78c1564..0000000 --- a/lib/cubit/settings_game_cubit.dart +++ /dev/null @@ -1,60 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:solitaire/config/default_game_settings.dart'; -import 'package:solitaire/models/settings/settings_game.dart'; - -part 'settings_game_state.dart'; - -class GameSettingsCubit extends HydratedCubit<GameSettingsState> { - GameSettingsCubit() : super(GameSettingsState(settings: GameSettings.createDefault())); - - void setValues({ - String? layout, - }) { - emit( - GameSettingsState( - settings: GameSettings( - layout: layout ?? state.settings.layout, - ), - ), - ); - } - - String getParameterValue(String code) { - switch (code) { - case DefaultGameSettings.parameterCodeLayout: - return GameSettings.getLayoutValueFromUnsafe(state.settings.layout); - } - - return ''; - } - - void setParameterValue(String code, String value) { - final String layout = code == DefaultGameSettings.parameterCodeLayout - ? value - : getParameterValue(DefaultGameSettings.parameterCodeLayout); - - setValues( - layout: layout, - ); - } - - @override - GameSettingsState? fromJson(Map<String, dynamic> json) { - final String layout = json[DefaultGameSettings.parameterCodeLayout] as String; - - return GameSettingsState( - settings: GameSettings( - layout: layout, - ), - ); - } - - @override - Map<String, dynamic>? toJson(GameSettingsState state) { - return <String, dynamic>{ - DefaultGameSettings.parameterCodeLayout: state.settings.layout, - }; - } -} diff --git a/lib/cubit/settings_game_state.dart b/lib/cubit/settings_game_state.dart deleted file mode 100644 index 5acd85b..0000000 --- a/lib/cubit/settings_game_state.dart +++ /dev/null @@ -1,15 +0,0 @@ -part of 'settings_game_cubit.dart'; - -@immutable -class GameSettingsState extends Equatable { - const GameSettingsState({ - required this.settings, - }); - - final GameSettings settings; - - @override - List<dynamic> get props => <dynamic>[ - settings, - ]; -} diff --git a/lib/main.dart b/lib/main.dart index 3e36829..34e83de 100644 --- a/lib/main.dart +++ b/lib/main.dart @@ -4,11 +4,14 @@ import 'package:flutter/material.dart'; import 'package:flutter/services.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_pages.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_screens.dart'; + +import 'package:solitaire/config/application_config.dart'; import 'package:solitaire/config/default_global_settings.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; -import 'package:solitaire/cubit/nav_cubit.dart'; -import 'package:solitaire/cubit/settings_game_cubit.dart'; -import 'package:solitaire/cubit/settings_global_cubit.dart'; +import 'package:solitaire/cubit/activity/activity_cubit.dart'; +import 'package:solitaire/cubit/settings/settings_activity_cubit.dart'; +import 'package:solitaire/cubit/settings/settings_global_cubit.dart'; import 'package:solitaire/ui/skeleton.dart'; void main() async { @@ -46,17 +49,30 @@ class MyApp extends StatelessWidget { return MultiBlocProvider( providers: [ - BlocProvider<NavCubit>(create: (context) => NavCubit()), + // default providers + BlocProvider<NavCubitPage>( + create: (context) => NavCubitPage(), + ), + BlocProvider<NavCubitScreen>( + create: (context) => NavCubitScreen(), + ), BlocProvider<ApplicationThemeModeCubit>( - create: (context) => ApplicationThemeModeCubit()), - BlocProvider<GameCubit>(create: (context) => GameCubit()), - BlocProvider<GlobalSettingsCubit>(create: (context) => GlobalSettingsCubit()), - BlocProvider<GameSettingsCubit>(create: (context) => GameSettingsCubit()), + create: (context) => ApplicationThemeModeCubit(), + ), + BlocProvider<ActivityCubit>( + create: (context) => ActivityCubit(), + ), + BlocProvider<GlobalSettingsCubit>( + create: (context) => GlobalSettingsCubit(), + ), + BlocProvider<ActivitySettingsCubit>( + create: (context) => ActivitySettingsCubit(), + ), ], child: BlocBuilder<ApplicationThemeModeCubit, ApplicationThemeModeState>( builder: (BuildContext context, ApplicationThemeModeState state) { return MaterialApp( - title: 'Solitaire', + title: ApplicationConfig.appTitle, home: const SkeletonScreen(), // Theme stuff diff --git a/lib/models/game/game.dart b/lib/models/activity/activity.dart similarity index 80% rename from lib/models/game/game.dart rename to lib/models/activity/activity.dart index bd87d48..47bf4ff 100644 --- a/lib/models/game/game.dart +++ b/lib/models/activity/activity.dart @@ -1,14 +1,14 @@ import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/models/game/board.dart'; -import 'package:solitaire/models/game/cell.dart'; -import 'package:solitaire/models/settings/settings_game.dart'; +import 'package:solitaire/models/activity/board.dart'; +import 'package:solitaire/models/activity/cell.dart'; +import 'package:solitaire/models/settings/settings_activity.dart'; import 'package:solitaire/models/settings/settings_global.dart'; -class Game { - Game({ +class Activity { + Activity({ // Settings - required this.gameSettings, + required this.activitySettings, required this.globalSettings, // State @@ -27,7 +27,7 @@ class Game { }); // Settings - final GameSettings gameSettings; + final ActivitySettings activitySettings; final GlobalSettings globalSettings; // State @@ -44,31 +44,32 @@ class Game { int remainingPegsCount; int allowedMovesCount; - factory Game.createEmpty() { - return Game( + factory Activity.createEmpty() { + return Activity( // Settings - gameSettings: GameSettings.createDefault(), + activitySettings: ActivitySettings.createDefault(), globalSettings: GlobalSettings.createDefault(), // Base data board: Board.createEmpty(), ); } - factory Game.createNew({ - GameSettings? gameSettings, + factory Activity.createNew({ + ActivitySettings? activitySettings, GlobalSettings? globalSettings, }) { - final GameSettings newGameSettings = gameSettings ?? GameSettings.createDefault(); + final ActivitySettings newActivitySettings = + activitySettings ?? ActivitySettings.createDefault(); final GlobalSettings newGlobalSettings = globalSettings ?? GlobalSettings.createDefault(); - return Game( + return Activity( // Settings - gameSettings: newGameSettings, + activitySettings: newActivitySettings, globalSettings: newGlobalSettings, // State isRunning: true, // Base data - board: Board.createNew(gameSettings: newGameSettings), + board: Board.createNew(activitySettings: newActivitySettings), ); } @@ -127,9 +128,9 @@ class Game { void dump() { printlog(''); printlog('## Current game dump:'); - printlog('$Game:'); + printlog('$Activity:'); printlog(' Settings'); - gameSettings.dump(); + activitySettings.dump(); globalSettings.dump(); printlog(' State'); printlog(' isRunning: $isRunning'); @@ -147,13 +148,13 @@ class Game { @override String toString() { - return '$Game(${toJson()})'; + return '$Activity(${toJson()})'; } Map<String, dynamic>? toJson() { return <String, dynamic>{ // Settings - 'gameSettings': gameSettings.toJson(), + 'activitySettings': activitySettings.toJson(), 'globalSettings': globalSettings.toJson(), // State 'isRunning': isRunning, diff --git a/lib/models/game/board.dart b/lib/models/activity/board.dart similarity index 93% rename from lib/models/game/board.dart rename to lib/models/activity/board.dart index 39fb41f..d5ff68a 100644 --- a/lib/models/game/board.dart +++ b/lib/models/activity/board.dart @@ -1,9 +1,9 @@ import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; import 'package:solitaire/data/game_data.dart'; -import 'package:solitaire/models/game/cell.dart'; -import 'package:solitaire/models/game/cell_location.dart'; -import 'package:solitaire/models/settings/settings_game.dart'; +import 'package:solitaire/models/activity/cell.dart'; +import 'package:solitaire/models/activity/cell_location.dart'; +import 'package:solitaire/models/settings/settings_activity.dart'; typedef BoardCells = List<List<Cell>>; @@ -21,9 +21,9 @@ class Board { } factory Board.createNew({ - required GameSettings gameSettings, + required ActivitySettings activitySettings, }) { - final List<String>? template = GameData.templates[gameSettings.layout]; + final List<String>? template = GameData.templates[activitySettings.layout]; final BoardCells grid = []; diff --git a/lib/models/game/cell.dart b/lib/models/activity/cell.dart similarity index 92% rename from lib/models/game/cell.dart rename to lib/models/activity/cell.dart index 1bd34ce..1269b2a 100644 --- a/lib/models/game/cell.dart +++ b/lib/models/activity/cell.dart @@ -1,6 +1,6 @@ import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/models/game/cell_location.dart'; +import 'package:solitaire/models/activity/cell_location.dart'; class Cell { Cell({ diff --git a/lib/models/game/cell_location.dart b/lib/models/activity/cell_location.dart similarity index 100% rename from lib/models/game/cell_location.dart rename to lib/models/activity/cell_location.dart diff --git a/lib/models/settings/settings_activity.dart b/lib/models/settings/settings_activity.dart new file mode 100644 index 0000000..637c97d --- /dev/null +++ b/lib/models/settings/settings_activity.dart @@ -0,0 +1,42 @@ +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:solitaire/config/default_activity_settings.dart'; + +class ActivitySettings { + final String layout; + + ActivitySettings({ + required this.layout, + }); + + static String getLayoutValueFromUnsafe(String layout) { + if (DefaultActivitySettings.allowedLayoutValues.contains(layout)) { + return layout; + } + + return DefaultActivitySettings.defaultLayoutValue; + } + + factory ActivitySettings.createDefault() { + return ActivitySettings( + layout: DefaultActivitySettings.defaultLayoutValue, + ); + } + + void dump() { + printlog('$ActivitySettings:'); + printlog(' ${DefaultActivitySettings.parameterCodeLayout}: $layout'); + printlog(''); + } + + @override + String toString() { + return '$ActivitySettings(${toJson()})'; + } + + Map<String, dynamic>? toJson() { + return <String, dynamic>{ + DefaultActivitySettings.parameterCodeLayout: layout, + }; + } +} diff --git a/lib/models/settings/settings_game.dart b/lib/models/settings/settings_game.dart deleted file mode 100644 index a4b9f94..0000000 --- a/lib/models/settings/settings_game.dart +++ /dev/null @@ -1,42 +0,0 @@ -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:solitaire/config/default_game_settings.dart'; - -class GameSettings { - final String layout; - - GameSettings({ - required this.layout, - }); - - static String getLayoutValueFromUnsafe(String layout) { - if (DefaultGameSettings.allowedLayoutValues.contains(layout)) { - return layout; - } - - return DefaultGameSettings.defaultLayoutValue; - } - - factory GameSettings.createDefault() { - return GameSettings( - layout: DefaultGameSettings.defaultLayoutValue, - ); - } - - void dump() { - printlog('$GameSettings:'); - printlog(' ${DefaultGameSettings.parameterCodeLayout}: $layout'); - printlog(''); - } - - @override - String toString() { - return '$GameSettings(${toJson()})'; - } - - Map<String, dynamic>? toJson() { - return <String, dynamic>{ - DefaultGameSettings.parameterCodeLayout: layout, - }; - } -} diff --git a/lib/ui/game/game_end.dart b/lib/ui/game/game_end.dart index 34fdb14..9bc08ca 100644 --- a/lib/ui/game/game_end.dart +++ b/lib/ui/game/game_end.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; -import 'package:solitaire/models/game/game.dart'; +import 'package:solitaire/cubit/activity/activity_cubit.dart'; +import 'package:solitaire/models/activity/activity.dart'; import 'package:solitaire/ui/widgets/actions/button_game_quit.dart'; class GameEndWidget extends StatelessWidget { @@ -10,13 +10,13 @@ class GameEndWidget extends StatelessWidget { @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; final Image decorationImage = Image( image: AssetImage( - currentGame.gameWon ? 'assets/ui/game_win.png' : 'assets/ui/game_fail.png'), + currentActivity.gameWon ? 'assets/ui/game_win.png' : 'assets/ui/game_fail.png'), fit: BoxFit.fill, ); @@ -34,7 +34,7 @@ class GameEndWidget extends StatelessWidget { ), Column( children: [ - currentGame.animationInProgress == true + currentActivity.animationInProgress == true ? decorationImage : const QuitGameButton() ], diff --git a/lib/ui/game/game_top.dart b/lib/ui/game/game_top.dart index 0f0aa00..af3fcb6 100644 --- a/lib/ui/game/game_top.dart +++ b/lib/ui/game/game_top.dart @@ -1,17 +1,17 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; -import 'package:solitaire/models/game/game.dart'; +import 'package:solitaire/cubit/activity/activity_cubit.dart'; +import 'package:solitaire/models/activity/activity.dart'; class GameTopWidget extends StatelessWidget { const GameTopWidget({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; return Table( children: [ @@ -20,7 +20,7 @@ class GameTopWidget extends StatelessWidget { Column( children: [ Text( - '♟️ ${currentGame.remainingPegsCount}', + '♟️ ${currentActivity.remainingPegsCount}', style: const TextStyle( fontSize: 40, fontWeight: FontWeight.w600, @@ -32,7 +32,7 @@ class GameTopWidget extends StatelessWidget { Column( children: [ Text( - currentGame.allowedMovesCount.toString(), + currentActivity.allowedMovesCount.toString(), style: const TextStyle( fontSize: 20, fontWeight: FontWeight.w600, diff --git a/lib/ui/layouts/parameters_layout.dart b/lib/ui/layouts/parameters_layout.dart deleted file mode 100644 index 2b2e926..0000000 --- a/lib/ui/layouts/parameters_layout.dart +++ /dev/null @@ -1,141 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:solitaire/config/default_game_settings.dart'; -import 'package:solitaire/config/default_global_settings.dart'; -import 'package:solitaire/cubit/settings_game_cubit.dart'; -import 'package:solitaire/cubit/settings_global_cubit.dart'; -import 'package:solitaire/ui/parameters/parameter_widget.dart'; -import 'package:solitaire/ui/widgets/actions/button_delete_saved_game.dart'; -import 'package:solitaire/ui/widgets/actions/button_game_start_new.dart'; -import 'package:solitaire/ui/widgets/actions/button_resume_saved_game.dart'; - -class ParametersLayout extends StatelessWidget { - const ParametersLayout({super.key, required this.canResume}); - - final bool canResume; - - final double separatorHeight = 8.0; - - @override - Widget build(BuildContext context) { - final List<Widget> lines = []; - - // Game settings - for (String code in DefaultGameSettings.availableParameters) { - lines.add(Row( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - children: buildParametersLine( - code: code, - isGlobal: false, - ), - )); - - lines.add(SizedBox(height: separatorHeight)); - } - - lines.add(Expanded( - child: SizedBox(height: separatorHeight), - )); - - if (canResume == false) { - // Start new game - lines.add( - const AspectRatio( - aspectRatio: 3, - child: StartNewGameButton(), - ), - ); - } else { - // Resume game - lines.add(const AspectRatio( - aspectRatio: 3, - child: ResumeSavedGameButton(), - )); - // Delete saved game - lines.add(SizedBox.square( - dimension: MediaQuery.of(context).size.width / 5, - child: const DeleteSavedGameButton(), - )); - } - - lines.add(SizedBox(height: separatorHeight)); - - // Global settings - for (String code in DefaultGlobalSettings.availableParameters) { - lines.add(Row( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - children: buildParametersLine( - code: code, - isGlobal: true, - ), - )); - - lines.add(SizedBox(height: separatorHeight)); - } - - return Column( - children: lines, - ); - } - - List<Widget> buildParametersLine({ - required String code, - required bool isGlobal, - }) { - final List<Widget> parameterButtons = []; - - final List<String> availableValues = isGlobal - ? DefaultGlobalSettings.getAvailableValues(code) - : DefaultGameSettings.getAvailableValues(code); - - if (availableValues.length <= 1) { - return []; - } - - for (String value in availableValues) { - final Widget parameterButton = BlocBuilder<GameSettingsCubit, GameSettingsState>( - builder: (BuildContext context, GameSettingsState gameSettingsState) { - return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>( - builder: (BuildContext context, GlobalSettingsState globalSettingsState) { - final GameSettingsCubit gameSettingsCubit = - BlocProvider.of<GameSettingsCubit>(context); - final GlobalSettingsCubit globalSettingsCubit = - BlocProvider.of<GlobalSettingsCubit>(context); - - final String currentValue = isGlobal - ? globalSettingsCubit.getParameterValue(code) - : gameSettingsCubit.getParameterValue(code); - - final bool isSelected = (value == currentValue); - - final double displayWidth = MediaQuery.of(context).size.width; - final double itemWidth = displayWidth / availableValues.length - 4; - - return SizedBox.square( - dimension: itemWidth, - child: ParameterWidget( - code: code, - value: value, - isSelected: isSelected, - size: itemWidth, - gameSettings: gameSettingsState.settings, - globalSettings: globalSettingsState.settings, - onPressed: () { - isGlobal - ? globalSettingsCubit.setParameterValue(code, value) - : gameSettingsCubit.setParameterValue(code, value); - }, - ), - ); - }, - ); - }, - ); - - parameterButtons.add(parameterButton); - } - - return parameterButtons; - } -} diff --git a/lib/ui/screens/page_game.dart b/lib/ui/screens/page_game.dart deleted file mode 100644 index 2c04a2d..0000000 --- a/lib/ui/screens/page_game.dart +++ /dev/null @@ -1,24 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:solitaire/cubit/game_cubit.dart'; -import 'package:solitaire/models/game/game.dart'; -import 'package:solitaire/ui/layouts/game_layout.dart'; -import 'package:solitaire/ui/layouts/parameters_layout.dart'; - -class PageGame extends StatelessWidget { - const PageGame({super.key}); - - @override - Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; - - return currentGame.isRunning - ? const GameLayout() - : ParametersLayout(canResume: currentGame.canBeResumed); - }, - ); - } -} diff --git a/lib/ui/skeleton.dart b/lib/ui/skeleton.dart index 4973958..0737b19 100644 --- a/lib/ui/skeleton.dart +++ b/lib/ui/skeleton.dart @@ -1,34 +1,37 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/config/menu.dart'; -import 'package:solitaire/cubit/nav_cubit.dart'; -import 'package:solitaire/ui/widgets/global_app_bar.dart'; +import 'package:solitaire/common/config/activity_page.dart'; +import 'package:solitaire/common/config/screen.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_screens.dart'; +import 'package:solitaire/common/ui/nav/global_app_bar.dart'; +import 'package:solitaire/common/ui/nav/bottom_nav_bar.dart'; class SkeletonScreen extends StatelessWidget { const SkeletonScreen({super.key}); @override Widget build(BuildContext context) { - return Scaffold( - appBar: const GlobalAppBar(), - extendBodyBehindAppBar: false, - body: Material( - color: Theme.of(context).colorScheme.surface, - child: BlocBuilder<NavCubit, int>( - builder: (BuildContext context, int pageIndex) { - return Padding( + return BlocBuilder<NavCubitScreen, int>( + builder: (BuildContext context, int screenIndex) { + return Scaffold( + appBar: const GlobalAppBar(), + extendBodyBehindAppBar: false, + body: Material( + color: Theme.of(context).colorScheme.surface, + child: Padding( padding: const EdgeInsets.only( top: 8, left: 2, right: 2, ), - child: Menu.getPageWidget(pageIndex), - ); - }, - ), - ), - backgroundColor: Theme.of(context).colorScheme.surface, + child: Screen.getWidget(screenIndex), + ), + ), + backgroundColor: Theme.of(context).colorScheme.surface, + bottomNavigationBar: ActivityPage.displayBottomNavBar ? const BottomNavBar() : null, + ); + }, ); } } diff --git a/lib/ui/widgets/actions/button_delete_saved_game.dart b/lib/ui/widgets/actions/button_delete_saved_game.dart index 57e2df4..256ed2c 100644 --- a/lib/ui/widgets/actions/button_delete_saved_game.dart +++ b/lib/ui/widgets/actions/button_delete_saved_game.dart @@ -1,7 +1,7 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; +import 'package:solitaire/cubit/activity/activity_cubit.dart'; class DeleteSavedGameButton extends StatelessWidget { const DeleteSavedGameButton({super.key}); @@ -11,7 +11,7 @@ class DeleteSavedGameButton extends StatelessWidget { return StyledButton( color: Colors.grey, onPressed: () { - BlocProvider.of<GameCubit>(context).deleteSavedGame(); + BlocProvider.of<ActivityCubit>(context).deleteSavedActivity(); }, child: const Image( image: AssetImage('assets/ui/button_delete_saved_game.png'), diff --git a/lib/ui/widgets/actions/button_game_quit.dart b/lib/ui/widgets/actions/button_game_quit.dart index 21ef6fa..6dbf73b 100644 --- a/lib/ui/widgets/actions/button_game_quit.dart +++ b/lib/ui/widgets/actions/button_game_quit.dart @@ -1,7 +1,9 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_pages.dart'; + +import 'package:solitaire/cubit/activity/activity_cubit.dart'; class QuitGameButton extends StatelessWidget { const QuitGameButton({super.key}); @@ -11,7 +13,8 @@ class QuitGameButton extends StatelessWidget { return StyledButton( color: Colors.red, onPressed: () { - BlocProvider.of<GameCubit>(context).quitGame(); + BlocProvider.of<ActivityCubit>(context).quitActivity(); + BlocProvider.of<NavCubitPage>(context).goToPageHome(); }, child: const Image( image: AssetImage('assets/ui/button_back.png'), diff --git a/lib/ui/widgets/actions/button_game_start_new.dart b/lib/ui/widgets/actions/button_game_start_new.dart index ad965d5..41fde54 100644 --- a/lib/ui/widgets/actions/button_game_start_new.dart +++ b/lib/ui/widgets/actions/button_game_start_new.dart @@ -1,26 +1,29 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; -import 'package:solitaire/cubit/settings_game_cubit.dart'; -import 'package:solitaire/cubit/settings_global_cubit.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_pages.dart'; + +import 'package:solitaire/cubit/activity/activity_cubit.dart'; +import 'package:solitaire/cubit/settings/settings_activity_cubit.dart'; +import 'package:solitaire/cubit/settings/settings_global_cubit.dart'; class StartNewGameButton extends StatelessWidget { const StartNewGameButton({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameSettingsCubit, GameSettingsState>( - builder: (BuildContext context, GameSettingsState gameSettingsState) { + return BlocBuilder<ActivitySettingsCubit, ActivitySettingsState>( + builder: (BuildContext context, ActivitySettingsState activitySettingsState) { return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>( builder: (BuildContext context, GlobalSettingsState globalSettingsState) { return StyledButton( color: Colors.blue, onPressed: () { - BlocProvider.of<GameCubit>(context).startNewGame( - gameSettings: gameSettingsState.settings, + BlocProvider.of<ActivityCubit>(context).startNewActivity( + activitySettings: activitySettingsState.settings, globalSettings: globalSettingsState.settings, ); + BlocProvider.of<NavCubitPage>(context).goToPageGame(); }, child: const Image( image: AssetImage('assets/ui/button_start.png'), diff --git a/lib/ui/widgets/actions/button_resume_saved_game.dart b/lib/ui/widgets/actions/button_resume_saved_game.dart index 31940af..5634391 100644 --- a/lib/ui/widgets/actions/button_resume_saved_game.dart +++ b/lib/ui/widgets/actions/button_resume_saved_game.dart @@ -1,7 +1,9 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; +import 'package:solitaire/common/cubit/nav/nav_cubit_pages.dart'; + +import 'package:solitaire/cubit/activity/activity_cubit.dart'; class ResumeSavedGameButton extends StatelessWidget { const ResumeSavedGameButton({super.key}); @@ -11,7 +13,8 @@ class ResumeSavedGameButton extends StatelessWidget { return StyledButton( color: Colors.blue, onPressed: () { - BlocProvider.of<GameCubit>(context).resumeSavedGame(); + BlocProvider.of<ActivityCubit>(context).resumeSavedActivity(); + BlocProvider.of<NavCubitPage>(context).goToPageGame(); }, child: const Image( image: AssetImage('assets/ui/button_resume_game.png'), diff --git a/lib/ui/widgets/game/game_board.dart b/lib/ui/widgets/game/game_board.dart index d4ddeb3..c7f5a25 100644 --- a/lib/ui/widgets/game/game_board.dart +++ b/lib/ui/widgets/game/game_board.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; -import 'package:solitaire/models/game/board.dart'; +import 'package:solitaire/cubit/activity/activity_cubit.dart'; +import 'package:solitaire/models/activity/board.dart'; import 'package:solitaire/ui/widgets/game/tile_widget.dart'; class GameBoardWidget extends StatelessWidget { @@ -10,12 +10,12 @@ class GameBoardWidget extends StatelessWidget { @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Board board = gameState.currentGame.board; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Board board = activityState.currentActivity.board; final BoardCells cells = board.cells; - final boardSize = gameState.currentGame.boardSize; + final boardSize = activityState.currentActivity.boardSize; final double tileSize = (MediaQuery.of(context).size.width - 40) / boardSize; return Column( diff --git a/lib/ui/widgets/game/tile_widget.dart b/lib/ui/widgets/game/tile_widget.dart index 2216687..93ca8ee 100644 --- a/lib/ui/widgets/game/tile_widget.dart +++ b/lib/ui/widgets/game/tile_widget.dart @@ -1,9 +1,9 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:solitaire/cubit/game_cubit.dart'; -import 'package:solitaire/models/game/cell.dart'; -import 'package:solitaire/models/game/game.dart'; +import 'package:solitaire/cubit/activity/activity_cubit.dart'; +import 'package:solitaire/models/activity/cell.dart'; +import 'package:solitaire/models/activity/activity.dart'; class TileWidget extends StatelessWidget { const TileWidget({ @@ -17,18 +17,18 @@ class TileWidget extends StatelessWidget { @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; if (tile.hasHole) { return render( - currentGame: currentGame, - gameCubit: BlocProvider.of<GameCubit>(context), + currentActivity: currentActivity, + activityCubit: BlocProvider.of<ActivityCubit>(context), ); } else { return Image( - image: AssetImage('assets/skins/${currentGame.globalSettings.skin}_board.png'), + image: AssetImage('assets/skins/${currentActivity.globalSettings.skin}_board.png'), width: tileSize, height: tileSize, fit: BoxFit.fill, @@ -39,19 +39,19 @@ class TileWidget extends StatelessWidget { } Widget render({ - required Game currentGame, - required GameCubit gameCubit, + required Activity currentActivity, + required ActivityCubit activityCubit, }) { List<Widget> stack = [ hole( - currentGame: currentGame, - gameCubit: gameCubit, + currentActivity: currentActivity, + activityCubit: activityCubit, ), ]; if (tile.hasPeg) { stack.add(draggable( - currentGame: currentGame, + currentActivity: currentActivity, )); } @@ -62,10 +62,10 @@ class TileWidget extends StatelessWidget { } Widget hole({ - required Game currentGame, - required GameCubit gameCubit, + required Activity currentActivity, + required ActivityCubit activityCubit, }) { - String image = 'assets/skins/${currentGame.globalSettings.skin}_hole.png'; + String image = 'assets/skins/${currentActivity.globalSettings.skin}_hole.png'; return DragTarget<List<int>>( builder: ( @@ -83,12 +83,12 @@ class TileWidget extends StatelessWidget { onAcceptWithDetails: (DragTargetDetails<List<int>> source) { List<int> target = [tile.location.col, tile.location.row]; // printlog('(drag) Pick from ' + source.toString() + ' and drop on ' + target.toString()); - if (currentGame.board.isMoveAllowed( + if (currentActivity.board.isMoveAllowed( source: source.data, target: target, )) { - gameCubit.move( - currentGame: currentGame, + activityCubit.move( + currentActivity: currentActivity, source: source.data, target: target, ); @@ -98,14 +98,14 @@ class TileWidget extends StatelessWidget { } Widget draggable({ - required Game currentGame, + required Activity currentActivity, }) { return Draggable<List<int>>( data: [tile.location.col, tile.location.row], // Widget when draggable is being dragged feedback: peg( - currentGame: currentGame, + currentActivity: currentActivity, ), // Widget to display on original place when being dragged @@ -113,15 +113,15 @@ class TileWidget extends StatelessWidget { // Widget when draggable is stationary child: peg( - currentGame: currentGame, + currentActivity: currentActivity, ), ); } Widget peg({ - required Game currentGame, + required Activity currentActivity, }) { - String image = 'assets/skins/${currentGame.globalSettings.skin}_peg.png'; + String image = 'assets/skins/${currentActivity.globalSettings.skin}_peg.png'; return Image( image: AssetImage(image), diff --git a/pubspec.lock b/pubspec.lock index 011ee2e..5f7d30f 100644 --- a/pubspec.lock +++ b/pubspec.lock @@ -245,10 +245,10 @@ packages: dependency: transitive description: name: path_provider - sha256: fec0d61223fba3154d87759e3cc27fe2c8dc498f6386c6d6fc80d1afdd1bf378 + sha256: "50c5dd5b6e1aaf6fb3a78b33f6aa3afca52bf903a8a5298f53101fdaee55bbcd" url: "https://pub.dev" source: hosted - version: "2.1.4" + version: "2.1.5" path_provider_android: dependency: transitive description: @@ -442,10 +442,10 @@ packages: dependency: transitive description: name: win32 - sha256: "2735daae5150e8b1dfeb3eb0544b4d3af0061e9e82cef063adcd583bdae4306a" + sha256: "10169d3934549017f0ae278ccb07f828f9d6ea21573bab0fb77b0e1ef0fce454" url: "https://pub.dev" source: hosted - version: "5.7.0" + version: "5.7.2" xdg_directories: dependency: transitive description: diff --git a/pubspec.yaml b/pubspec.yaml index 4b40abd..d96664b 100644 --- a/pubspec.yaml +++ b/pubspec.yaml @@ -3,7 +3,7 @@ description: Solitaire Game publish_to: "none" -version: 0.3.1+24 +version: 0.4.0+25 environment: sdk: "^3.0.0" -- GitLab