import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; import 'package:snake/cubit/game_cubit.dart'; import 'package:snake/models/game/game.dart'; class GameBoardWidget extends StatelessWidget { const GameBoardWidget({super.key}); @override Widget build(BuildContext context) { return Center( child: BlocBuilder<GameCubit, GameState>( builder: (BuildContext context, GameState gameState) { final Game currentGame = gameState.currentGame; return Text(currentGame.toString()); }, ), ); } }