import 'package:flutter/material.dart';
import 'package:flutter_custom_toolbox/flutter_toolbox.dart';

import 'package:snake/cubit/game_cubit.dart';
import 'package:snake/models/game/game.dart';

class GameBoardWidget extends StatelessWidget {
  const GameBoardWidget({super.key});

  @override
  Widget build(BuildContext context) {
    return Center(
      child: BlocBuilder<GameCubit, GameState>(
        builder: (BuildContext context, GameState gameState) {
          final Game currentGame = gameState.currentGame;

          return Text(currentGame.toString());
        },
      ),
    );
  }
}