import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; import 'package:momomotus/cubit/game_cubit.dart'; class KeyWidget extends StatelessWidget { const KeyWidget({ super.key, required this.caption, }); final String caption; @override Widget build(BuildContext context) { String keyText = caption; if (caption == '<') { keyText = '⬅️'; } else if (caption == '!') { keyText = '☑️'; } const Color keyColor = Colors.black; if (caption == ' ') { return const SizedBox(); } return Stack( alignment: Alignment.center, children: <Widget>[ const Image( image: AssetImage('assets/ui/key.png'), fit: BoxFit.fill, ), Center( child: TextButton( style: TextButton.styleFrom( padding: const EdgeInsets.all(0), ), child: Text( keyText, style: const TextStyle( color: keyColor, fontSize: 30.0, fontWeight: FontWeight.w800, ), textAlign: TextAlign.center, ), onPressed: () { if (caption == '<') { BlocProvider.of<GameCubit>(context).currentGuessRemoveLetter(); } else if (caption == '!') { BlocProvider.of<GameCubit>(context).submitWord(); } else if (caption != ' ') { BlocProvider.of<GameCubit>(context).currentGuessAddLetter(caption); } }, ), ), ], ); } }