import '../provider/data.dart'; import '../utils/board_utils.dart'; class GameUtils { static void resetGame(Data myProvider) { myProvider.updateStateRunning(false); } static void startGame(Data myProvider) { print('Starting game: ' + myProvider.size + ' - ' + myProvider.level); myProvider.updateSize(myProvider.size); myProvider.updateStateRunning(true); myProvider.updateCells( BoardUtils.createBoard( myProvider.sizeHorizontal, myProvider.sizeVertical, myProvider.level ) ); } }