From 89a175f4bae9236778d96fe5a150ae5db0b79780 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Beno=C3=AEt=20Harrault?= <benoit@harrault.fr> Date: Tue, 22 Oct 2024 23:48:06 +0200 Subject: [PATCH] Normalize Activity application architecture --- assets/translations/en.json | 3 + assets/translations/fr.json | 3 + .../metadata/android/en-US/changelogs/47.txt | 1 + .../metadata/android/fr-FR/changelogs/47.txt | 1 + lib/common/config/activity_page.dart | 50 ++++++ lib/common/config/screen.dart | 55 +++++++ lib/common/cubit/nav/nav_cubit_pages.dart | 33 ++++ lib/common/cubit/nav/nav_cubit_screens.dart | 37 +++++ lib/common/ui/nav/bottom_nav_bar.dart | 46 ++++++ .../ui/nav}/global_app_bar.dart | 37 +++-- .../ui/pages/game.dart} | 16 +- lib/common/ui/pages/parameters.dart | 148 +++++++++++++++++ .../ui/parameters/parameter_painter.dart | 26 +-- .../ui/parameters/parameter_widget.dart | 33 ++-- .../ui/screens/about.dart} | 4 +- lib/common/ui/screens/activity.dart | 18 +++ .../ui/screens/settings.dart} | 4 +- lib/config/application_config.dart | 3 + ...gs.dart => default_activity_settings.dart} | 14 +- lib/config/menu.dart | 52 ------ .../activity_cubit.dart} | 149 +++++++++--------- lib/cubit/activity/activity_state.dart | 15 ++ lib/cubit/game_state.dart | 15 -- lib/cubit/nav_cubit.dart | 37 ----- .../settings/settings_activity_cubit.dart | 72 +++++++++ .../settings/settings_activity_state.dart | 15 ++ .../{ => settings}/settings_global_cubit.dart | 0 .../{ => settings}/settings_global_state.dart | 0 lib/cubit/settings_game_cubit.dart | 71 --------- lib/cubit/settings_game_state.dart | 15 -- lib/main.dart | 36 +++-- .../game.dart => activity/activity.dart} | 45 +++--- lib/models/{game => activity}/cell.dart | 0 lib/models/settings/settings_activity.dart | 55 +++++++ lib/models/settings/settings_game.dart | 55 ------- lib/models/types.dart | 2 +- lib/ui/game/game_bottom.dart | 12 +- lib/ui/game/game_end.dart | 16 +- lib/ui/layouts/parameters_layout.dart | 141 ----------------- lib/ui/screens/page_game.dart | 24 --- lib/ui/skeleton.dart | 37 +++-- .../actions/button_delete_saved_game.dart | 4 +- lib/ui/widgets/actions/button_game_quit.dart | 7 +- .../actions/button_game_start_new.dart | 17 +- .../actions/button_resume_saved_game.dart | 7 +- lib/ui/widgets/game/cell.dart | 62 ++++---- lib/ui/widgets/game/game_board.dart | 18 +-- lib/ui/widgets/game/mode_button_toggle.dart | 17 +- .../widgets/game/mode_indicator_report.dart | 16 +- lib/ui/widgets/game/mode_indicator_walk.dart | 16 +- lib/ui/widgets/game/mode_toggle.dart | 12 +- lib/ui/widgets/indicators/indicator_top.dart | 16 +- lib/utils/board_animate.dart | 50 +++--- pubspec.lock | 8 +- pubspec.yaml | 2 +- 55 files changed, 914 insertions(+), 734 deletions(-) create mode 100644 fastlane/metadata/android/en-US/changelogs/47.txt create mode 100644 fastlane/metadata/android/fr-FR/changelogs/47.txt create mode 100644 lib/common/config/activity_page.dart create mode 100644 lib/common/config/screen.dart create mode 100644 lib/common/cubit/nav/nav_cubit_pages.dart create mode 100644 lib/common/cubit/nav/nav_cubit_screens.dart create mode 100644 lib/common/ui/nav/bottom_nav_bar.dart rename lib/{ui/widgets => common/ui/nav}/global_app_bar.dart (60%) rename lib/{ui/layouts/game_layout.dart => common/ui/pages/game.dart} (66%) create mode 100644 lib/common/ui/pages/parameters.dart rename lib/{ => common}/ui/parameters/parameter_painter.dart (86%) rename lib/{ => common}/ui/parameters/parameter_widget.dart (81%) rename lib/{ui/screens/page_about.dart => common/ui/screens/about.dart} (93%) create mode 100644 lib/common/ui/screens/activity.dart rename lib/{ui/screens/page_settings.dart => common/ui/screens/settings.dart} (87%) create mode 100644 lib/config/application_config.dart rename lib/config/{default_game_settings.dart => default_activity_settings.dart} (81%) delete mode 100644 lib/config/menu.dart rename lib/cubit/{game_cubit.dart => activity/activity_cubit.dart} (50%) create mode 100644 lib/cubit/activity/activity_state.dart delete mode 100644 lib/cubit/game_state.dart delete mode 100644 lib/cubit/nav_cubit.dart create mode 100644 lib/cubit/settings/settings_activity_cubit.dart create mode 100644 lib/cubit/settings/settings_activity_state.dart rename lib/cubit/{ => settings}/settings_global_cubit.dart (100%) rename lib/cubit/{ => settings}/settings_global_state.dart (100%) delete mode 100644 lib/cubit/settings_game_cubit.dart delete mode 100644 lib/cubit/settings_game_state.dart rename lib/models/{game/game.dart => activity/activity.dart} (86%) rename lib/models/{game => activity}/cell.dart (100%) create mode 100644 lib/models/settings/settings_activity.dart delete mode 100644 lib/models/settings/settings_game.dart delete mode 100644 lib/ui/layouts/parameters_layout.dart delete mode 100644 lib/ui/screens/page_game.dart diff --git a/assets/translations/en.json b/assets/translations/en.json index 0348cd0..c60e966 100644 --- a/assets/translations/en.json +++ b/assets/translations/en.json @@ -1,6 +1,9 @@ { "app_name": "Minehunter", + "page_home": "Home", + "page_game": "Game", + "settings_title": "Settings", "settings_label_theme": "Theme mode", diff --git a/assets/translations/fr.json b/assets/translations/fr.json index 0892367..7fe6662 100644 --- a/assets/translations/fr.json +++ b/assets/translations/fr.json @@ -1,6 +1,9 @@ { "app_name": "Démineur", + "page_home": "Accueil", + "page_game": "Jeu", + "settings_title": "Réglages", "settings_label_theme": "Thème de couleurs", diff --git a/fastlane/metadata/android/en-US/changelogs/47.txt b/fastlane/metadata/android/en-US/changelogs/47.txt new file mode 100644 index 0000000..ac2c90e --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/47.txt @@ -0,0 +1 @@ +Normalize Activity application architecture. diff --git a/fastlane/metadata/android/fr-FR/changelogs/47.txt b/fastlane/metadata/android/fr-FR/changelogs/47.txt new file mode 100644 index 0000000..1d6843d --- /dev/null +++ b/fastlane/metadata/android/fr-FR/changelogs/47.txt @@ -0,0 +1 @@ +Harmonisation des applications en Activity. diff --git a/lib/common/config/activity_page.dart b/lib/common/config/activity_page.dart new file mode 100644 index 0000000..0753ae7 --- /dev/null +++ b/lib/common/config/activity_page.dart @@ -0,0 +1,50 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:minehunter/common/ui/pages/game.dart'; +import 'package:minehunter/common/ui/pages/parameters.dart'; + +class ActivityPageItem { + final String code; + final Icon icon; + final Widget page; + + const ActivityPageItem({ + required this.code, + required this.icon, + required this.page, + }); +} + +class ActivityPage { + static const bool displayBottomNavBar = false; + + static const indexHome = 0; + static const pageHome = ActivityPageItem( + code: 'page_home', + icon: Icon(UniconsLine.home), + page: PageParameters(), + ); + + static const indexGame = 1; + static const pageGame = ActivityPageItem( + code: 'page_game', + icon: Icon(UniconsLine.star), + page: PageGame(), + ); + + static const Map<int, ActivityPageItem> items = { + indexHome: pageHome, + indexGame: pageGame, + }; + + static int defaultPageIndex = indexHome; + + static bool isIndexAllowed(int pageIndex) { + return items.keys.contains(pageIndex); + } + + static Widget getWidget(int pageIndex) { + return items[pageIndex]?.page ?? pageHome.page; + } +} diff --git a/lib/common/config/screen.dart b/lib/common/config/screen.dart new file mode 100644 index 0000000..26d293b --- /dev/null +++ b/lib/common/config/screen.dart @@ -0,0 +1,55 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:minehunter/common/ui/screens/about.dart'; +import 'package:minehunter/common/ui/screens/activity.dart'; +import 'package:minehunter/common/ui/screens/settings.dart'; + +class ScreenItem { + final String code; + final Icon icon; + final Widget screen; + + const ScreenItem({ + required this.code, + required this.icon, + required this.screen, + }); +} + +class Screen { + static const indexActivity = 0; + static const screenActivity = ScreenItem( + code: 'screen_activity', + icon: Icon(UniconsLine.home), + screen: ScreenActivity(), + ); + + static const indexSettings = 1; + static const screenSettings = ScreenItem( + code: 'screen_settings', + icon: Icon(UniconsLine.setting), + screen: ScreenSettings(), + ); + + static const indexAbout = 2; + static const screenAbout = ScreenItem( + code: 'screen_about', + icon: Icon(UniconsLine.info_circle), + screen: ScreenAbout(), + ); + + static Map<int, ScreenItem> items = { + indexActivity: screenActivity, + indexSettings: screenSettings, + indexAbout: screenAbout, + }; + + static bool isIndexAllowed(int screenIndex) { + return items.keys.contains(screenIndex); + } + + static Widget getWidget(int screenIndex) { + return items[screenIndex]?.screen ?? screenActivity.screen; + } +} diff --git a/lib/common/cubit/nav/nav_cubit_pages.dart b/lib/common/cubit/nav/nav_cubit_pages.dart new file mode 100644 index 0000000..6949c14 --- /dev/null +++ b/lib/common/cubit/nav/nav_cubit_pages.dart @@ -0,0 +1,33 @@ +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:minehunter/common/config/activity_page.dart'; + +class NavCubitPage extends HydratedCubit<int> { + NavCubitPage() : super(0); + + void updateIndex(int index) { + if (ActivityPage.isIndexAllowed(index)) { + emit(index); + } else { + emit(ActivityPage.indexHome); + } + } + + void goToPageHome() { + updateIndex(ActivityPage.indexHome); + } + + void goToPageGame() { + updateIndex(ActivityPage.indexGame); + } + + @override + int fromJson(Map<String, dynamic> json) { + return ActivityPage.indexHome; + } + + @override + Map<String, dynamic>? toJson(int state) { + return <String, int>{'index': state}; + } +} diff --git a/lib/common/cubit/nav/nav_cubit_screens.dart b/lib/common/cubit/nav/nav_cubit_screens.dart new file mode 100644 index 0000000..b8bdcf3 --- /dev/null +++ b/lib/common/cubit/nav/nav_cubit_screens.dart @@ -0,0 +1,37 @@ +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:minehunter/common/config/screen.dart'; + +class NavCubitScreen extends HydratedCubit<int> { + NavCubitScreen() : super(0); + + void updateIndex(int index) { + if (Screen.isIndexAllowed(index)) { + emit(index); + } else { + goToScreenActivity(); + } + } + + void goToScreenActivity() { + emit(Screen.indexActivity); + } + + void goToScreenSettings() { + emit(Screen.indexSettings); + } + + void goToScreenAbout() { + emit(Screen.indexAbout); + } + + @override + int fromJson(Map<String, dynamic> json) { + return Screen.indexActivity; + } + + @override + Map<String, dynamic>? toJson(int state) { + return <String, int>{'index': state}; + } +} diff --git a/lib/common/ui/nav/bottom_nav_bar.dart b/lib/common/ui/nav/bottom_nav_bar.dart new file mode 100644 index 0000000..2aaf443 --- /dev/null +++ b/lib/common/ui/nav/bottom_nav_bar.dart @@ -0,0 +1,46 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:minehunter/common/config/activity_page.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_pages.dart'; + +class BottomNavBar extends StatelessWidget { + const BottomNavBar({super.key}); + + @override + Widget build(BuildContext context) { + return Card( + margin: const EdgeInsets.only(top: 1, right: 4, left: 4), + elevation: 4, + shadowColor: Theme.of(context).colorScheme.shadow, + color: Theme.of(context).colorScheme.surfaceContainerHighest, + shape: const RoundedRectangleBorder( + borderRadius: BorderRadius.only( + topLeft: Radius.circular(16), + topRight: Radius.circular(16), + ), + ), + child: BlocBuilder<NavCubitPage, int>(builder: (BuildContext context, int state) { + final List<BottomNavigationBarItem> items = []; + + ActivityPage.items.forEach((int pageIndex, ActivityPageItem item) { + items.add(BottomNavigationBarItem( + icon: item.icon, + label: tr(item.code), + )); + }); + + return BottomNavigationBar( + currentIndex: state, + onTap: (int index) => BlocProvider.of<NavCubitPage>(context).updateIndex(index), + type: BottomNavigationBarType.fixed, + elevation: 0, + backgroundColor: Colors.transparent, + selectedItemColor: Theme.of(context).colorScheme.primary, + unselectedItemColor: Theme.of(context).textTheme.bodySmall!.color, + items: items, + ); + }), + ); + } +} diff --git a/lib/ui/widgets/global_app_bar.dart b/lib/common/ui/nav/global_app_bar.dart similarity index 60% rename from lib/ui/widgets/global_app_bar.dart rename to lib/common/ui/nav/global_app_bar.dart index 91c837e..183dfa6 100644 --- a/lib/ui/widgets/global_app_bar.dart +++ b/lib/common/ui/nav/global_app_bar.dart @@ -1,30 +1,33 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/config/menu.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/cubit/nav_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/common/config/screen.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_pages.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_screens.dart'; + +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; class GlobalAppBar extends StatelessWidget implements PreferredSizeWidget { const GlobalAppBar({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - return BlocBuilder<NavCubit, int>( + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + return BlocBuilder<NavCubitScreen, int>( builder: (BuildContext context, int pageIndex) { - final Game currentGame = gameState.currentGame; + final Activity currentActivity = activityState.currentActivity; final List<Widget> menuActions = []; - if (currentGame.isRunning && !currentGame.isFinished) { + if (currentActivity.isRunning && !currentActivity.isFinished) { menuActions.add(StyledButton( color: Colors.red, onPressed: () {}, onLongPress: () { - BlocProvider.of<GameCubit>(context).quitGame(); + BlocProvider.of<ActivityCubit>(context).quitActivity(); + BlocProvider.of<NavCubitPage>(context).goToPageHome(); }, child: const Image( image: AssetImage('assets/ui/button_back.png'), @@ -32,38 +35,38 @@ class GlobalAppBar extends StatelessWidget implements PreferredSizeWidget { ), )); } else { - if (pageIndex == Menu.indexGame) { + if (pageIndex == Screen.indexActivity) { // go to Settings page menuActions.add(ElevatedButton( onPressed: () { - BlocProvider.of<NavCubit>(context).goToSettingsPage(); + BlocProvider.of<NavCubitScreen>(context).goToScreenSettings(); }, style: ElevatedButton.styleFrom( shape: const CircleBorder(), ), - child: Menu.menuItemSettings.icon, + child: Screen.screenSettings.icon, )); // go to About page menuActions.add(ElevatedButton( onPressed: () { - BlocProvider.of<NavCubit>(context).goToAboutPage(); + BlocProvider.of<NavCubitScreen>(context).goToScreenAbout(); }, style: ElevatedButton.styleFrom( shape: const CircleBorder(), ), - child: Menu.menuItemAbout.icon, + child: Screen.screenAbout.icon, )); } else { // back to Home page menuActions.add(ElevatedButton( onPressed: () { - BlocProvider.of<NavCubit>(context).goToGamePage(); + BlocProvider.of<NavCubitScreen>(context).goToScreenActivity(); }, style: ElevatedButton.styleFrom( shape: const CircleBorder(), ), - child: Menu.menuItemGame.icon, + child: Screen.screenActivity.icon, )); } } diff --git a/lib/ui/layouts/game_layout.dart b/lib/common/ui/pages/game.dart similarity index 66% rename from lib/ui/layouts/game_layout.dart rename to lib/common/ui/pages/game.dart index e8f8d6b..1b1974a 100644 --- a/lib/ui/layouts/game_layout.dart +++ b/lib/common/ui/pages/game.dart @@ -1,21 +1,21 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; import 'package:minehunter/ui/game/game_bottom.dart'; import 'package:minehunter/ui/game/game_end.dart'; import 'package:minehunter/ui/game/game_top.dart'; import 'package:minehunter/ui/widgets/game/game_board.dart'; -class GameLayout extends StatelessWidget { - const GameLayout({super.key}); +class PageGame extends StatelessWidget { + const PageGame({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; return Container( alignment: AlignmentDirectional.topCenter, @@ -30,7 +30,7 @@ class GameLayout extends StatelessWidget { const SizedBox(height: 8), const GameBottomWidget(), const Expanded(child: SizedBox.shrink()), - currentGame.isFinished ? const GameEndWidget() : const SizedBox.shrink(), + currentActivity.isFinished ? const GameEndWidget() : const SizedBox.shrink(), ], ), ); diff --git a/lib/common/ui/pages/parameters.dart b/lib/common/ui/pages/parameters.dart new file mode 100644 index 0000000..a9f3b36 --- /dev/null +++ b/lib/common/ui/pages/parameters.dart @@ -0,0 +1,148 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:minehunter/common/ui/parameters/parameter_widget.dart'; + +import 'package:minehunter/config/default_activity_settings.dart'; +import 'package:minehunter/config/default_global_settings.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/cubit/settings/settings_activity_cubit.dart'; +import 'package:minehunter/cubit/settings/settings_global_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; +import 'package:minehunter/ui/widgets/actions/button_delete_saved_game.dart'; +import 'package:minehunter/ui/widgets/actions/button_game_start_new.dart'; +import 'package:minehunter/ui/widgets/actions/button_resume_saved_game.dart'; + +class PageParameters extends StatelessWidget { + const PageParameters({super.key}); + + final double separatorHeight = 8.0; + + @override + Widget build(BuildContext context) { + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; + + final List<Widget> lines = []; + + // Game settings + for (String code in DefaultActivitySettings.availableParameters) { + lines.add(Row( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + children: buildParametersLine( + code: code, + isGlobal: false, + ), + )); + + lines.add(SizedBox(height: separatorHeight)); + } + + lines.add(Expanded( + child: SizedBox(height: separatorHeight), + )); + + if (currentActivity.canBeResumed == false) { + // Start new game + lines.add( + const AspectRatio( + aspectRatio: 3, + child: StartNewGameButton(), + ), + ); + } else { + // Resume game + lines.add(const AspectRatio( + aspectRatio: 3, + child: ResumeSavedGameButton(), + )); + // Delete saved game + lines.add(SizedBox.square( + dimension: MediaQuery.of(context).size.width / 5, + child: const DeleteSavedGameButton(), + )); + } + + lines.add(SizedBox(height: separatorHeight)); + + // Global settings + for (String code in DefaultGlobalSettings.availableParameters) { + lines.add(Row( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + children: buildParametersLine( + code: code, + isGlobal: true, + ), + )); + + lines.add(SizedBox(height: separatorHeight)); + } + + return Column( + children: lines, + ); + }, + ); + } + + List<Widget> buildParametersLine({ + required String code, + required bool isGlobal, + }) { + final List<Widget> parameterButtons = []; + + final List<String> availableValues = isGlobal + ? DefaultGlobalSettings.getAvailableValues(code) + : DefaultActivitySettings.getAvailableValues(code); + + if (availableValues.length <= 1) { + return []; + } + + for (String value in availableValues) { + final Widget parameterButton = BlocBuilder<ActivitySettingsCubit, ActivitySettingsState>( + builder: (BuildContext context, ActivitySettingsState activitySettingsState) { + return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>( + builder: (BuildContext context, GlobalSettingsState globalSettingsState) { + final ActivitySettingsCubit activitySettingsCubit = + BlocProvider.of<ActivitySettingsCubit>(context); + final GlobalSettingsCubit globalSettingsCubit = + BlocProvider.of<GlobalSettingsCubit>(context); + + final String currentValue = isGlobal + ? globalSettingsCubit.getParameterValue(code) + : activitySettingsCubit.getParameterValue(code); + + final bool isSelected = (value == currentValue); + + final double displayWidth = MediaQuery.of(context).size.width; + final double itemWidth = displayWidth / availableValues.length - 4; + + return SizedBox.square( + dimension: itemWidth, + child: ParameterWidget( + code: code, + value: value, + isSelected: isSelected, + size: itemWidth, + activitySettings: activitySettingsState.settings, + globalSettings: globalSettingsState.settings, + onPressed: () { + isGlobal + ? globalSettingsCubit.setParameterValue(code, value) + : activitySettingsCubit.setParameterValue(code, value); + }, + ), + ); + }, + ); + }, + ); + + parameterButtons.add(parameterButton); + } + + return parameterButtons; + } +} diff --git a/lib/ui/parameters/parameter_painter.dart b/lib/common/ui/parameters/parameter_painter.dart similarity index 86% rename from lib/ui/parameters/parameter_painter.dart rename to lib/common/ui/parameters/parameter_painter.dart index ac52802..e2e8b23 100644 --- a/lib/ui/parameters/parameter_painter.dart +++ b/lib/common/ui/parameters/parameter_painter.dart @@ -3,21 +3,21 @@ import 'dart:math'; import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/config/default_game_settings.dart'; -import 'package:minehunter/models/settings/settings_game.dart'; +import 'package:minehunter/config/default_activity_settings.dart'; +import 'package:minehunter/models/settings/settings_activity.dart'; import 'package:minehunter/models/settings/settings_global.dart'; class ParameterPainter extends CustomPainter { const ParameterPainter({ required this.code, required this.value, - required this.gameSettings, + required this.activitySettings, required this.globalSettings, }); final String code; final String value; - final GameSettings gameSettings; + final ActivitySettings activitySettings; final GlobalSettings globalSettings; @override @@ -27,10 +27,10 @@ class ParameterPainter extends CustomPainter { // content switch (code) { - case DefaultGameSettings.parameterCodeLevel: + case DefaultActivitySettings.parameterCodeLevel: paintLevelParameterItem(canvas, canvasSize); break; - case DefaultGameSettings.parameterCodeSize: + case DefaultActivitySettings.parameterCodeSize: paintSizeParameterItem(canvas, canvasSize); break; default: @@ -83,19 +83,19 @@ class ParameterPainter extends CustomPainter { final List<dynamic> stars = []; switch (value) { - case DefaultGameSettings.levelValueEasy: + case DefaultActivitySettings.levelValueEasy: stars.add([0.5, 0.5]); break; - case DefaultGameSettings.levelValueMedium: + case DefaultActivitySettings.levelValueMedium: stars.add([0.3, 0.5]); stars.add([0.7, 0.5]); break; - case DefaultGameSettings.levelValueHard: + case DefaultActivitySettings.levelValueHard: stars.add([0.3, 0.3]); stars.add([0.7, 0.3]); stars.add([0.5, 0.7]); break; - case DefaultGameSettings.levelValueNightmare: + case DefaultActivitySettings.levelValueNightmare: stars.add([0.3, 0.3]); stars.add([0.7, 0.3]); stars.add([0.3, 0.7]); @@ -143,13 +143,13 @@ class ParameterPainter extends CustomPainter { int gridWidth = 1; switch (value) { - case DefaultGameSettings.sizeValueSmall: + case DefaultActivitySettings.sizeValueSmall: gridWidth = 2; break; - case DefaultGameSettings.sizeValueMedium: + case DefaultActivitySettings.sizeValueMedium: gridWidth = 3; break; - case DefaultGameSettings.sizeValueLarge: + case DefaultActivitySettings.sizeValueLarge: gridWidth = 4; break; default: diff --git a/lib/ui/parameters/parameter_widget.dart b/lib/common/ui/parameters/parameter_widget.dart similarity index 81% rename from lib/ui/parameters/parameter_widget.dart rename to lib/common/ui/parameters/parameter_widget.dart index 40ca00e..264526c 100644 --- a/lib/ui/parameters/parameter_widget.dart +++ b/lib/common/ui/parameters/parameter_widget.dart @@ -1,11 +1,12 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/config/default_game_settings.dart'; +import 'package:minehunter/common/ui/parameters/parameter_painter.dart'; + +import 'package:minehunter/config/default_activity_settings.dart'; import 'package:minehunter/config/default_global_settings.dart'; -import 'package:minehunter/models/settings/settings_game.dart'; +import 'package:minehunter/models/settings/settings_activity.dart'; import 'package:minehunter/models/settings/settings_global.dart'; -import 'package:minehunter/ui/parameters/parameter_painter.dart'; class ParameterWidget extends StatelessWidget { const ParameterWidget({ @@ -14,7 +15,7 @@ class ParameterWidget extends StatelessWidget { required this.value, required this.isSelected, required this.size, - required this.gameSettings, + required this.activitySettings, required this.globalSettings, required this.onPressed, }); @@ -23,7 +24,7 @@ class ParameterWidget extends StatelessWidget { final String value; final bool isSelected; final double size; - final GameSettings gameSettings; + final ActivitySettings activitySettings; final GlobalSettings globalSettings; final VoidCallback onPressed; @@ -37,10 +38,10 @@ class ParameterWidget extends StatelessWidget { Widget content = const SizedBox.shrink(); switch (code) { - case DefaultGameSettings.parameterCodeLevel: + case DefaultActivitySettings.parameterCodeLevel: content = getLevelParameterItem(value); break; - case DefaultGameSettings.parameterCodeSize: + case DefaultActivitySettings.parameterCodeSize: content = getSizeParameterItem(value); break; case DefaultGlobalSettings.parameterCodeSkin: @@ -79,16 +80,16 @@ class ParameterWidget extends StatelessWidget { Color backgroundColor = Colors.grey; switch (value) { - case DefaultGameSettings.levelValueEasy: + case DefaultActivitySettings.levelValueEasy: backgroundColor = Colors.green; break; - case DefaultGameSettings.levelValueMedium: + case DefaultActivitySettings.levelValueMedium: backgroundColor = Colors.orange; break; - case DefaultGameSettings.levelValueHard: + case DefaultActivitySettings.levelValueHard: backgroundColor = Colors.red; break; - case DefaultGameSettings.levelValueNightmare: + case DefaultActivitySettings.levelValueNightmare: backgroundColor = Colors.purple; break; default: @@ -104,7 +105,7 @@ class ParameterWidget extends StatelessWidget { painter: ParameterPainter( code: code, value: value, - gameSettings: gameSettings, + activitySettings: activitySettings, globalSettings: globalSettings, ), isComplex: true, @@ -116,13 +117,13 @@ class ParameterWidget extends StatelessWidget { Color backgroundColor = Colors.grey; switch (value) { - case DefaultGameSettings.sizeValueSmall: + case DefaultActivitySettings.sizeValueSmall: backgroundColor = Colors.green; break; - case DefaultGameSettings.sizeValueMedium: + case DefaultActivitySettings.sizeValueMedium: backgroundColor = Colors.orange; break; - case DefaultGameSettings.sizeValueLarge: + case DefaultActivitySettings.sizeValueLarge: backgroundColor = Colors.red; break; default: @@ -138,7 +139,7 @@ class ParameterWidget extends StatelessWidget { painter: ParameterPainter( code: code, value: value, - gameSettings: gameSettings, + activitySettings: activitySettings, globalSettings: globalSettings, ), isComplex: true, diff --git a/lib/ui/screens/page_about.dart b/lib/common/ui/screens/about.dart similarity index 93% rename from lib/ui/screens/page_about.dart rename to lib/common/ui/screens/about.dart index ab73e30..f7a14a9 100644 --- a/lib/ui/screens/page_about.dart +++ b/lib/common/ui/screens/about.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -class PageAbout extends StatelessWidget { - const PageAbout({super.key}); +class ScreenAbout extends StatelessWidget { + const ScreenAbout({super.key}); @override Widget build(BuildContext context) { diff --git a/lib/common/ui/screens/activity.dart b/lib/common/ui/screens/activity.dart new file mode 100644 index 0000000..f7bb5f4 --- /dev/null +++ b/lib/common/ui/screens/activity.dart @@ -0,0 +1,18 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:minehunter/common/config/activity_page.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_pages.dart'; + +class ScreenActivity extends StatelessWidget { + const ScreenActivity({super.key}); + + @override + Widget build(BuildContext context) { + return BlocBuilder<NavCubitPage, int>( + builder: (BuildContext context, int pageIndex) { + return ActivityPage.getWidget(pageIndex); + }, + ); + } +} diff --git a/lib/ui/screens/page_settings.dart b/lib/common/ui/screens/settings.dart similarity index 87% rename from lib/ui/screens/page_settings.dart rename to lib/common/ui/screens/settings.dart index 50964ef..7981b1c 100644 --- a/lib/ui/screens/page_settings.dart +++ b/lib/common/ui/screens/settings.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -class PageSettings extends StatelessWidget { - const PageSettings({super.key}); +class ScreenSettings extends StatelessWidget { + const ScreenSettings({super.key}); @override Widget build(BuildContext context) { diff --git a/lib/config/application_config.dart b/lib/config/application_config.dart new file mode 100644 index 0000000..48ab5a8 --- /dev/null +++ b/lib/config/application_config.dart @@ -0,0 +1,3 @@ +class ApplicationConfig { + static const String appTitle = 'Minehunter'; +} diff --git a/lib/config/default_game_settings.dart b/lib/config/default_activity_settings.dart similarity index 81% rename from lib/config/default_game_settings.dart rename to lib/config/default_activity_settings.dart index 33669a7..d8c7fee 100644 --- a/lib/config/default_game_settings.dart +++ b/lib/config/default_activity_settings.dart @@ -1,6 +1,6 @@ import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -class DefaultGameSettings { +class DefaultActivitySettings { // available game parameters codes static const String parameterCodeLevel = 'level'; static const String parameterCodeSize = 'size'; @@ -39,9 +39,9 @@ class DefaultGameSettings { static List<String> getAvailableValues(String parameterCode) { switch (parameterCode) { case parameterCodeLevel: - return DefaultGameSettings.allowedLevelValues; + return DefaultActivitySettings.allowedLevelValues; case parameterCodeSize: - return DefaultGameSettings.allowedSizeValues; + return DefaultActivitySettings.allowedSizeValues; } printlog('Did not find any available value for game parameter "$parameterCode".'); @@ -50,9 +50,9 @@ class DefaultGameSettings { // how many mines? (per 100 tiles) static const Map<String, int> minesCountRatios = { - DefaultGameSettings.levelValueEasy: 5, - DefaultGameSettings.levelValueMedium: 10, - DefaultGameSettings.levelValueHard: 15, - DefaultGameSettings.levelValueNightmare: 20, + DefaultActivitySettings.levelValueEasy: 5, + DefaultActivitySettings.levelValueMedium: 10, + DefaultActivitySettings.levelValueHard: 15, + DefaultActivitySettings.levelValueNightmare: 20, }; } diff --git a/lib/config/menu.dart b/lib/config/menu.dart deleted file mode 100644 index 803e3e0..0000000 --- a/lib/config/menu.dart +++ /dev/null @@ -1,52 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:minehunter/ui/screens/page_about.dart'; -import 'package:minehunter/ui/screens/page_game.dart'; -import 'package:minehunter/ui/screens/page_settings.dart'; - -class MenuItem { - final Icon icon; - final Widget page; - - const MenuItem({ - required this.icon, - required this.page, - }); -} - -class Menu { - static const indexGame = 0; - static const menuItemGame = MenuItem( - icon: Icon(UniconsLine.home), - page: PageGame(), - ); - - static const indexSettings = 1; - static const menuItemSettings = MenuItem( - icon: Icon(UniconsLine.setting), - page: PageSettings(), - ); - - static const indexAbout = 2; - static const menuItemAbout = MenuItem( - icon: Icon(UniconsLine.info_circle), - page: PageAbout(), - ); - - static Map<int, MenuItem> items = { - indexGame: menuItemGame, - indexSettings: menuItemSettings, - indexAbout: menuItemAbout, - }; - - static bool isIndexAllowed(int pageIndex) { - return items.keys.contains(pageIndex); - } - - static Widget getPageWidget(int pageIndex) { - return items[pageIndex]?.page ?? menuItemGame.page; - } - - static int itemsCount = Menu.items.length; -} diff --git a/lib/cubit/game_cubit.dart b/lib/cubit/activity/activity_cubit.dart similarity index 50% rename from lib/cubit/game_cubit.dart rename to lib/cubit/activity/activity_cubit.dart index c4b2752..4c8713d 100644 --- a/lib/cubit/game_cubit.dart +++ b/lib/cubit/activity/activity_cubit.dart @@ -1,86 +1,86 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/models/game/cell.dart'; -import 'package:minehunter/models/game/game.dart'; -import 'package:minehunter/models/settings/settings_game.dart'; +import 'package:minehunter/models/activity/cell.dart'; +import 'package:minehunter/models/activity/activity.dart'; +import 'package:minehunter/models/settings/settings_activity.dart'; import 'package:minehunter/models/settings/settings_global.dart'; import 'package:minehunter/models/types.dart'; -part 'game_state.dart'; +part 'activity_state.dart'; -class GameCubit extends HydratedCubit<GameState> { - GameCubit() - : super(GameState( - currentGame: Game.createEmpty(), +class ActivityCubit extends HydratedCubit<ActivityState> { + ActivityCubit() + : super(ActivityState( + currentActivity: Activity.createEmpty(), )); - void updateState(Game game) { - emit(GameState( - currentGame: game, + void updateState(Activity activity) { + emit(ActivityState( + currentActivity: activity, )); } void refresh() { - final Game game = Game( + final Activity activity = Activity( // Settings - gameSettings: state.currentGame.gameSettings, - globalSettings: state.currentGame.globalSettings, + activitySettings: state.currentActivity.activitySettings, + globalSettings: state.currentActivity.globalSettings, // State - isRunning: state.currentGame.isRunning, - isStarted: state.currentGame.isStarted, - isFinished: state.currentGame.isFinished, - animationInProgress: state.currentGame.animationInProgress, + isRunning: state.currentActivity.isRunning, + isStarted: state.currentActivity.isStarted, + isFinished: state.currentActivity.isFinished, + animationInProgress: state.currentActivity.animationInProgress, // Base data - board: state.currentGame.board, - sizeHorizontal: state.currentGame.sizeHorizontal, - sizeVertical: state.currentGame.sizeVertical, - isBoardMined: state.currentGame.isBoardMined, + board: state.currentActivity.board, + sizeHorizontal: state.currentActivity.sizeHorizontal, + sizeVertical: state.currentActivity.sizeVertical, + isBoardMined: state.currentActivity.isBoardMined, // Game data - minesCount: state.currentGame.minesCount, - reportMode: state.currentGame.reportMode, - gameWin: state.currentGame.gameWin, - gameFail: state.currentGame.gameFail, + minesCount: state.currentActivity.minesCount, + reportMode: state.currentActivity.reportMode, + gameWin: state.currentActivity.gameWin, + gameFail: state.currentActivity.gameFail, ); // game.dump(); - updateState(game); + updateState(activity); } - void startNewGame({ - required GameSettings gameSettings, + void startNewActivity({ + required ActivitySettings activitySettings, required GlobalSettings globalSettings, }) { - final Game newGame = Game.createNew( + final Activity newActivity = Activity.createNew( // Settings - gameSettings: gameSettings, + activitySettings: activitySettings, globalSettings: globalSettings, ); - newGame.dump(); + newActivity.dump(); - updateState(newGame); + updateState(newActivity); refresh(); } - void quitGame() { - state.currentGame.isRunning = false; + void quitActivity() { + state.currentActivity.isRunning = false; refresh(); } - void resumeSavedGame() { - state.currentGame.isRunning = true; + void resumeSavedActivity() { + state.currentActivity.isRunning = true; refresh(); } - void deleteSavedGame() { - state.currentGame.isRunning = false; - state.currentGame.isFinished = true; + void deleteSavedActivity() { + state.currentActivity.isRunning = false; + state.currentActivity.isFinished = true; refresh(); } void updateBoard(Board board) { - state.currentGame.board = board; + state.currentActivity.board = board; refresh(); } @@ -88,12 +88,12 @@ class GameCubit extends HydratedCubit<GameState> { required int forbiddenRow, required int forbiddenCol, }) { - state.currentGame.isStarted = true; - state.currentGame.addMines( + state.currentActivity.isStarted = true; + state.currentActivity.addMines( forbiddenRow: forbiddenRow, forbiddenCol: forbiddenCol, ); - state.currentGame.isBoardMined = true; + state.currentActivity.isBoardMined = true; refresh(); } @@ -101,7 +101,7 @@ class GameCubit extends HydratedCubit<GameState> { required int row, required int col, }) { - if (!state.currentGame.board[row][col].isExplored) { + if (!state.currentActivity.board[row][col].isExplored) { toggleCellMark(row, col); } } @@ -112,12 +112,12 @@ class GameCubit extends HydratedCubit<GameState> { }) { setCellAsExplored(row, col); - if (state.currentGame.board[row][col].minesCountAround == 0) { + if (state.currentActivity.board[row][col].minesCountAround == 0) { final List<List<int>> safeCells = getAllSafeCellsAround(row, col); for (int safeCellIndex = 0; safeCellIndex < safeCells.length; safeCellIndex++) { final int safeCellRow = safeCells[safeCellIndex][0]; final int safeCellCol = safeCells[safeCellIndex][1]; - if (!state.currentGame.board[safeCellRow][safeCellCol].isExplored) { + if (!state.currentActivity.board[safeCellRow][safeCellCol].isExplored) { walkOnCell( row: safeCellRow, col: safeCellCol, @@ -128,7 +128,7 @@ class GameCubit extends HydratedCubit<GameState> { } List<List<int>> getAllSafeCellsAround(int row, int col) { - final List<List<Cell>> board = state.currentGame.board; + final List<List<Cell>> board = state.currentActivity.board; final int sizeHorizontal = board.length; final int sizeVertical = board[0].length; @@ -152,36 +152,37 @@ class GameCubit extends HydratedCubit<GameState> { } void setCellAsExplored(int row, int col) { - state.currentGame.board[row][col].isExplored = true; - state.currentGame.board[row][col].isMarked = false; + state.currentActivity.board[row][col].isExplored = true; + state.currentActivity.board[row][col].isMarked = false; // Boom? - if (state.currentGame.board[row][col].isMined) { + if (state.currentActivity.board[row][col].isMined) { // Boom! - state.currentGame.board[row][col].isExploded = true; + state.currentActivity.board[row][col].isExploded = true; } refresh(); } void toggleCellMark(int row, int col) { - state.currentGame.board[row][col].isMarked = !state.currentGame.board[row][col].isMarked; + state.currentActivity.board[row][col].isMarked = + !state.currentActivity.board[row][col].isMarked; refresh(); } void updateReportMode(bool reportMode) { - state.currentGame.reportMode = reportMode; + state.currentActivity.reportMode = reportMode; refresh(); } bool checkGameIsFinished() { - final Game currentGame = state.currentGame; + final Activity currentActivity = state.currentActivity; - final Board board = currentGame.board; + final Board board = currentActivity.board; final int sizeHorizontal = board.length; final int sizeVertical = board[0].length; - currentGame.printGrid(); + currentActivity.printGrid(); updateGameWin(false); updateGameFail(false); @@ -215,56 +216,56 @@ class GameCubit extends HydratedCubit<GameState> { } void updateGameWin(bool value) { - state.currentGame.gameWin = value; + state.currentActivity.gameWin = value; if (true == value) { - state.currentGame.isFinished = true; + state.currentActivity.isFinished = true; } refresh(); } void updateGameFail(bool value) { - state.currentGame.gameFail = value; + state.currentActivity.gameFail = value; if (true == value) { - state.currentGame.isFinished = true; + state.currentActivity.isFinished = true; } refresh(); } void updateAnimationInProgress(bool animationInProgress) { - state.currentGame.animationInProgress = animationInProgress; + state.currentActivity.animationInProgress = animationInProgress; refresh(); } void setAnimatedBackground(List animatedCellsPattern) { - for (int row = 0; row < state.currentGame.sizeVertical; row++) { - for (int col = 0; col < state.currentGame.sizeHorizontal; col++) { - state.currentGame.board[row][col].isAnimated = animatedCellsPattern[row][col]; + for (int row = 0; row < state.currentActivity.sizeVertical; row++) { + for (int col = 0; col < state.currentActivity.sizeHorizontal; col++) { + state.currentActivity.board[row][col].isAnimated = animatedCellsPattern[row][col]; } } refresh(); } void resetAnimatedBackground() { - for (int row = 0; row < state.currentGame.sizeVertical; row++) { - for (int col = 0; col < state.currentGame.sizeHorizontal; col++) { - state.currentGame.board[row][col].isAnimated = false; + for (int row = 0; row < state.currentActivity.sizeVertical; row++) { + for (int col = 0; col < state.currentActivity.sizeHorizontal; col++) { + state.currentActivity.board[row][col].isAnimated = false; } } } @override - GameState? fromJson(Map<String, dynamic> json) { - final Game currentGame = json['currentGame'] as Game; + ActivityState? fromJson(Map<String, dynamic> json) { + final Activity currentActivity = json['currentActivity'] as Activity; - return GameState( - currentGame: currentGame, + return ActivityState( + currentActivity: currentActivity, ); } @override - Map<String, dynamic>? toJson(GameState state) { + Map<String, dynamic>? toJson(ActivityState state) { return <String, dynamic>{ - 'currentGame': state.currentGame.toJson(), + 'currentActivity': state.currentActivity.toJson(), }; } } diff --git a/lib/cubit/activity/activity_state.dart b/lib/cubit/activity/activity_state.dart new file mode 100644 index 0000000..887b45e --- /dev/null +++ b/lib/cubit/activity/activity_state.dart @@ -0,0 +1,15 @@ +part of 'activity_cubit.dart'; + +@immutable +class ActivityState extends Equatable { + const ActivityState({ + required this.currentActivity, + }); + + final Activity currentActivity; + + @override + List<dynamic> get props => <dynamic>[ + currentActivity, + ]; +} diff --git a/lib/cubit/game_state.dart b/lib/cubit/game_state.dart deleted file mode 100644 index 00e2116..0000000 --- a/lib/cubit/game_state.dart +++ /dev/null @@ -1,15 +0,0 @@ -part of 'game_cubit.dart'; - -@immutable -class GameState extends Equatable { - const GameState({ - required this.currentGame, - }); - - final Game currentGame; - - @override - List<dynamic> get props => <dynamic>[ - currentGame, - ]; -} diff --git a/lib/cubit/nav_cubit.dart b/lib/cubit/nav_cubit.dart deleted file mode 100644 index 8559bf8..0000000 --- a/lib/cubit/nav_cubit.dart +++ /dev/null @@ -1,37 +0,0 @@ -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:minehunter/config/menu.dart'; - -class NavCubit extends HydratedCubit<int> { - NavCubit() : super(0); - - void updateIndex(int index) { - if (Menu.isIndexAllowed(index)) { - emit(index); - } else { - goToGamePage(); - } - } - - void goToGamePage() { - emit(Menu.indexGame); - } - - void goToSettingsPage() { - emit(Menu.indexSettings); - } - - void goToAboutPage() { - emit(Menu.indexAbout); - } - - @override - int fromJson(Map<String, dynamic> json) { - return Menu.indexGame; - } - - @override - Map<String, dynamic>? toJson(int state) { - return <String, int>{'pageIndex': state}; - } -} diff --git a/lib/cubit/settings/settings_activity_cubit.dart b/lib/cubit/settings/settings_activity_cubit.dart new file mode 100644 index 0000000..290b1ba --- /dev/null +++ b/lib/cubit/settings/settings_activity_cubit.dart @@ -0,0 +1,72 @@ +import 'package:flutter/material.dart'; +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:minehunter/config/default_activity_settings.dart'; +import 'package:minehunter/models/settings/settings_activity.dart'; + +part 'settings_activity_state.dart'; + +class ActivitySettingsCubit extends HydratedCubit<ActivitySettingsState> { + ActivitySettingsCubit() + : super(ActivitySettingsState(settings: ActivitySettings.createDefault())); + + void setValues({ + String? itemsCount, + String? timerValue, + }) { + emit( + ActivitySettingsState( + settings: ActivitySettings( + level: itemsCount ?? state.settings.level, + size: timerValue ?? state.settings.size, + ), + ), + ); + } + + String getParameterValue(String code) { + switch (code) { + case DefaultActivitySettings.parameterCodeLevel: + return ActivitySettings.getLevelValueFromUnsafe(state.settings.level); + case DefaultActivitySettings.parameterCodeSize: + return ActivitySettings.getSizeValueFromUnsafe(state.settings.size); + } + + return ''; + } + + void setParameterValue(String code, String value) { + final String itemsCount = code == DefaultActivitySettings.parameterCodeLevel + ? value + : getParameterValue(DefaultActivitySettings.parameterCodeLevel); + final String timerValue = code == DefaultActivitySettings.parameterCodeSize + ? value + : getParameterValue(DefaultActivitySettings.parameterCodeSize); + + setValues( + itemsCount: itemsCount, + timerValue: timerValue, + ); + } + + @override + ActivitySettingsState? fromJson(Map<String, dynamic> json) { + final String itemsCount = json[DefaultActivitySettings.parameterCodeLevel] as String; + final String timerValue = json[DefaultActivitySettings.parameterCodeSize] as String; + + return ActivitySettingsState( + settings: ActivitySettings( + level: itemsCount, + size: timerValue, + ), + ); + } + + @override + Map<String, dynamic>? toJson(ActivitySettingsState state) { + return <String, dynamic>{ + DefaultActivitySettings.parameterCodeLevel: state.settings.level, + DefaultActivitySettings.parameterCodeSize: state.settings.size, + }; + } +} diff --git a/lib/cubit/settings/settings_activity_state.dart b/lib/cubit/settings/settings_activity_state.dart new file mode 100644 index 0000000..2b2de42 --- /dev/null +++ b/lib/cubit/settings/settings_activity_state.dart @@ -0,0 +1,15 @@ +part of 'settings_activity_cubit.dart'; + +@immutable +class ActivitySettingsState extends Equatable { + const ActivitySettingsState({ + required this.settings, + }); + + final ActivitySettings settings; + + @override + List<dynamic> get props => <dynamic>[ + settings, + ]; +} diff --git a/lib/cubit/settings_global_cubit.dart b/lib/cubit/settings/settings_global_cubit.dart similarity index 100% rename from lib/cubit/settings_global_cubit.dart rename to lib/cubit/settings/settings_global_cubit.dart diff --git a/lib/cubit/settings_global_state.dart b/lib/cubit/settings/settings_global_state.dart similarity index 100% rename from lib/cubit/settings_global_state.dart rename to lib/cubit/settings/settings_global_state.dart diff --git a/lib/cubit/settings_game_cubit.dart b/lib/cubit/settings_game_cubit.dart deleted file mode 100644 index a52a742..0000000 --- a/lib/cubit/settings_game_cubit.dart +++ /dev/null @@ -1,71 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:minehunter/config/default_game_settings.dart'; -import 'package:minehunter/models/settings/settings_game.dart'; - -part 'settings_game_state.dart'; - -class GameSettingsCubit extends HydratedCubit<GameSettingsState> { - GameSettingsCubit() : super(GameSettingsState(settings: GameSettings.createDefault())); - - void setValues({ - String? itemsCount, - String? timerValue, - }) { - emit( - GameSettingsState( - settings: GameSettings( - level: itemsCount ?? state.settings.level, - size: timerValue ?? state.settings.size, - ), - ), - ); - } - - String getParameterValue(String code) { - switch (code) { - case DefaultGameSettings.parameterCodeLevel: - return GameSettings.getLevelValueFromUnsafe(state.settings.level); - case DefaultGameSettings.parameterCodeSize: - return GameSettings.getSizeValueFromUnsafe(state.settings.size); - } - - return ''; - } - - void setParameterValue(String code, String value) { - final String itemsCount = code == DefaultGameSettings.parameterCodeLevel - ? value - : getParameterValue(DefaultGameSettings.parameterCodeLevel); - final String timerValue = code == DefaultGameSettings.parameterCodeSize - ? value - : getParameterValue(DefaultGameSettings.parameterCodeSize); - - setValues( - itemsCount: itemsCount, - timerValue: timerValue, - ); - } - - @override - GameSettingsState? fromJson(Map<String, dynamic> json) { - final String itemsCount = json[DefaultGameSettings.parameterCodeLevel] as String; - final String timerValue = json[DefaultGameSettings.parameterCodeSize] as String; - - return GameSettingsState( - settings: GameSettings( - level: itemsCount, - size: timerValue, - ), - ); - } - - @override - Map<String, dynamic>? toJson(GameSettingsState state) { - return <String, dynamic>{ - DefaultGameSettings.parameterCodeLevel: state.settings.level, - DefaultGameSettings.parameterCodeSize: state.settings.size, - }; - } -} diff --git a/lib/cubit/settings_game_state.dart b/lib/cubit/settings_game_state.dart deleted file mode 100644 index 5acd85b..0000000 --- a/lib/cubit/settings_game_state.dart +++ /dev/null @@ -1,15 +0,0 @@ -part of 'settings_game_cubit.dart'; - -@immutable -class GameSettingsState extends Equatable { - const GameSettingsState({ - required this.settings, - }); - - final GameSettings settings; - - @override - List<dynamic> get props => <dynamic>[ - settings, - ]; -} diff --git a/lib/main.dart b/lib/main.dart index 9126207..c1fa5ee 100644 --- a/lib/main.dart +++ b/lib/main.dart @@ -4,11 +4,14 @@ import 'package:flutter/material.dart'; import 'package:flutter/services.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_pages.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_screens.dart'; + +import 'package:minehunter/config/application_config.dart'; import 'package:minehunter/config/default_global_settings.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/cubit/nav_cubit.dart'; -import 'package:minehunter/cubit/settings_game_cubit.dart'; -import 'package:minehunter/cubit/settings_global_cubit.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/cubit/settings/settings_activity_cubit.dart'; +import 'package:minehunter/cubit/settings/settings_global_cubit.dart'; import 'package:minehunter/ui/skeleton.dart'; void main() async { @@ -46,17 +49,30 @@ class MyApp extends StatelessWidget { return MultiBlocProvider( providers: [ - BlocProvider<NavCubit>(create: (context) => NavCubit()), + // default providers + BlocProvider<NavCubitPage>( + create: (context) => NavCubitPage(), + ), + BlocProvider<NavCubitScreen>( + create: (context) => NavCubitScreen(), + ), BlocProvider<ApplicationThemeModeCubit>( - create: (context) => ApplicationThemeModeCubit()), - BlocProvider<GameCubit>(create: (context) => GameCubit()), - BlocProvider<GlobalSettingsCubit>(create: (context) => GlobalSettingsCubit()), - BlocProvider<GameSettingsCubit>(create: (context) => GameSettingsCubit()), + create: (context) => ApplicationThemeModeCubit(), + ), + BlocProvider<ActivityCubit>( + create: (context) => ActivityCubit(), + ), + BlocProvider<GlobalSettingsCubit>( + create: (context) => GlobalSettingsCubit(), + ), + BlocProvider<ActivitySettingsCubit>( + create: (context) => ActivitySettingsCubit(), + ), ], child: BlocBuilder<ApplicationThemeModeCubit, ApplicationThemeModeState>( builder: (BuildContext context, ApplicationThemeModeState state) { return MaterialApp( - title: 'Minehunter', + title: ApplicationConfig.appTitle, home: const SkeletonScreen(), // Theme stuff diff --git a/lib/models/game/game.dart b/lib/models/activity/activity.dart similarity index 86% rename from lib/models/game/game.dart rename to lib/models/activity/activity.dart index ae3b57c..323966b 100644 --- a/lib/models/game/game.dart +++ b/lib/models/activity/activity.dart @@ -1,15 +1,15 @@ import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/config/default_game_settings.dart'; -import 'package:minehunter/models/game/cell.dart'; -import 'package:minehunter/models/settings/settings_game.dart'; +import 'package:minehunter/config/default_activity_settings.dart'; +import 'package:minehunter/models/activity/cell.dart'; +import 'package:minehunter/models/settings/settings_activity.dart'; import 'package:minehunter/models/settings/settings_global.dart'; import 'package:minehunter/models/types.dart'; -class Game { - Game({ +class Activity { + Activity({ // Settings - required this.gameSettings, + required this.activitySettings, required this.globalSettings, // State @@ -32,7 +32,7 @@ class Game { }); // Settings - final GameSettings gameSettings; + final ActivitySettings activitySettings; final GlobalSettings globalSettings; // State @@ -53,10 +53,10 @@ class Game { bool gameWin; bool gameFail; - factory Game.createEmpty() { - return Game( + factory Activity.createEmpty() { + return Activity( // Settings - gameSettings: GameSettings.createDefault(), + activitySettings: ActivitySettings.createDefault(), globalSettings: GlobalSettings.createDefault(), // Base data board: [], @@ -65,15 +65,16 @@ class Game { ); } - factory Game.createNew({ - GameSettings? gameSettings, + factory Activity.createNew({ + ActivitySettings? activitySettings, GlobalSettings? globalSettings, }) { - final GameSettings newGameSettings = gameSettings ?? GameSettings.createDefault(); + final ActivitySettings newActivitySettings = + activitySettings ?? ActivitySettings.createDefault(); final GlobalSettings newGlobalSettings = globalSettings ?? GlobalSettings.createDefault(); - final int sizeHorizontal = int.parse(newGameSettings.size.split('x')[0]); - final int sizeVertical = int.parse(newGameSettings.size.split('x')[1]); + final int sizeHorizontal = int.parse(newActivitySettings.size.split('x')[0]); + final int sizeVertical = int.parse(newActivitySettings.size.split('x')[1]); // Create empty board (it will be mined after first hit) final Board board = []; @@ -86,13 +87,13 @@ class Game { } final int minesCountRatio = - DefaultGameSettings.minesCountRatios[newGameSettings.level] ?? 1; + DefaultActivitySettings.minesCountRatios[newActivitySettings.level] ?? 1; final int minesCount = ((sizeHorizontal * sizeVertical) * minesCountRatio / 100).round(); printlog('Mines count: $minesCount'); - return Game( + return Activity( // Settings - gameSettings: newGameSettings, + activitySettings: newActivitySettings, globalSettings: newGlobalSettings, // State isRunning: true, @@ -176,9 +177,9 @@ class Game { printlog(''); printlog('## Current game dump:'); printlog(''); - printlog('$Game:'); + printlog('$Activity:'); printlog(' Settings'); - gameSettings.dump(); + activitySettings.dump(); globalSettings.dump(); printlog(' State'); printlog(' isRunning: $isRunning'); @@ -240,13 +241,13 @@ class Game { @override String toString() { - return '$Game(${toJson()})'; + return '$Activity(${toJson()})'; } Map<String, dynamic>? toJson() { return <String, dynamic>{ // Settings - 'gameSettings': gameSettings.toJson(), + 'activitySettings': activitySettings.toJson(), 'globalSettings': globalSettings.toJson(), // State 'isRunning': isRunning, diff --git a/lib/models/game/cell.dart b/lib/models/activity/cell.dart similarity index 100% rename from lib/models/game/cell.dart rename to lib/models/activity/cell.dart diff --git a/lib/models/settings/settings_activity.dart b/lib/models/settings/settings_activity.dart new file mode 100644 index 0000000..30ca647 --- /dev/null +++ b/lib/models/settings/settings_activity.dart @@ -0,0 +1,55 @@ +import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; + +import 'package:minehunter/config/default_activity_settings.dart'; + +class ActivitySettings { + final String level; + final String size; + + ActivitySettings({ + required this.level, + required this.size, + }); + + static String getLevelValueFromUnsafe(String level) { + if (DefaultActivitySettings.allowedLevelValues.contains(level)) { + return level; + } + + return DefaultActivitySettings.defaultLevelValue; + } + + static String getSizeValueFromUnsafe(String size) { + if (DefaultActivitySettings.allowedSizeValues.contains(size)) { + return size; + } + + return DefaultActivitySettings.defaultSizeValue; + } + + factory ActivitySettings.createDefault() { + return ActivitySettings( + level: DefaultActivitySettings.defaultLevelValue, + size: DefaultActivitySettings.defaultSizeValue, + ); + } + + void dump() { + printlog('$ActivitySettings:'); + printlog(' ${DefaultActivitySettings.parameterCodeLevel}: $level'); + printlog(' ${DefaultActivitySettings.parameterCodeSize}: $size'); + printlog(''); + } + + @override + String toString() { + return '$ActivitySettings(${toJson()})'; + } + + Map<String, dynamic>? toJson() { + return <String, dynamic>{ + DefaultActivitySettings.parameterCodeLevel: level, + DefaultActivitySettings.parameterCodeSize: size, + }; + } +} diff --git a/lib/models/settings/settings_game.dart b/lib/models/settings/settings_game.dart deleted file mode 100644 index 97664ca..0000000 --- a/lib/models/settings/settings_game.dart +++ /dev/null @@ -1,55 +0,0 @@ -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:minehunter/config/default_game_settings.dart'; - -class GameSettings { - final String level; - final String size; - - GameSettings({ - required this.level, - required this.size, - }); - - static String getLevelValueFromUnsafe(String level) { - if (DefaultGameSettings.allowedLevelValues.contains(level)) { - return level; - } - - return DefaultGameSettings.defaultLevelValue; - } - - static String getSizeValueFromUnsafe(String size) { - if (DefaultGameSettings.allowedSizeValues.contains(size)) { - return size; - } - - return DefaultGameSettings.defaultSizeValue; - } - - factory GameSettings.createDefault() { - return GameSettings( - level: DefaultGameSettings.defaultLevelValue, - size: DefaultGameSettings.defaultSizeValue, - ); - } - - void dump() { - printlog('$GameSettings:'); - printlog(' ${DefaultGameSettings.parameterCodeLevel}: $level'); - printlog(' ${DefaultGameSettings.parameterCodeSize}: $size'); - printlog(''); - } - - @override - String toString() { - return '$GameSettings(${toJson()})'; - } - - Map<String, dynamic>? toJson() { - return <String, dynamic>{ - DefaultGameSettings.parameterCodeLevel: level, - DefaultGameSettings.parameterCodeSize: size, - }; - } -} diff --git a/lib/models/types.dart b/lib/models/types.dart index 5b6aee1..afdaecb 100644 --- a/lib/models/types.dart +++ b/lib/models/types.dart @@ -1,4 +1,4 @@ -import 'package:minehunter/models/game/cell.dart'; +import 'package:minehunter/models/activity/cell.dart'; typedef Board = List<List<Cell>>; typedef AnimatedBoard = List<List<bool>>; diff --git a/lib/ui/game/game_bottom.dart b/lib/ui/game/game_bottom.dart index 169ea23..eedd0be 100644 --- a/lib/ui/game/game_bottom.dart +++ b/lib/ui/game/game_bottom.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; import 'package:minehunter/ui/widgets/game/mode_toggle.dart'; class GameBottomWidget extends StatelessWidget { @@ -10,11 +10,11 @@ class GameBottomWidget extends StatelessWidget { @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; - return !currentGame.isFinished ? const ToggleGameMode() : const SizedBox.shrink(); + return !currentActivity.isFinished ? const ToggleGameMode() : const SizedBox.shrink(); }, ); } diff --git a/lib/ui/game/game_end.dart b/lib/ui/game/game_end.dart index 86f2979..6809842 100644 --- a/lib/ui/game/game_end.dart +++ b/lib/ui/game/game_end.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; import 'package:minehunter/ui/widgets/actions/button_game_quit.dart'; class GameEndWidget extends StatelessWidget { @@ -10,14 +10,14 @@ class GameEndWidget extends StatelessWidget { @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; final Image decorationImage = Image( - image: AssetImage(currentGame.gameWin + image: AssetImage(currentActivity.gameWin ? 'assets/ui/game_win.png' - : currentGame.gameFail + : currentActivity.gameFail ? 'assets/ui/game_fail.png' : ''), fit: BoxFit.fill, @@ -37,7 +37,7 @@ class GameEndWidget extends StatelessWidget { ), Column( children: [ - currentGame.animationInProgress + currentActivity.animationInProgress ? decorationImage : const QuitGameButton() ], diff --git a/lib/ui/layouts/parameters_layout.dart b/lib/ui/layouts/parameters_layout.dart deleted file mode 100644 index 2a0594c..0000000 --- a/lib/ui/layouts/parameters_layout.dart +++ /dev/null @@ -1,141 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:minehunter/config/default_game_settings.dart'; -import 'package:minehunter/config/default_global_settings.dart'; -import 'package:minehunter/cubit/settings_game_cubit.dart'; -import 'package:minehunter/cubit/settings_global_cubit.dart'; -import 'package:minehunter/ui/parameters/parameter_widget.dart'; -import 'package:minehunter/ui/widgets/actions/button_delete_saved_game.dart'; -import 'package:minehunter/ui/widgets/actions/button_game_start_new.dart'; -import 'package:minehunter/ui/widgets/actions/button_resume_saved_game.dart'; - -class ParametersLayout extends StatelessWidget { - const ParametersLayout({super.key, required this.canResume}); - - final bool canResume; - - final double separatorHeight = 8.0; - - @override - Widget build(BuildContext context) { - final List<Widget> lines = []; - - // Game settings - for (String code in DefaultGameSettings.availableParameters) { - lines.add(Row( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - children: buildParametersLine( - code: code, - isGlobal: false, - ), - )); - - lines.add(SizedBox(height: separatorHeight)); - } - - lines.add(Expanded( - child: SizedBox(height: separatorHeight), - )); - - if (canResume == false) { - // Start new game - lines.add( - const AspectRatio( - aspectRatio: 3, - child: StartNewGameButton(), - ), - ); - } else { - // Resume game - lines.add(const AspectRatio( - aspectRatio: 3, - child: ResumeSavedGameButton(), - )); - // Delete saved game - lines.add(SizedBox.square( - dimension: MediaQuery.of(context).size.width / 5, - child: const DeleteSavedGameButton(), - )); - } - - lines.add(SizedBox(height: separatorHeight)); - - // Global settings - for (String code in DefaultGlobalSettings.availableParameters) { - lines.add(Row( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - children: buildParametersLine( - code: code, - isGlobal: true, - ), - )); - - lines.add(SizedBox(height: separatorHeight)); - } - - return Column( - children: lines, - ); - } - - List<Widget> buildParametersLine({ - required String code, - required bool isGlobal, - }) { - final List<Widget> parameterButtons = []; - - final List<String> availableValues = isGlobal - ? DefaultGlobalSettings.getAvailableValues(code) - : DefaultGameSettings.getAvailableValues(code); - - if (availableValues.length <= 1) { - return []; - } - - for (String value in availableValues) { - final Widget parameterButton = BlocBuilder<GameSettingsCubit, GameSettingsState>( - builder: (BuildContext context, GameSettingsState gameSettingsState) { - return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>( - builder: (BuildContext context, GlobalSettingsState globalSettingsState) { - final GameSettingsCubit gameSettingsCubit = - BlocProvider.of<GameSettingsCubit>(context); - final GlobalSettingsCubit globalSettingsCubit = - BlocProvider.of<GlobalSettingsCubit>(context); - - final String currentValue = isGlobal - ? globalSettingsCubit.getParameterValue(code) - : gameSettingsCubit.getParameterValue(code); - - final bool isSelected = (value == currentValue); - - final double displayWidth = MediaQuery.of(context).size.width; - final double itemWidth = displayWidth / availableValues.length - 4; - - return SizedBox.square( - dimension: itemWidth, - child: ParameterWidget( - code: code, - value: value, - isSelected: isSelected, - size: itemWidth, - gameSettings: gameSettingsState.settings, - globalSettings: globalSettingsState.settings, - onPressed: () { - isGlobal - ? globalSettingsCubit.setParameterValue(code, value) - : gameSettingsCubit.setParameterValue(code, value); - }, - ), - ); - }, - ); - }, - ); - - parameterButtons.add(parameterButton); - } - - return parameterButtons; - } -} diff --git a/lib/ui/screens/page_game.dart b/lib/ui/screens/page_game.dart deleted file mode 100644 index b2d265f..0000000 --- a/lib/ui/screens/page_game.dart +++ /dev/null @@ -1,24 +0,0 @@ -import 'package:flutter/material.dart'; -import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; - -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; -import 'package:minehunter/ui/layouts/game_layout.dart'; -import 'package:minehunter/ui/layouts/parameters_layout.dart'; - -class PageGame extends StatelessWidget { - const PageGame({super.key}); - - @override - Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; - - return currentGame.isRunning - ? const GameLayout() - : ParametersLayout(canResume: currentGame.canBeResumed); - }, - ); - } -} diff --git a/lib/ui/skeleton.dart b/lib/ui/skeleton.dart index 4354234..019aebb 100644 --- a/lib/ui/skeleton.dart +++ b/lib/ui/skeleton.dart @@ -1,34 +1,37 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/config/menu.dart'; -import 'package:minehunter/cubit/nav_cubit.dart'; -import 'package:minehunter/ui/widgets/global_app_bar.dart'; +import 'package:minehunter/common/config/activity_page.dart'; +import 'package:minehunter/common/config/screen.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_screens.dart'; +import 'package:minehunter/common/ui/nav/global_app_bar.dart'; +import 'package:minehunter/common/ui/nav/bottom_nav_bar.dart'; class SkeletonScreen extends StatelessWidget { const SkeletonScreen({super.key}); @override Widget build(BuildContext context) { - return Scaffold( - appBar: const GlobalAppBar(), - extendBodyBehindAppBar: false, - body: Material( - color: Theme.of(context).colorScheme.surface, - child: BlocBuilder<NavCubit, int>( - builder: (BuildContext context, int pageIndex) { - return Padding( + return BlocBuilder<NavCubitScreen, int>( + builder: (BuildContext context, int screenIndex) { + return Scaffold( + appBar: const GlobalAppBar(), + extendBodyBehindAppBar: false, + body: Material( + color: Theme.of(context).colorScheme.surface, + child: Padding( padding: const EdgeInsets.only( top: 8, left: 2, right: 2, ), - child: Menu.getPageWidget(pageIndex), - ); - }, - ), - ), - backgroundColor: Theme.of(context).colorScheme.surface, + child: Screen.getWidget(screenIndex), + ), + ), + backgroundColor: Theme.of(context).colorScheme.surface, + bottomNavigationBar: ActivityPage.displayBottomNavBar ? const BottomNavBar() : null, + ); + }, ); } } diff --git a/lib/ui/widgets/actions/button_delete_saved_game.dart b/lib/ui/widgets/actions/button_delete_saved_game.dart index d9e7a8f..d1e4128 100644 --- a/lib/ui/widgets/actions/button_delete_saved_game.dart +++ b/lib/ui/widgets/actions/button_delete_saved_game.dart @@ -1,7 +1,7 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; class DeleteSavedGameButton extends StatelessWidget { const DeleteSavedGameButton({super.key}); @@ -11,7 +11,7 @@ class DeleteSavedGameButton extends StatelessWidget { return StyledButton( color: Colors.grey, onPressed: () { - BlocProvider.of<GameCubit>(context).deleteSavedGame(); + BlocProvider.of<ActivityCubit>(context).deleteSavedActivity(); }, child: const Image( image: AssetImage('assets/ui/button_delete_saved_game.png'), diff --git a/lib/ui/widgets/actions/button_game_quit.dart b/lib/ui/widgets/actions/button_game_quit.dart index 964b8dc..49bffae 100644 --- a/lib/ui/widgets/actions/button_game_quit.dart +++ b/lib/ui/widgets/actions/button_game_quit.dart @@ -1,7 +1,9 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_pages.dart'; + +import 'package:minehunter/cubit/activity/activity_cubit.dart'; class QuitGameButton extends StatelessWidget { const QuitGameButton({super.key}); @@ -11,7 +13,8 @@ class QuitGameButton extends StatelessWidget { return StyledButton( color: Colors.red, onPressed: () { - BlocProvider.of<GameCubit>(context).quitGame(); + BlocProvider.of<ActivityCubit>(context).quitActivity(); + BlocProvider.of<NavCubitPage>(context).goToPageHome(); }, child: const Image( image: AssetImage('assets/ui/button_back.png'), diff --git a/lib/ui/widgets/actions/button_game_start_new.dart b/lib/ui/widgets/actions/button_game_start_new.dart index b7bc0f3..094f095 100644 --- a/lib/ui/widgets/actions/button_game_start_new.dart +++ b/lib/ui/widgets/actions/button_game_start_new.dart @@ -1,26 +1,29 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/cubit/settings_game_cubit.dart'; -import 'package:minehunter/cubit/settings_global_cubit.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_pages.dart'; + +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/cubit/settings/settings_activity_cubit.dart'; +import 'package:minehunter/cubit/settings/settings_global_cubit.dart'; class StartNewGameButton extends StatelessWidget { const StartNewGameButton({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameSettingsCubit, GameSettingsState>( - builder: (BuildContext context, GameSettingsState gameSettingsState) { + return BlocBuilder<ActivitySettingsCubit, ActivitySettingsState>( + builder: (BuildContext context, ActivitySettingsState activitySettingsState) { return BlocBuilder<GlobalSettingsCubit, GlobalSettingsState>( builder: (BuildContext context, GlobalSettingsState globalSettingsState) { return StyledButton( color: Colors.blue, onPressed: () { - BlocProvider.of<GameCubit>(context).startNewGame( - gameSettings: gameSettingsState.settings, + BlocProvider.of<ActivityCubit>(context).startNewActivity( + activitySettings: activitySettingsState.settings, globalSettings: globalSettingsState.settings, ); + BlocProvider.of<NavCubitPage>(context).goToPageGame(); }, child: const Image( image: AssetImage('assets/ui/button_start.png'), diff --git a/lib/ui/widgets/actions/button_resume_saved_game.dart b/lib/ui/widgets/actions/button_resume_saved_game.dart index 4c3b95d..902a948 100644 --- a/lib/ui/widgets/actions/button_resume_saved_game.dart +++ b/lib/ui/widgets/actions/button_resume_saved_game.dart @@ -1,7 +1,9 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; +import 'package:minehunter/common/cubit/nav/nav_cubit_pages.dart'; + +import 'package:minehunter/cubit/activity/activity_cubit.dart'; class ResumeSavedGameButton extends StatelessWidget { const ResumeSavedGameButton({super.key}); @@ -11,7 +13,8 @@ class ResumeSavedGameButton extends StatelessWidget { return StyledButton( color: Colors.blue, onPressed: () { - BlocProvider.of<GameCubit>(context).resumeSavedGame(); + BlocProvider.of<ActivityCubit>(context).resumeSavedActivity(); + BlocProvider.of<NavCubitPage>(context).goToPageGame(); }, child: const Image( image: AssetImage('assets/ui/button_resume_game.png'), diff --git a/lib/ui/widgets/game/cell.dart b/lib/ui/widgets/game/cell.dart index f32eff1..cab827e 100644 --- a/lib/ui/widgets/game/cell.dart +++ b/lib/ui/widgets/game/cell.dart @@ -1,9 +1,9 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/cell.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/cell.dart'; +import 'package:minehunter/models/activity/activity.dart'; import 'package:minehunter/utils/board_animate.dart'; class CellWidget extends StatelessWidget { @@ -20,20 +20,20 @@ class CellWidget extends StatelessWidget { @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; - final GameCubit gameCubit = BlocProvider.of<GameCubit>(context); + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; + final ActivityCubit activityCubit = BlocProvider.of<ActivityCubit>(context); String imageAsset = getImageAssetName( - currentGame: currentGame, + currentActivity: currentActivity, ); return Container( decoration: BoxDecoration( - color: getBackgroundColor(currentGame), + color: getBackgroundColor(currentActivity), border: getCellBorders( - currentGame: currentGame, + currentActivity: currentActivity, row: row, col: col, ), @@ -52,28 +52,28 @@ class CellWidget extends StatelessWidget { ), onTap: () { // Set mines on board after first player try - if (!currentGame.isBoardMined) { - gameCubit.addMines(forbiddenRow: row, forbiddenCol: col); + if (!currentActivity.isBoardMined) { + activityCubit.addMines(forbiddenRow: row, forbiddenCol: col); } - if (!(currentGame.gameWin || currentGame.gameFail)) { - if (currentGame.reportMode) { - gameCubit.reportCell( + if (!(currentActivity.gameWin || currentActivity.gameFail)) { + if (currentActivity.reportMode) { + activityCubit.reportCell( row: row, col: col, ); } else { - gameCubit.walkOnCell( + activityCubit.walkOnCell( row: row, col: col, ); } - if (gameCubit.checkGameIsFinished()) { - gameCubit.updateReportMode(false); + if (activityCubit.checkGameIsFinished()) { + activityCubit.updateReportMode(false); BoardAnimate.startAnimation( - gameCubit: gameCubit, - currentGame: currentGame, - animationType: currentGame.gameWin ? 'win' : 'fail', + activityCubit: activityCubit, + currentActivity: currentActivity, + animationType: currentActivity.gameWin ? 'win' : 'fail', ); } } @@ -88,13 +88,13 @@ class CellWidget extends StatelessWidget { * Compute image asset name, from skin and cell value/state */ String getImageAssetName({ - required Game currentGame, + required Activity currentActivity, }) { - final String skin = currentGame.globalSettings.skin; + final String skin = currentActivity.globalSettings.skin; String imageAsset = 'assets/skins/${skin}_tile_unknown.png'; - bool showSolution = currentGame.gameWin || currentGame.gameFail; + bool showSolution = currentActivity.gameWin || currentActivity.gameFail; if (!showSolution) { // Running game if (cell.isExplored) { @@ -131,11 +131,11 @@ class CellWidget extends StatelessWidget { } // Compute cell background color, from cell state - Color getBackgroundColor(currentGame) { - if (currentGame.gameWin) { + Color getBackgroundColor(Activity currentActivity) { + if (currentActivity.gameWin) { return cell.isAnimated ? Colors.green.shade400 : Colors.green.shade500; } - if (currentGame.gameFail) { + if (currentActivity.gameFail) { return cell.isAnimated ? Colors.pink.shade200 : Colors.pink.shade400; } @@ -144,7 +144,7 @@ class CellWidget extends StatelessWidget { // Compute cell borders, from board size and cell state Border getCellBorders({ - required Game currentGame, + required Activity currentActivity, required int row, required int col, }) { @@ -152,7 +152,7 @@ class CellWidget extends StatelessWidget { double cellBorderWidth = 4; // Reduce cell border width on big boards - int boardSize = currentGame.sizeHorizontal; + int boardSize = currentActivity.sizeHorizontal; if (boardSize > 8) { cellBorderWidth = 2; if (boardSize > 10) { @@ -160,9 +160,9 @@ class CellWidget extends StatelessWidget { } } - if (currentGame.gameWin) { + if (currentActivity.gameWin) { cellBorderColor = Colors.green.shade700; - } else if (currentGame.gameFail) { + } else if (currentActivity.gameFail) { cellBorderColor = Colors.pink.shade300; } diff --git a/lib/ui/widgets/game/game_board.dart b/lib/ui/widgets/game/game_board.dart index 2e80e5c..e208415 100644 --- a/lib/ui/widgets/game/game_board.dart +++ b/lib/ui/widgets/game/game_board.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; import 'package:minehunter/models/types.dart'; import 'package:minehunter/ui/widgets/game/cell.dart'; @@ -11,12 +11,12 @@ class GameBoardWidget extends StatelessWidget { @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; - final Board board = currentGame.board; - final Color borderColor = currentGame.reportMode ? Colors.blue : Colors.black; + final Board board = currentActivity.board; + final Color borderColor = currentActivity.reportMode ? Colors.blue : Colors.black; return Container( margin: const EdgeInsets.all(2), @@ -35,10 +35,10 @@ class GameBoardWidget extends StatelessWidget { child: Table( defaultColumnWidth: const IntrinsicColumnWidth(), children: [ - for (int row = 0; row < currentGame.sizeVertical; row++) + for (int row = 0; row < currentActivity.sizeVertical; row++) TableRow( children: [ - for (int col = 0; col < currentGame.sizeHorizontal; col++) + for (int col = 0; col < currentActivity.sizeHorizontal; col++) Column( children: [ CellWidget(cell: board[row][col], row: row, col: col) diff --git a/lib/ui/widgets/game/mode_button_toggle.dart b/lib/ui/widgets/game/mode_button_toggle.dart index a8f03cb..ad1b574 100644 --- a/lib/ui/widgets/game/mode_button_toggle.dart +++ b/lib/ui/widgets/game/mode_button_toggle.dart @@ -1,20 +1,20 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; class ToggleGameModeButton extends StatelessWidget { const ToggleGameModeButton({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; - final String skin = currentGame.globalSettings.skin; - final String reportModeSuffix = currentGame.reportMode ? 'on' : 'off'; + final String skin = currentActivity.globalSettings.skin; + final String reportModeSuffix = currentActivity.reportMode ? 'on' : 'off'; return TextButton( child: Image( @@ -22,7 +22,8 @@ class ToggleGameModeButton extends StatelessWidget { fit: BoxFit.fill, ), onPressed: () { - BlocProvider.of<GameCubit>(context).updateReportMode(!currentGame.reportMode); + BlocProvider.of<ActivityCubit>(context) + .updateReportMode(!currentActivity.reportMode); }, ); }, diff --git a/lib/ui/widgets/game/mode_indicator_report.dart b/lib/ui/widgets/game/mode_indicator_report.dart index 910aa9a..492e643 100644 --- a/lib/ui/widgets/game/mode_indicator_report.dart +++ b/lib/ui/widgets/game/mode_indicator_report.dart @@ -1,20 +1,20 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; class GameModeIndicatorReport extends StatelessWidget { const GameModeIndicatorReport({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; - final String skin = currentGame.globalSettings.skin; - final String reportModeSuffix = currentGame.reportMode ? 'on' : 'off'; + final String skin = currentActivity.globalSettings.skin; + final String reportModeSuffix = currentActivity.reportMode ? 'on' : 'off'; return TextButton( child: Image( @@ -22,7 +22,7 @@ class GameModeIndicatorReport extends StatelessWidget { fit: BoxFit.fill, ), onPressed: () { - BlocProvider.of<GameCubit>(context).updateReportMode(true); + BlocProvider.of<ActivityCubit>(context).updateReportMode(true); }, ); }, diff --git a/lib/ui/widgets/game/mode_indicator_walk.dart b/lib/ui/widgets/game/mode_indicator_walk.dart index b2a9012..6c40f04 100644 --- a/lib/ui/widgets/game/mode_indicator_walk.dart +++ b/lib/ui/widgets/game/mode_indicator_walk.dart @@ -1,20 +1,20 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; class GameModeIndicatorWalk extends StatelessWidget { const GameModeIndicatorWalk({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; - final String skin = currentGame.globalSettings.skin; - final String reportModeSuffix = currentGame.reportMode ? 'off' : 'on'; + final String skin = currentActivity.globalSettings.skin; + final String reportModeSuffix = currentActivity.reportMode ? 'off' : 'on'; return TextButton( child: Image( @@ -22,7 +22,7 @@ class GameModeIndicatorWalk extends StatelessWidget { fit: BoxFit.fill, ), onPressed: () { - BlocProvider.of<GameCubit>(context).updateReportMode(false); + BlocProvider.of<ActivityCubit>(context).updateReportMode(false); }, ); }, diff --git a/lib/ui/widgets/game/mode_toggle.dart b/lib/ui/widgets/game/mode_toggle.dart index 7dbb9eb..8ea20c7 100644 --- a/lib/ui/widgets/game/mode_toggle.dart +++ b/lib/ui/widgets/game/mode_toggle.dart @@ -1,8 +1,8 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; import 'package:minehunter/ui/widgets/game/mode_button_toggle.dart'; import 'package:minehunter/ui/widgets/game/mode_indicator_report.dart'; import 'package:minehunter/ui/widgets/game/mode_indicator_walk.dart'; @@ -12,11 +12,11 @@ class ToggleGameMode extends StatelessWidget { @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; - final String skin = currentGame.globalSettings.skin; + final String skin = currentActivity.globalSettings.skin; final Image paddingBlock = Image( image: AssetImage('assets/skins/${skin}_empty.png'), diff --git a/lib/ui/widgets/indicators/indicator_top.dart b/lib/ui/widgets/indicators/indicator_top.dart index 0c95acc..04a14e8 100644 --- a/lib/ui/widgets/indicators/indicator_top.dart +++ b/lib/ui/widgets/indicators/indicator_top.dart @@ -1,22 +1,22 @@ import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; class TopIndicator extends StatelessWidget { const TopIndicator({super.key}); @override Widget build(BuildContext context) { - return BlocBuilder<GameCubit, GameState>( - builder: (BuildContext context, GameState gameState) { - final Game currentGame = gameState.currentGame; + return BlocBuilder<ActivityCubit, ActivityState>( + builder: (BuildContext context, ActivityState activityState) { + final Activity currentActivity = activityState.currentActivity; - final String skin = currentGame.globalSettings.skin; + final String skin = currentActivity.globalSettings.skin; - final int flaggedCellsCount = currentGame.countFlaggedCells(); - final int minesCount = currentGame.minesCount; + final int flaggedCellsCount = currentActivity.countFlaggedCells(); + final int minesCount = currentActivity.minesCount; const double blockSize = 40; final Image flagIconBlock = Image( diff --git a/lib/utils/board_animate.dart b/lib/utils/board_animate.dart index 69a3fa4..d451654 100644 --- a/lib/utils/board_animate.dart +++ b/lib/utils/board_animate.dart @@ -1,20 +1,20 @@ import 'dart:async'; import 'dart:math'; -import 'package:minehunter/cubit/game_cubit.dart'; -import 'package:minehunter/models/game/game.dart'; +import 'package:minehunter/cubit/activity/activity_cubit.dart'; +import 'package:minehunter/models/activity/activity.dart'; import 'package:minehunter/models/types.dart'; class BoardAnimate { // Start game animation: blinking tiles static AnimatedBoardSequence createStartGameAnimationPatterns({ - required Game currentGame, + required Activity currentActivity, }) { final AnimatedBoardSequence patterns = []; const int patternsCount = 4; - final int sizeHorizontal = currentGame.sizeHorizontal; - final int sizeVertical = currentGame.sizeVertical; + final int sizeHorizontal = currentActivity.sizeHorizontal; + final int sizeVertical = currentActivity.sizeVertical; for (int patternIndex = 0; patternIndex < patternsCount; patternIndex++) { final AnimatedBoard pattern = []; @@ -33,17 +33,17 @@ class BoardAnimate { // Failed game animation: explosions blowing from exploded mines static AnimatedBoardSequence createExplosionAnimationPatterns({ - required Game currentGame, + required Activity currentActivity, }) { final AnimatedBoardSequence patterns = []; - final int sizeHorizontal = currentGame.sizeHorizontal; - final int sizeVertical = currentGame.sizeVertical; + final int sizeHorizontal = currentActivity.sizeHorizontal; + final int sizeVertical = currentActivity.sizeVertical; final List<List<int>> explodedMines = []; for (int row = 0; row < sizeVertical; row++) { for (int col = 0; col < sizeHorizontal; col++) { - if (currentGame.board[row][col].isExploded) { + if (currentActivity.board[row][col].isExploded) { explodedMines.add([row, col]); } } @@ -77,13 +77,13 @@ class BoardAnimate { // Win game animation: rotating rays from center static AnimatedBoardSequence createWinGameAnimationPatterns({ - required Game currentGame, + required Activity currentActivity, }) { final AnimatedBoardSequence patterns = []; const int patternsCount = 20; - final int sizeHorizontal = currentGame.sizeHorizontal; - final int sizeVertical = currentGame.sizeVertical; + final int sizeHorizontal = currentActivity.sizeHorizontal; + final int sizeVertical = currentActivity.sizeVertical; for (int patternIndex = 0; patternIndex < patternsCount; patternIndex++) { AnimatedBoard pattern = []; @@ -103,13 +103,13 @@ class BoardAnimate { // Default multi-purpose animation: sliding stripes, from top left to right bottom static AnimatedBoardSequence createDefaultAnimationPatterns({ - required Game currentGame, + required Activity currentActivity, }) { final AnimatedBoardSequence patterns = []; const int patternsCount = 16; - final int sizeHorizontal = currentGame.sizeHorizontal; - final int sizeVertical = currentGame.sizeVertical; + final int sizeHorizontal = currentActivity.sizeHorizontal; + final int sizeVertical = currentActivity.sizeVertical; for (int patternIndex = 0; patternIndex < patternsCount; patternIndex++) { final AnimatedBoard pattern = []; @@ -127,8 +127,8 @@ class BoardAnimate { } static void startAnimation({ - required GameCubit gameCubit, - required Game currentGame, + required ActivityCubit activityCubit, + required Activity currentActivity, required String animationType, }) { AnimatedBoardSequence patterns = []; @@ -136,28 +136,28 @@ class BoardAnimate { switch (animationType) { case 'start': patterns = createStartGameAnimationPatterns( - currentGame: currentGame, + currentActivity: currentActivity, ); break; case 'win': patterns = createWinGameAnimationPatterns( - currentGame: currentGame, + currentActivity: currentActivity, ); break; case 'fail': patterns = createExplosionAnimationPatterns( - currentGame: currentGame, + currentActivity: currentActivity, ); break; default: patterns = createDefaultAnimationPatterns( - currentGame: currentGame, + currentActivity: currentActivity, ); } int patternIndex = patterns.length; - gameCubit.updateAnimationInProgress(true); + activityCubit.updateAnimationInProgress(true); const interval = Duration(milliseconds: 200); Timer.periodic( @@ -165,11 +165,11 @@ class BoardAnimate { (Timer timer) { if (patternIndex == 0) { timer.cancel(); - gameCubit.resetAnimatedBackground(); - gameCubit.updateAnimationInProgress(false); + activityCubit.resetAnimatedBackground(); + activityCubit.updateAnimationInProgress(false); } else { patternIndex--; - gameCubit.setAnimatedBackground(patterns[patternIndex]); + activityCubit.setAnimatedBackground(patterns[patternIndex]); } }, ); diff --git a/pubspec.lock b/pubspec.lock index 011ee2e..5f7d30f 100644 --- a/pubspec.lock +++ b/pubspec.lock @@ -245,10 +245,10 @@ packages: dependency: transitive description: name: path_provider - sha256: fec0d61223fba3154d87759e3cc27fe2c8dc498f6386c6d6fc80d1afdd1bf378 + sha256: "50c5dd5b6e1aaf6fb3a78b33f6aa3afca52bf903a8a5298f53101fdaee55bbcd" url: "https://pub.dev" source: hosted - version: "2.1.4" + version: "2.1.5" path_provider_android: dependency: transitive description: @@ -442,10 +442,10 @@ packages: dependency: transitive description: name: win32 - sha256: "2735daae5150e8b1dfeb3eb0544b4d3af0061e9e82cef063adcd583bdae4306a" + sha256: "10169d3934549017f0ae278ccb07f828f9d6ea21573bab0fb77b0e1ef0fce454" url: "https://pub.dev" source: hosted - version: "5.7.0" + version: "5.7.2" xdg_directories: dependency: transitive description: diff --git a/pubspec.yaml b/pubspec.yaml index ea99240..b903537 100644 --- a/pubspec.yaml +++ b/pubspec.yaml @@ -3,7 +3,7 @@ description: A minehunter game application. publish_to: "none" -version: 0.4.1+46 +version: 0.5.0+47 environment: sdk: "^3.0.0" -- GitLab