import 'package:flutter/material.dart'; import 'package:flutter_bloc/flutter_bloc.dart'; import 'package:jeweled/cubit/game_cubit.dart'; import 'package:jeweled/models/game.dart'; import 'package:jeweled/ui/widgets/app_titles.dart'; class GlobalAppBar extends StatelessWidget implements PreferredSizeWidget { const GlobalAppBar({super.key}); @override Widget build(BuildContext context) { return BlocBuilder<GameCubit, GameState>( builder: (BuildContext context, GameState gameState) { final Game currentGame = gameState.currentGame; final List<Widget> menuActions = []; if (currentGame.isRunning) { menuActions.add(TextButton( child: const Image( image: AssetImage('assets/icons/button_back.png'), fit: BoxFit.fill, ), onPressed: () {}, onLongPress: () { final GameCubit gameCubit = BlocProvider.of<GameCubit>(context); gameCubit.quitGame(); }, )); } return AppBar( title: const AppTitle(text: 'app_name'), actions: menuActions, ); }, ); } @override Size get preferredSize => const Size.fromHeight(50); }