import 'package:flutter/material.dart'; import 'package:flutter_custom_toolbox/flutter_toolbox.dart'; import 'package:calculus/cubit/activity/activity_cubit.dart'; import 'package:calculus/ui/pages/game.dart'; import 'package:calculus/ui/parameters/parameter_painter_difficulty_level.dart'; class ApplicationConfig { // activity parameter: difficulty level values static const String parameterCodeDifficultyLevel = 'activity.difficultyLevel'; static const String difficultyLevelValueEasy = 'easy'; static const String difficultyLevelValueMedium = 'medium'; static const String difficultyLevelValueHard = 'hard'; static const String difficultyLevelValueNightmare = 'nightmare'; // activity pages static const int activityPageIndexHome = 0; static const int activityPageIndexGame = 1; static final ApplicationConfigDefinition config = ApplicationConfigDefinition( appTitle: 'Calculus', activitySettings: [ // difficulty level ApplicationSettingsParameter( code: parameterCodeDifficultyLevel, values: [ ApplicationSettingsParameterItemValue( value: difficultyLevelValueEasy, color: Colors.green, ), ApplicationSettingsParameterItemValue( value: difficultyLevelValueMedium, color: Colors.orange, isDefault: true, ), ApplicationSettingsParameterItemValue( value: difficultyLevelValueHard, color: Colors.red, ), ApplicationSettingsParameterItemValue( value: difficultyLevelValueNightmare, color: Colors.purple, ), ], itemsPerLine: 2, customPainter: (context, value) => ParameterPainterDifficultyLevel( context: context, value: value, ), ), ], startNewActivity: (BuildContext context) { BlocProvider.of<ActivityCubit>(context).startNewActivity(context); BlocProvider.of<NavCubitPage>(context) .updateIndex(ApplicationConfig.activityPageIndexGame); }, quitCurrentActivity: (BuildContext context) { BlocProvider.of<ActivityCubit>(context).quitActivity(); BlocProvider.of<NavCubitPage>(context) .updateIndex(ApplicationConfig.activityPageIndexHome); }, deleteCurrentActivity: (BuildContext context) { BlocProvider.of<ActivityCubit>(context).deleteSavedActivity(); }, resumeActivity: (BuildContext context) { BlocProvider.of<ActivityCubit>(context).resumeSavedActivity(); BlocProvider.of<NavCubitPage>(context) .updateIndex(ApplicationConfig.activityPageIndexGame); }, navigation: ApplicationNavigation( screenActivity: ScreenItem( code: 'screen_activity', icon: Icon(UniconsLine.home), screen: ({required ApplicationConfigDefinition appConfig}) => ScreenActivity(appConfig: appConfig), ), screenSettings: ScreenItem( code: 'screen_settings', icon: Icon(UniconsLine.setting), screen: ({required ApplicationConfigDefinition appConfig}) => ScreenSettings(), ), screenAbout: ScreenItem( code: 'screen_about', icon: Icon(UniconsLine.info_circle), screen: ({required ApplicationConfigDefinition appConfig}) => ScreenAbout(), ), activityPages: { activityPageIndexHome: ActivityPageItem( code: 'page_home', icon: Icon(UniconsLine.home), builder: ({required ApplicationConfigDefinition appConfig}) { return BlocBuilder<ActivityCubit, ActivityState>( builder: (BuildContext context, ActivityState activityState) { return PageParameters( appConfig: appConfig, canBeResumed: activityState.currentActivity.canBeResumed, ); }, ); }, ), activityPageIndexGame: ActivityPageItem( code: 'page_game', icon: Icon(UniconsLine.star), builder: ({required ApplicationConfigDefinition appConfig}) { return BlocBuilder<ActivityCubit, ActivityState>( builder: (BuildContext context, ActivityState activityState) { return PageGame(); }, ); }, ), }, ), ); }