diff --git a/android/gradle.properties b/android/gradle.properties
index 65eed6426393974efb5a056ec44936d42b5ef2a1..4bb5439f682100f8ef4ba80a557fe4f2f0ab14c2 100644
--- a/android/gradle.properties
+++ b/android/gradle.properties
@@ -1,5 +1,5 @@
 org.gradle.jvmargs=-Xmx1536M
 android.useAndroidX=true
 android.enableJetifier=true
-app.versionName=0.0.8
-app.versionCode=8
+app.versionName=0.0.9
+app.versionCode=9
diff --git a/fastlane/metadata/android/en-US/changelogs/9.txt b/fastlane/metadata/android/en-US/changelogs/9.txt
new file mode 100644
index 0000000000000000000000000000000000000000..bc4028620cbed9a198b9794c8541022c87a49706
--- /dev/null
+++ b/fastlane/metadata/android/en-US/changelogs/9.txt
@@ -0,0 +1 @@
+Fix end game display.
diff --git a/fastlane/metadata/android/fr-FR/changelogs/9.txt b/fastlane/metadata/android/fr-FR/changelogs/9.txt
new file mode 100644
index 0000000000000000000000000000000000000000..a1e93a9be5d7799719fe998a885a5e5df76fea4a
--- /dev/null
+++ b/fastlane/metadata/android/fr-FR/changelogs/9.txt
@@ -0,0 +1 @@
+Correction sur affichage de fin de partie.
diff --git a/lib/ui/layouts/game_layout.dart b/lib/ui/layouts/game_layout.dart
index 127b3098b425191df9c66dc2f3bd4b869530e3eb..92abe6c4569e53965192e18b63ec5efbcd422e37 100644
--- a/lib/ui/layouts/game_layout.dart
+++ b/lib/ui/layouts/game_layout.dart
@@ -1,3 +1,4 @@
+import 'package:awale/ui/widgets/game/game_player.dart';
 import 'package:flutter/material.dart';
 import 'package:flutter_bloc/flutter_bloc.dart';
 
@@ -15,6 +16,13 @@ class GameLayout extends StatelessWidget {
       builder: (BuildContext context, GameState gameState) {
         final Game currentGame = gameState.currentGame;
 
+        var screenSize = MediaQuery.of(context).size;
+
+        const totalMargins = 9 * 4;
+        final availableHeight = screenSize.height - totalMargins;
+
+        final double baseSize = availableHeight / 10;
+
         return Container(
           alignment: AlignmentDirectional.topCenter,
           padding: const EdgeInsets.all(4),
@@ -23,10 +31,32 @@ class GameLayout extends StatelessWidget {
             crossAxisAlignment: CrossAxisAlignment.center,
             children: [
               const SizedBox(height: 8),
-              const GameBoardWidget(),
+              Row(
+                mainAxisAlignment: MainAxisAlignment.spaceBetween,
+                crossAxisAlignment: CrossAxisAlignment.center,
+                children: [
+                  currentGame.isFinished
+                      ? GameEndWidget(
+                          playerIndex: 0,
+                          widgetSize: baseSize,
+                        )
+                      : GamePlayerWidget(
+                          playerIndex: 0,
+                          widgetSize: baseSize,
+                        ),
+                  GameBoardWidget(houseSize: baseSize),
+                  currentGame.isFinished
+                      ? GameEndWidget(
+                          playerIndex: 1,
+                          widgetSize: baseSize,
+                        )
+                      : GamePlayerWidget(
+                          playerIndex: 1,
+                          widgetSize: baseSize,
+                        ),
+                ],
+              ),
               const SizedBox(height: 8),
-              //   const Expanded(child: SizedBox.shrink()),
-              currentGame.isFinished ? const GameEndWidget() : const SizedBox.shrink(),
             ],
           ),
         );
diff --git a/lib/ui/widgets/game/game_board.dart b/lib/ui/widgets/game/game_board.dart
index 578fc06aac52420243cc0ff475050850489b5064..d83690cd7488f1b01f14854c3d08c1170cf562a6 100644
--- a/lib/ui/widgets/game/game_board.dart
+++ b/lib/ui/widgets/game/game_board.dart
@@ -2,154 +2,70 @@ import 'package:flutter/material.dart';
 import 'package:flutter_bloc/flutter_bloc.dart';
 
 import 'package:awale/cubit/game_cubit.dart';
-import 'package:awale/models/game/game.dart';
 import 'package:awale/ui/widgets/game/game_house.dart';
-import 'package:awale/ui/widgets/game/game_player.dart';
 import 'package:awale/ui/widgets/game/game_score.dart';
 
 class GameBoardWidget extends StatelessWidget {
-  const GameBoardWidget({super.key});
+  const GameBoardWidget({
+    super.key,
+    required this.houseSize,
+  });
+
+  final double houseSize;
 
   @override
   Widget build(BuildContext context) {
     return Center(
       child: BlocBuilder<GameCubit, GameState>(
         builder: (BuildContext context, GameState gameState) {
-          final Game currentGame = gameState.currentGame;
           final Color borderColor = Theme.of(context).colorScheme.onSurface;
 
-          var screenSize = MediaQuery.of(context).size;
-
-          const totalMargins = 9 * 4;
-          final availableHeight = screenSize.height - totalMargins;
-
-          final double houseHeight = availableHeight / 10;
-          final double houseWidth = houseHeight;
+          Widget house(int houseIndex) {
+            return SizedBox(
+              width: houseSize,
+              height: houseSize,
+              child: GameHouseWidget(cellIndex: houseIndex),
+            );
+          }
 
-          return Row(
-            mainAxisAlignment: MainAxisAlignment.spaceBetween,
-            crossAxisAlignment: CrossAxisAlignment.center,
-            children: [
-              currentGame.isFinished
-                  ? const SizedBox.shrink()
-                  : SizedBox(
-                      width: houseWidth,
-                      height: houseHeight,
-                      child: const GamePlayerWidget(playerIndex: 0),
-                    ),
-              Container(
-                margin: const EdgeInsets.all(2),
-                padding: const EdgeInsets.all(2),
-                decoration: BoxDecoration(
-                  color: borderColor,
-                  borderRadius: BorderRadius.circular(40),
-                  border: Border.all(
-                    color: borderColor,
-                    width: 6,
-                  ),
+          return Container(
+            margin: const EdgeInsets.all(2),
+            padding: const EdgeInsets.all(2),
+            decoration: BoxDecoration(
+              color: borderColor,
+              borderRadius: BorderRadius.circular(40),
+              border: Border.all(
+                color: borderColor,
+                width: 6,
+              ),
+            ),
+            child: Column(
+              mainAxisAlignment: MainAxisAlignment.spaceBetween,
+              crossAxisAlignment: CrossAxisAlignment.center,
+              children: [
+                SizedBox(
+                  width: 2 * houseSize,
+                  height: houseSize,
+                  child: const GameScoreWidget(playerIndex: 1),
                 ),
-                child: Column(
-                  mainAxisAlignment: MainAxisAlignment.spaceBetween,
-                  crossAxisAlignment: CrossAxisAlignment.center,
+                Table(
+                  defaultColumnWidth: const IntrinsicColumnWidth(),
                   children: [
-                    SizedBox(
-                      width: 2 * houseWidth,
-                      height: houseHeight,
-                      child: const GameScoreWidget(playerIndex: 1),
-                    ),
-                    Table(
-                      defaultColumnWidth: const IntrinsicColumnWidth(),
-                      children: [
-                        TableRow(children: [
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 0),
-                          ),
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 11),
-                          ),
-                        ]),
-                        TableRow(children: [
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 1),
-                          ),
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 10),
-                          ),
-                        ]),
-                        TableRow(children: [
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 2),
-                          ),
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 9),
-                          ),
-                        ]),
-                        TableRow(children: [
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 3),
-                          ),
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 8),
-                          ),
-                        ]),
-                        TableRow(children: [
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 4),
-                          ),
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 7),
-                          ),
-                        ]),
-                        TableRow(children: [
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 5),
-                          ),
-                          SizedBox(
-                            width: houseWidth,
-                            height: houseHeight,
-                            child: const GameHouseWidget(cellIndex: 6),
-                          ),
-                        ]),
-                      ],
-                    ),
-                    SizedBox(
-                      width: 2 * houseWidth,
-                      height: houseHeight,
-                      child: const GameScoreWidget(playerIndex: 0),
-                    ),
+                    TableRow(children: [house(0), house(11)]),
+                    TableRow(children: [house(1), house(10)]),
+                    TableRow(children: [house(2), house(9)]),
+                    TableRow(children: [house(3), house(8)]),
+                    TableRow(children: [house(4), house(7)]),
+                    TableRow(children: [house(5), house(6)]),
                   ],
                 ),
-              ),
-              currentGame.isFinished
-                  ? const SizedBox.shrink()
-                  : SizedBox(
-                      width: houseWidth,
-                      height: houseHeight,
-                      child: const GamePlayerWidget(playerIndex: 1),
-                    ),
-            ],
+                SizedBox(
+                  width: 2 * houseSize,
+                  height: houseSize,
+                  child: const GameScoreWidget(playerIndex: 0),
+                ),
+              ],
+            ),
           );
         },
       ),
diff --git a/lib/ui/widgets/game/game_end.dart b/lib/ui/widgets/game/game_end.dart
index 12add5f0d2a92c88b29e0eded194067bcd15bb25..81e15536e13b42df9422192613beb7b2d0e1045d 100644
--- a/lib/ui/widgets/game/game_end.dart
+++ b/lib/ui/widgets/game/game_end.dart
@@ -3,10 +3,16 @@ import 'package:flutter_bloc/flutter_bloc.dart';
 
 import 'package:awale/cubit/game_cubit.dart';
 import 'package:awale/models/game/game.dart';
-import 'package:awale/ui/widgets/actions/button_game_quit.dart';
 
 class GameEndWidget extends StatelessWidget {
-  const GameEndWidget({super.key});
+  const GameEndWidget({
+    super.key,
+    required this.playerIndex,
+    required this.widgetSize,
+  });
+
+  final int playerIndex;
+  final double widgetSize;
 
   @override
   Widget build(BuildContext context) {
@@ -14,48 +20,60 @@ class GameEndWidget extends StatelessWidget {
       builder: (BuildContext context, GameState gameState) {
         final Game currentGame = gameState.currentGame;
 
-        const Image imageWinner = Image(
-          image: AssetImage('assets/ui/game_win.png'),
-          fit: BoxFit.fill,
-        );
-        const Image imageLoser = Image(
-          image: AssetImage('assets/ui/game_fail.png'),
-          fit: BoxFit.fill,
-        );
-        const Image imageDraw = Image(
-          image: AssetImage('assets/ui/game_draw.png'),
+        final String playerImageAsset =
+            currentGame.scores[playerIndex] == currentGame.scores[1 - playerIndex]
+                ? 'assets/ui/game_draw.png'
+                : (currentGame.scores[playerIndex] > currentGame.scores[1 - playerIndex]
+                    ? 'assets/ui/game_win.png'
+                    : 'assets/ui/game_fail.png');
+
+        final Image playerImage = Image(
+          image: AssetImage(playerImageAsset),
           fit: BoxFit.fill,
+          height: widgetSize,
         );
 
-        final Image player1 = currentGame.scores[0] == currentGame.scores[1]
-            ? imageDraw
-            : (currentGame.scores[0] > currentGame.scores[1] ? imageWinner : imageLoser);
-        final Image player2 = currentGame.scores[0] == currentGame.scores[1]
-            ? imageDraw
-            : (currentGame.scores[1] > currentGame.scores[0] ? imageWinner : imageLoser);
-
-        return Container(
-          margin: const EdgeInsets.all(2),
-          padding: const EdgeInsets.all(2),
-          child: Table(
-            defaultColumnWidth: const IntrinsicColumnWidth(),
-            children: [
-              TableRow(
-                children: [
-                  Column(
-                    children: [player1],
-                  ),
-                  Column(
-                    children: [
-                      currentGame.animationInProgress ? imageWinner : const QuitGameButton()
-                    ],
-                  ),
-                  Column(
-                    children: [player2],
-                  ),
-                ],
-              ),
-            ],
+        return RotatedBox(
+          quarterTurns: 1 + 2 * playerIndex,
+          child: Container(
+            margin: const EdgeInsets.all(2),
+            padding: const EdgeInsets.all(2),
+            height: widgetSize,
+            child: Table(
+              defaultColumnWidth: const IntrinsicColumnWidth(),
+              children: [
+                TableRow(
+                  children: [
+                    Column(
+                      children: [playerImage],
+                    ),
+                    Column(
+                      children: [
+                        currentGame.animationInProgress
+                            ? Image(
+                                image: const AssetImage('assets/ui/placeholder.png'),
+                                fit: BoxFit.fill,
+                                height: widgetSize,
+                              )
+                            : ElevatedButton(
+                                child: Image(
+                                  image: const AssetImage('assets/ui/button_back.png'),
+                                  fit: BoxFit.fill,
+                                  height: widgetSize,
+                                ),
+                                onPressed: () {
+                                  BlocProvider.of<GameCubit>(context).quitGame();
+                                },
+                              )
+                      ],
+                    ),
+                    Column(
+                      children: [playerImage],
+                    ),
+                  ],
+                ),
+              ],
+            ),
           ),
         );
       },
diff --git a/lib/ui/widgets/game/game_player.dart b/lib/ui/widgets/game/game_player.dart
index 84fed3c0a06c04b1858d7684b4f80b1701983b71..2806e67be491435ef99bb0026b0d3578b824a1a6 100644
--- a/lib/ui/widgets/game/game_player.dart
+++ b/lib/ui/widgets/game/game_player.dart
@@ -10,9 +10,11 @@ class GamePlayerWidget extends StatelessWidget {
   const GamePlayerWidget({
     super.key,
     required this.playerIndex,
+    required this.widgetSize,
   });
 
   final int playerIndex;
+  final double widgetSize;
 
   @override
   Widget build(BuildContext context) {
@@ -37,6 +39,8 @@ class GamePlayerWidget extends StatelessWidget {
               width: 6,
             ),
           ),
+          width: widgetSize,
+          height: widgetSize,
           child: GameSeedsWidget(seedsCount: seedsCount),
         );
       },
diff --git a/pubspec.yaml b/pubspec.yaml
index b49be71e1b70474b0b3be5df9d15667eae7b0e90..bf3eaabff1b368f5e00647ac13f7c523c895bc48 100644
--- a/pubspec.yaml
+++ b/pubspec.yaml
@@ -3,7 +3,7 @@ description: Awale game
 
 publish_to: "none"
 
-version: 0.0.8+8
+version: 0.0.9+9
 
 environment:
   sdk: "^3.0.0"